Player Matchup

Cthulhu
Cthulhu
Gold III
AlexRivgon
Cthulhu
Gold III
Level 119
God Stats
2W - 4L
1,773 SR
Queue Stats
216W - 216L
1,555 MMR
Party 2
Tyr
Tyr
Platinum V
KillaBuddha03
Tyr
Platinum V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 337L
1,744 MMR
Solo
Xbalanque
Xbalanque
Gold V
LILxKARMA
Xbalanque
Gold V
Level 101
God Stats
0W - 1L
1,698 SR
Queue Stats
28W - 31L
1,738 MMR
Solo
Agni
Agni
Gold II
Xl GENOS lX
Agni
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,777 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
daniconti
Gilgamesh
Platinum II
Level 141
God Stats
14W - 9L
1,639 SR
Queue Stats
360W - 355L
1,922 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,622 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,526 SR
1,634 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
Panthados
Artio
Platinum V
Level 145
God Stats
59W - 49L
1,658 SR
Queue Stats
521W - 523L
1,737 MMR
Solo
Chang'e
Chang'e
Platinum V
Worldwide_XYZ
Chang'e
Platinum V
Level 124
God Stats
17W - 17L
1,602 SR
Queue Stats
337W - 332L
1,663 MMR
Party 1
Awilix
Awilix
Platinum IV
j_NoBu_j
Awilix
Platinum IV
Level 104
God Stats
4W - 6L
1,370 SR
Queue Stats
138W - 123L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexRivgon
Cthulhu
15
0 / 5 / 4
10,170
442
9,046
20,542
15,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 6 / 2
11,106
483
9,471
27,594
22,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
LILxKARMA
Xbalanque
14
2 / 5 / 0
9,130
397
13,058
19,367
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 1
10,607
461
10,965
9,879
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
daniconti
Gilgamesh
16
5 / 6 / 5
10,475
455
13,523
18,704
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatSetJanusAthenaDanzaburou

VS

Bans
ApolloChernobogSobekTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 2 / 3
14,031
610
14,410
18,068
7,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
 
Cu Chulainn
20
2 / 2 / 9
13,683
595
17,992
21,445
22,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Panthados
Artio
18
5 / 1 / 11
13,253
576
9,907
17,728
16,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
20
4 / 0 / 7
13,452
585
14,226
12,652
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
j_NoBu_j
Awilix
20
7 / 5 / 7
13,424
584
13,986
22,112
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
24
24
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
3
3.75
W
Cu Chulainn
 
Cu Chulainn
2
2
9
3.25
L
Cthulhu
AlexRivgon
Cthulhu
0
5
4
0.4
L
1
6
2
0.33
L
Xbalanque
LILxKARMA
Xbalanque
2
5
0
0.4
W
Artio
Panthados
Artio
5
1
11
10.5
W
Chang'e
4
0
7
7.5
L
2
2
1
1.25
L
Gilgamesh
daniconti
Gilgamesh
5
6
5
1.25
W
Awilix
j_NoBu_j
Awilix
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,063
Damage
70,521
96,086
Taken
92,005
57,314
Mitigated
61,766
23,650
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,410
7,332
0
2,671
18,068
7,352
7,383
3,830
14,140
0
136,521
W
Cu Chulainn
 
Cu Chulainn
17,992
3,760
0
5,520
21,445
22,542
452
3,579
17,676
12,421
96,210
L
Cthulhu
AlexRivgon
Cthulhu
9,046
597
242
2,246
20,542
15,315
0
9,446
11,096
36,840
0
L
9,471
995
0
9,082
27,594
22,935
0
6,669
20,925
0
82,836
L
Xbalanque
LILxKARMA
Xbalanque
13,058
4,374
0
7,613
19,367
6,164
90
3,415
15,952
0
72,342
W
Artio
Panthados
Artio
9,907
863
2,001
5,362
17,728
16,567
266
5,686
11,862
30,055
0
W
Chang'e
14,226
593
6,793
8,447
12,652
5,383
426
4,964
7,360
102,117
0
L
10,965
453
0
1,177
9,879
3,797
0
3,238
6,641
80,308
0
L
Gilgamesh
daniconti
Gilgamesh
13,523
3,580
0
3,290
18,704
9,103
0
4,349
14,355
0
65,871
W
Awilix
j_NoBu_j
Awilix
13,986
6,250
0
1,724
22,112
9,922
1,049
2,530
19,430
0
120,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
67,843
607
Minions Killed
791
0
Camps Cleared
0
2,080,474
Distance Traveled
2,350,871
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,031
610
206
9
0
428,738
6
W
Cu Chulainn
13,683
595
210
9
0
480,397
3
L
Cthulhu
10,170
442
52
2
0
451,865
4
L
Tyr
11,106
483
160
7
0
376,681
4
L
Xbalanque
9,130
397
118
5
0
365,205
4
W
Artio
13,253
576
24
1
0
474,992
2
W
Chang'e
13,452
585
195
8
0
474,939
1
L
Agni
10,607
461
170
7
0
428,922
7
L
Gilgamesh
10,475
455
107
5
0
457,801
1
W
Awilix
13,424
584
156
7
0
491,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role