Player Matchup

Bacchus
Bacchus
Silver I
CassTete
Bacchus
Silver I
Level 138
God Stats
2W - 2L
1,607 SR
Queue Stats
40W - 43L
1,270 MMR
Party 2
Discordia
Discordia
Silver I
Hkblais
Discordia
Silver I
Level 144
God Stats
2W - 4L
1,633 SR
Queue Stats
55W - 54L
1,333 MMR
Party 2
Danzaburou
Danzaburou
Gold V
thaskill
Danzaburou
Gold V
Level 142
God Stats
24W - 19L
1,569 SR
Queue Stats
39W - 39L
1,563 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,603 SR
1,389 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,594 SR
1,414 MMR
Chiron
Chiron
Silver II
GearHawk2021
Chiron
Silver II
Level 144
God Stats
15W - 16L
1,695 SR
Queue Stats
36W - 42L
1,383 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Josh1247
Cthulhu
Bronze III
Level 103
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 2L
1,461 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Packer98
Baron Samedi
Bronze III
Level 85
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CassTete
Bacchus
12
0 / 3 / 2
8,567
571
6,747
11,243
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Hkblais
Discordia
12
1 / 6 / 2
8,891
593
11,807
10,445
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
thaskill
Danzaburou
12
2 / 7 / 0
9,586
639
8,652
14,508
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ChaacGilgameshZeusCabrakanKing Arthur

VS

Bans
ScyllaMedusaHerculesNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 1 / 7
11,607
774
10,156
11,354
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Josh1247
Cthulhu
15
6 / 2 / 10
11,133
742
11,151
17,761
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Packer98
Baron Samedi
15
3 / 0 / 11
10,464
698
8,022
13,043
7,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CassTete
Bacchus
0
3
2
0.33
W
Chiron
7
1
7
10.5
L
Discordia
Hkblais
Discordia
1
6
2
0.33
W
Cthulhu
Josh1247
Cthulhu
6
2
10
5.5
W
Baron Samedi
Packer98
Baron Samedi
3
0
11
8.5
L
Danzaburou
thaskill
Danzaburou
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
29,329
36,196
Taken
42,158
19,883
Mitigated
26,498
7,622
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CassTete
Bacchus
6,747
366
0
1,714
11,243
11,513
0
6,264
4,682
23,182
0
W
Chiron
10,156
3,223
1,211
4,840
11,354
4,298
1,122
3,487
7,561
0
71,638
L
Discordia
Hkblais
Discordia
11,807
404
0
2,837
10,445
3,376
0
5,174
5,001
40,480
0
W
Cthulhu
Josh1247
Cthulhu
11,151
357
0
7,184
17,761
14,236
725
9,141
8,129
24,829
0
W
Baron Samedi
Packer98
Baron Samedi
8,022
650
1,184
7,177
13,043
7,964
1,067
5,058
7,552
51,211
0
L
Danzaburou
thaskill
Danzaburou
8,652
3,013
0
3,071
14,508
4,994
0
6,956
7,278
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
33,204
140
Minions Killed
190
0
Camps Cleared
0
807,696
Distance Traveled
825,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,567
571
26
2
0
285,928
4
W
Chiron
11,607
774
95
6
0
275,902
2
L
Discordia
8,891
593
69
5
0
261,197
3
W
Cthulhu
11,133
742
32
2
0
287,725
0
W
Baron Samedi
10,464
698
63
4
0
261,483
4
L
Danzaburou
9,586
639
45
3
0
260,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role