Player Matchup

Yemoja
Yemoja
DarkBarroco
Yemoja
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
NotLePotato
Xbalanque
Level 29
God Stats
18W - 22L
1,471 SR
Queue Stats
89W - 96L
1,337 Elo+
Solo
Ah Puch
Ah Puch
THCSogeking
Ah Puch
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheKingChris529
Nemesis
Level 20
God Stats
23W - 14L
1,568 SR
Queue Stats
73W - 74L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
XascaLG
Sun Wukong
Level 5
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 24
1,555 SR
1,445 Elo+

VS

Team Averages
Level 14
1,432 SR
1,342 Elo+
Hades
Hades
FireFighter2245
Hades
Level 4
God Stats
6W - 6L
1,716 SR
Queue Stats
387W - 370L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KrazyKrakaKraken
Cu Chulainn
Level 18
God Stats
9W - 13L
1,459 SR
Queue Stats
408W - 401L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Splash_God420
Sun Wukong
Level 15
God Stats
13W - 13L
1,244 SR
Queue Stats
169W - 178L
1,192 Elo+
Party 1
Ra
Ra
daveysb81
Ra
Level 7
God Stats
62W - 60L
1,412 SR
Queue Stats
209W - 205L
1,372 Elo+
Party 1
Fenrir
Fenrir
laxguy49
Fenrir
Level 26
God Stats
9W - 13L
1,329 SR
Queue Stats
116W - 136L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 2 / 14
13,470
481
6,908
14,870
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
NotLePotato
Xbalanque
20
8 / 7 / 6
16,867
602
24,657
19,869
9,001
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
THCSogeking
Ah Puch
20
6 / 2 / 11
14,218
508
22,327
13,805
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 5 / 7
16,401
586
29,378
23,047
13,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
XascaLG
Sun Wukong
17
2 / 8 / 6
12,165
434
7,258
20,081
19,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
12,053
430
7,675
17,971
13,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
KrazyKrakaKraken
Cu Chulainn
18
6 / 9 / 7
12,776
456
15,052
35,265
17,498
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Splash_God420
Sun Wukong
19
3 / 8 / 1
12,662
452
11,444
29,957
17,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 6 / 7
14,425
515
13,280
16,931
8,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
laxguy49
Fenrir
18
8 / 7 / 4
12,653
452
8,295
20,752
13,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
35
Kills
24
24
Deaths
36
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
14
5
L
3
6
4
0.83
L
Cu Chulainn
KrazyKrakaKraken
Cu Chulainn
6
9
7
1.06
W
Xbalanque
NotLePotato
Xbalanque
8
7
6
1.57
L
Sun Wukong
Splash_God420
Sun Wukong
3
8
1
0.44
W
Ah Puch
THCSogeking
Ah Puch
6
2
11
5.75
W
16
5
7
3.9
W
Sun Wukong
XascaLG
Sun Wukong
2
8
6
0.63
L
4
6
7
1.25
L
Fenrir
laxguy49
Fenrir
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,528
Damage
55,746
91,672
Taken
120,876
62,477
Mitigated
70,524
9,446
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,908
1,676
1,201
740
14,870
14,877
844
6,375
8,273
41,738
0
L
7,675
1,038
139
3,554
17,971
13,887
429
6,384
11,587
32,745
0
L
Cu Chulainn
KrazyKrakaKraken
Cu Chulainn
15,052
4,040
0
6,366
35,265
17,498
866
4,269
30,996
0
74,184
W
Xbalanque
NotLePotato
Xbalanque
24,657
13,982
0
386
19,869
9,001
7,409
1,959
17,824
0
159,410
L
Sun Wukong
Splash_God420
Sun Wukong
11,444
3,009
0
6,710
29,957
17,874
3,169
7,563
22,394
0
82,395
W
Ah Puch
THCSogeking
Ah Puch
22,327
888
170
4,447
13,805
5,866
1,210
3,494
10,201
81,972
0
W
29,378
22,278
0
2,315
23,047
13,708
1,562
4,233
18,646
0
127,804
W
Sun Wukong
XascaLG
Sun Wukong
7,258
2,053
0
187
20,081
19,025
1,433
4,156
15,773
0
53,237
L
13,280
3,295
1,037
4,078
16,931
8,176
1,178
7,442
9,489
92,391
0
L
Fenrir
laxguy49
Fenrir
8,295
1,891
0
3,609
20,752
13,089
0
3,577
17,175
0
49,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,121
Gold Earned
64,569
620
Minions Killed
618
0
Camps Cleared
0
2,546,807
Distance Traveled
2,258,761
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,470
481
60
2
0
514,586
4
L
Hades
12,053
430
78
3
0
436,546
0
L
Cu Chulainn
12,776
456
120
4
0
409,468
2
W
Xbalanque
16,867
602
204
7
0
473,964
4
L
Sun Wukong
12,662
452
152
5
0
440,757
2
W
Ah Puch
14,218
508
121
4
0
506,780
3
W
Nemesis
16,401
586
155
6
0
517,931
0
W
Sun Wukong
12,165
434
80
3
0
533,546
0
L
Ra
14,425
515
183
7
0
540,750
1
L
Fenrir
12,653
452
85
3
0
431,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role