Player Matchup

Discordia
Discordia
Aicits
Discordia
Level 154
God Stats
17W - 6L
1,824 SR
Queue Stats
350W - 220L
1,615 Elo+
Solo
Skadi
Skadi
MrBlack1st
Skadi
Level 107
God Stats
3W - 2L
1,574 SR
Queue Stats
52W - 44L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
abkcdel
Sun Wukong
Level 7
God Stats
0W - 3L
1,466 SR
Queue Stats
0W - 3L
1,019 Elo+
Solo
Team Averages
Level 89
1,621 SR
1,392 Elo+

VS

Team Averages
Level 106
1,427 SR
1,413 Elo+
Loki
Loki
THOMAS ESCADA
Loki
Level 118
God Stats
15W - 15L
1,416 SR
Queue Stats
76W - 135L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteScreamTR
Baron Samedi
Level 156
God Stats
10W - 10L
1,381 SR
Queue Stats
626W - 666L
1,519 Elo+
Solo
Achilles
Achilles
ghost_lee_zockt
Achilles
Level 43
God Stats
17W - 11L
1,482 SR
Queue Stats
246W - 306L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aicits
Discordia
20
4 / 7 / 13
16,864
675
24,695
16,759
6,869
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
15 / 9 / 4
18,771
751
28,076
23,826
9,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
abkcdel
Sun Wukong
7
0 / 6 / 1
11,784
471
1,077
5,023
2,522
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 7
16,930
677
8,525
22,478
8,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
WhiteScreamTR
Baron Samedi
20
11 / 7 / 6
19,080
763
20,909
33,954
22,435
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
18
4 / 4 / 12
16,826
673
9,311
22,842
23,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
19
Kills
22
22
Deaths
21
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aicits
Discordia
4
7
13
1.5
L
Skadi
15
9
4
1.89
W
7
10
7
1.05
W
Baron Samedi
WhiteScreamTR
Baron Samedi
11
7
6
2
L
Sun Wukong
abkcdel
Sun Wukong
0
6
1
0.08
W
Achilles
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,848
Damage
38,745
45,608
Taken
79,274
18,897
Mitigated
54,235
6,903
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aicits
Discordia
24,695
1,305
534
3,634
16,759
6,869
678
8,107
8,652
95,270
0
L
Skadi
28,076
14,098
0
2,705
23,826
9,506
2,756
11,094
12,732
0
105,005
W
8,525
686
753
942
22,478
8,296
1,597
4,873
17,391
0
93,689
W
Baron Samedi
WhiteScreamTR
Baron Samedi
20,909
713
1,960
13,955
33,954
22,435
513
12,699
20,730
85,671
0
L
Sun Wukong
abkcdel
Sun Wukong
1,077
177
0
30
5,023
2,522
34
1,732
3,291
0
2,266
W
Achilles
9,311
2,811
326
1,954
22,842
23,504
2,207
6,655
15,787
0
42,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
52,836
235
Minions Killed
236
0
Camps Cleared
0
850,829
Distance Traveled
1,206,031
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,864
675
120
5
0
404,529
10
L
Skadi
18,771
751
114
5
0
361,734
9
W
Loki
16,930
677
106
4
0
376,493
0
W
Baron Samedi
19,080
763
87
3
0
385,346
4
L
Sun Wukong
11,784
471
1
0
0
84,566
1
W
Achilles
16,826
673
43
2
0
444,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role