Player Matchup

Jing Wei
Jing Wei
KeonsBishop
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,468 Elo+
Party 1
Nemesis
Nemesis
TheOnlySource
Nemesis
Level 27
God Stats
14W - 15L
1,555 SR
Queue Stats
63W - 74L
1,526 Elo+
Solo
Jormungandr
Jormungandr
bbqchkkn
Jormungandr
Level 22
God Stats
0W - 1L
1,698 SR
Queue Stats
25W - 34L
1,342 Elo+
Solo
Agni
Agni
bonitiGOD
Agni
Level 39
God Stats
9W - 15L
1,386 SR
Queue Stats
118W - 131L
1,439 Elo+
Party 1
Cerberus
Cerberus
charquizerker
Cerberus
Level 16
God Stats
5W - 4L
1,588 SR
Queue Stats
25W - 29L
1,472 Elo+
Party 1
Team Averages
Level 23
1,545 SR
1,449 Elo+

VS

Team Averages
Level 20
1,517 SR
1,503 Elo+
Discordia
Discordia
Domdark
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Lickxs
Mulan
Level 22
God Stats
27W - 25L
1,566 SR
Queue Stats
305W - 224L
1,591 Elo+
Solo
Yemoja
Yemoja
PierreLaroche
Yemoja
Level 23
God Stats
65W - 49L
1,617 SR
Queue Stats
135W - 122L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Sickn3ssxx
Sun Wukong
Level 11
God Stats
1W - 1L
1,319 SR
Queue Stats
5W - 8L
1,383 Elo+
Solo
Rama
Rama
VigieOne
Rama
Level 23
God Stats
52W - 47L
1,581 SR
Queue Stats
123W - 120L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KeonsBishop
Jing Wei
13
0 / 2 / 4
7,928
466
2,436
11,110
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
13
5 / 3 / 1
8,501
500
4,553
10,317
3,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
bbqchkkn
Jormungandr
10
0 / 5 / 3
6,272
369
5,117
10,264
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
14
1 / 5 / 3
8,173
481
7,527
11,340
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
charquizerker
Cerberus
17
9 / 3 / 2
10,356
609
11,047
16,996
9,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Domdark
Discordia
18
10 / 3 / 3
11,570
681
15,023
9,089
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Lickxs
Mulan
16
6 / 3 / 7
10,114
595
11,509
14,858
8,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 2 / 4
8,314
489
6,411
10,382
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Sickn3ssxx
Sun Wukong
14
0 / 5 / 1
8,481
499
3,508
10,568
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
0 / 2 / 3
8,162
480
4,791
6,155
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
15
Kills
18
18
Deaths
15
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Domdark
Discordia
10
3
3
3.83
L
Jing Wei
KeonsBishop
Jing Wei
0
2
4
1
W
Mulan
Lickxs
Mulan
6
3
7
3.17
W
2
2
4
2
W
Sun Wukong
Sickn3ssxx
Sun Wukong
0
5
1
0.1
L
Nemesis
5
3
1
1.83
W
Rama
0
2
3
0.75
L
Jormungandr
bbqchkkn
Jormungandr
0
5
3
0.3
L
Agni
1
5
3
0.5
L
Cerberus
charquizerker
Cerberus
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
41,242
60,027
Taken
51,052
25,235
Mitigated
23,904
14,315
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Domdark
Discordia
15,023
1,517
0
3,110
9,089
3,211
182
4,787
4,030
74,724
0
L
Jing Wei
KeonsBishop
Jing Wei
2,436
1,459
0
2,788
11,110
3,546
0
4,449
6,569
0
50,237
W
Mulan
Lickxs
Mulan
11,509
1,462
0
1,898
14,858
8,105
0
4,631
10,097
0
69,882
W
6,411
1,344
713
2,538
10,382
5,798
1,458
5,632
4,684
20,661
0
W
Sun Wukong
Sickn3ssxx
Sun Wukong
3,508
571
0
1,060
10,568
4,607
2,957
5,901
4,589
0
41,895
L
Nemesis
4,553
2,813
0
785
10,317
3,160
0
923
9,320
0
41,482
W
Rama
4,791
4,099
0
1,461
6,155
2,183
2,278
2,152
3,961
0
42,481
L
Jormungandr
bbqchkkn
Jormungandr
5,117
1,676
432
714
10,264
5,388
0
4,530
5,578
19,254
0
L
Agni
7,527
621
50
1,912
11,340
3,964
78
6,910
4,034
44,212
0
L
Cerberus
charquizerker
Cerberus
11,047
299
0
7,634
16,996
9,177
466
3,762
13,092
68,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
46,641
456
Minions Killed
446
0
Camps Cleared
0
1,694,238
Distance Traveled
1,577,134
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,570
681
130
8
0
316,750
3
L
Jing Wei
7,928
466
86
5
0
346,945
2
W
Mulan
10,114
595
117
7
0
333,883
3
W
Yemoja
8,314
489
30
2
0
335,354
5
W
Sun Wukong
8,481
499
82
5
0
285,041
1
L
Nemesis
8,501
500
81
5
0
374,708
2
W
Rama
8,162
480
87
5
0
306,106
5
L
Jormungandr
6,272
369
30
2
0
332,629
1
L
Agni
8,173
481
93
5
0
319,634
0
L
Cerberus
10,356
609
166
10
0
320,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role