Player Matchup

Da Ji
Da Ji
Kiamora
Da Ji
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 16L
1,083 Elo+
Party 1
Loki
Loki
Michael355
Loki
Level 8
God Stats
0W - 2L
1,191 SR
Queue Stats
26W - 49L
1,107 Elo+
Party 1
Susano
Susano
kevinpointa23
Susano
Level 16
God Stats
29W - 37L
1,402 SR
Queue Stats
304W - 349L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
spartangamerkc
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 159L
1,500 Elo+
Party 2
Janus
Janus
wildgreen31
Janus
Level 27
God Stats
5W - 11L
1,276 SR
Queue Stats
59W - 88L
1,184 Elo+
Party 1
Team Averages
Level 11
1,326 SR
1,247 Elo+

VS

Team Averages
Level 25
1,385 SR
1,346 Elo+
Khepri
Khepri
BanananPhone
Khepri
Level 25
God Stats
4W - 3L
1,464 SR
Queue Stats
54W - 42L
1,505 Elo+
Party 3
Olorun
Olorun
Kbkool
Olorun
Level 26
God Stats
2W - 2L
1,247 SR
Queue Stats
32W - 32L
1,417 Elo+
Party 3
Bellona
Bellona
ProdiigaI
Bellona
Level 40
God Stats
2W - 7L
1,289 SR
Queue Stats
14W - 17L
1,245 Elo+
Party 3
Izanami
Izanami
PuggoMaster
Izanami
Level 15
God Stats
16W - 18L
1,342 SR
Queue Stats
31W - 48L
1,262 Elo+
Party 4
Thor
Thor
iAMsCUBASTEVEE
Thor
Level 17
God Stats
3W - 1L
1,582 SR
Queue Stats
41W - 62L
1,304 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kiamora
Da Ji
16
1 / 12 / 7
9,845
895
9,636
19,755
8,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
7 / 5 / 6
11,963
1,088
7,562
17,008
10,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 8 / 9
10,853
987
12,264
18,923
8,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 9
10,652
968
9,277
24,476
30,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 8 / 11
11,021
1,002
18,895
19,302
7,891
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 2 / 31
12,918
1,174
11,334
14,760
20,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Kbkool
Olorun
19
6 / 2 / 28
12,089
1,099
15,207
11,143
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ProdiigaI
Bellona
19
13 / 6 / 23
13,431
1,221
27,174
19,107
21,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PuggoMaster
Izanami
19
15 / 2 / 18
13,717
1,247
29,070
10,719
6,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 5 / 21
11,780
1,071
9,513
10,268
6,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
165
17
Kills
44
44
Deaths
17
42
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
2
31
9.75
W
Olorun
Kbkool
Olorun
6
2
28
10
L
Da Ji
Kiamora
Da Ji
1
12
7
0.38
L
7
5
6
2
W
Bellona
ProdiigaI
Bellona
13
6
23
4.08
W
Izanami
PuggoMaster
Izanami
15
2
18
12
W
6
5
21
3.3
L
3
8
9
0.94
L
3
11
9
0.68
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,634
Damage
92,298
99,464
Taken
65,997
65,441
Mitigated
61,766
1,801
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
11,334
1,556
0
2,907
14,760
20,006
0
5,099
9,423
22,101
0
W
Olorun
Kbkool
Olorun
15,207
4,319
1,355
4,185
11,143
7,540
0
4,270
6,747
27,980
0
L
Da Ji
Kiamora
Da Ji
9,636
2,915
0
100
19,755
8,750
0
5,734
14,021
0
16,880
L
7,562
1,838
0
0
17,008
10,558
0
3,449
13,559
0
20,524
W
Bellona
ProdiigaI
Bellona
27,174
21,348
0
4,507
19,107
21,491
0
8,012
10,768
0
43,828
W
Izanami
PuggoMaster
Izanami
29,070
22,208
530
2,888
10,719
6,501
0
5,832
4,769
0
53,033
W
9,513
2,484
0
0
10,268
6,228
0
4,032
6,118
0
22,206
L
12,264
1,651
0
181
18,923
8,109
0
6,495
12,428
0
27,880
L
9,277
677
0
0
24,476
30,133
0
6,048
18,428
24,172
0
L
18,895
2,086
310
1,210
19,302
7,891
0
4,815
14,487
34,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
63,935
146
Minions Killed
182
3
Camps Cleared
6
819,954
Distance Traveled
915,839
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,918
1,174
14
1
0
189,603
0
W
Olorun
12,089
1,099
34
3
0
202,637
1
L
Da Ji
9,845
895
12
1
1
162,222
2
L
Loki
11,963
1,088
20
2
2
201,762
1
W
Bellona
13,431
1,221
42
4
1
180,320
1
W
Izanami
13,717
1,247
67
6
0
165,014
0
W
Thor
11,780
1,071
25
2
5
178,265
0
L
Susano
10,853
987
30
3
0
175,277
0
L
Cthulhu
10,652
968
46
4
0
119,365
0
L
Janus
11,021
1,002
38
3
0
161,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role