Player Matchup

Gilgamesh
Gilgamesh
Iconic Mittenz
Gilgamesh
Level 31
God Stats
13W - 9L
1,525 SR
Queue Stats
86W - 68L
1,603 Elo+
Party 2
Artemis
Artemis
Krampie
Artemis
Level 28
God Stats
4W - 1L
1,822 SR
Queue Stats
65W - 37L
1,520 Elo+
Party 2
Olorun
Olorun
j1miles
Olorun
Level 55
God Stats
2W - 0L
1,182 SR
Queue Stats
105W - 76L
1,677 Elo+
Party 2
Team Averages
Level 38
1,510 SR
1,600 Elo+

VS

Team Averages
Level 68
1,572 SR
1,603 Elo+
Chang'e
Chang'e
DepressionX4
Chang'e
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 59L
1,599 Elo+
Party 1
Bacchus
Bacchus
Weebokers
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,588 Elo+
Party 1
Skadi
Skadi
ultramanj
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iconic Mittenz
Gilgamesh
15
11 / 2 / 9
13,697
806
16,479
21,368
18,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Krampie
Artemis
15
4 / 5 / 12
11,544
679
15,546
11,780
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
j1miles
Olorun
16
6 / 3 / 12
12,591
741
11,035
10,685
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DepressionX4
Chang'e
15
5 / 4 / 5
12,191
717
14,521
14,237
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Weebokers
Bacchus
12
2 / 9 / 5
9,951
585
7,218
21,322
23,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
ultramanj
Skadi
14
3 / 8 / 6
11,485
676
9,712
18,344
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
10
10
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DepressionX4
Chang'e
5
4
5
1.88
W
Gilgamesh
Iconic Mittenz
Gilgamesh
11
2
9
7.75
W
Artemis
Krampie
Artemis
4
5
12
2
L
Bacchus
Weebokers
Bacchus
2
9
5
0.5
W
Olorun
j1miles
Olorun
6
3
12
4
L
Skadi
ultramanj
Skadi
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
31,451
43,833
Taken
53,903
27,632
Mitigated
39,281
11,628
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DepressionX4
Chang'e
14,521
1,031
3,570
6,898
14,237
8,264
627
3,206
11,031
64,958
0
W
Gilgamesh
Iconic Mittenz
Gilgamesh
16,479
3,656
1,073
3,860
21,368
18,564
276
10,366
11,002
0
44,726
W
Artemis
Krampie
Artemis
15,546
9,338
0
2,419
11,780
4,558
1,296
5,556
6,224
0
49,977
L
Bacchus
Weebokers
Bacchus
7,218
489
593
438
21,322
23,777
316
4,975
16,347
18,076
0
W
Olorun
j1miles
Olorun
11,035
5,458
299
3,977
10,685
4,510
2,710
6,378
4,307
74,087
0
L
Skadi
ultramanj
Skadi
9,712
3,935
0
1,730
18,344
7,240
1,638
2,920
15,424
0
47,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
33,627
181
Minions Killed
160
0
Camps Cleared
0
833,735
Distance Traveled
874,878
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,191
717
77
5
0
299,037
4
W
Gilgamesh
13,697
806
29
2
0
290,266
0
W
Artemis
11,544
679
57
3
0
271,059
1
L
Bacchus
9,951
585
18
1
0
293,203
2
W
Olorun
12,591
741
95
6
0
272,410
2
L
Skadi
11,485
676
65
4
0
282,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role