Player Matchup

Merlin
Merlin
Bronze III
DarkFlade
Merlin
Bronze III
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 22L
1,554 MMR
Party 1
Tyr
Tyr
Gold I
Rodrigo42
Tyr
Gold I
Level 160
God Stats
16W - 15L
1,675 SR
Queue Stats
165W - 154L
1,472 MMR
Solo
Khepri
Khepri
Bronze III
SophisticRat7
Khepri
Bronze III
Level 80
God Stats
7W - 5L
1,683 SR
Queue Stats
73W - 78L
1,302 MMR
Party 1
Apollo
Apollo
Bronze III
hendrixf55
Apollo
Bronze III
Level 88
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 1L
1,495 MMR
Solo
Set
Set
Gold III
ineednaps
Set
Gold III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,631 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,605 SR
1,455 MMR
Xbalanque
Xbalanque
Gold IV
AlphaKenny0ne
Xbalanque
Gold IV
Level 154
God Stats
53W - 47L
1,594 SR
Queue Stats
453W - 445L
1,457 MMR
Solo
Sobek
Sobek
Bronze III
ICEP3AKS
Sobek
Bronze III
Level 51
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 10L
1,354 MMR
Party 2
King Arthur
King Arthur
Bronze III
JungleMonkey94
King Arthur
Bronze III
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold IV
TallMocha444
Vulcan
Gold IV
Level 136
God Stats
6W - 4L
1,784 SR
Queue Stats
38W - 42L
1,461 MMR
Solo
Pele
Pele
Bronze III
VirusBtw
Pele
Bronze III
Level 98
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkFlade
Merlin
20
6 / 1 / 6
14,037
561
19,611
9,175
5,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 2 / 6
13,108
524
18,687
38,665
47,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 1 / 11
13,126
525
5,605
14,049
20,557
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
hendrixf55
Apollo
20
7 / 3 / 6
16,078
643
20,272
16,675
8,966
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 5
12,668
507
10,861
20,807
17,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuYemojaScyllaTiamatAthena

VS

Bans
GilgameshTsukuyomiJanusGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaKenny0ne
Xbalanque
20
0 / 4 / 3
12,436
497
9,692
17,300
7,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ICEP3AKS
Sobek
16
0 / 3 / 5
10,502
420
6,957
17,328
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
JungleMonkey94
King Arthur
18
3 / 2 / 2
11,644
466
26,213
33,662
28,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
1 / 3 / 1
10,560
422
12,245
12,619
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
20
6 / 5 / 2
12,473
499
15,461
19,338
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
17
Kills
10
10
Deaths
17
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlphaKenny0ne
Xbalanque
0
4
3
0.38
W
Merlin
DarkFlade
Merlin
6
1
6
9
L
Sobek
ICEP3AKS
Sobek
0
3
5
0.83
L
King Arthur
JungleMonkey94
King Arthur
3
2
2
2
W
1
2
6
2
W
1
1
11
6.5
L
Vulcan
1
3
1
0.5
L
Pele
6
5
2
1.4
W
Apollo
hendrixf55
Apollo
7
3
6
3.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,036
Damage
70,568
99,371
Taken
100,247
99,639
Mitigated
63,544
44,228
Healing
33,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlphaKenny0ne
Xbalanque
9,692
5,576
0
8,010
17,300
7,093
0
2,549
14,751
0
122,799
W
Merlin
DarkFlade
Merlin
19,611
729
491
2,933
9,175
5,034
1,217
1,433
7,662
134,009
0
L
Sobek
ICEP3AKS
Sobek
6,957
291
0
7,172
17,328
14,456
0
9,037
8,165
33,737
0
L
King Arthur
JungleMonkey94
King Arthur
26,213
3,722
0
11,556
33,662
28,919
176
3,582
29,409
0
87,489
W
18,687
1,996
0
23,029
38,665
47,909
206
5,853
32,600
609
91,513
W
5,605
383
0
977
14,049
20,557
137
4,518
9,317
17,996
0
L
Vulcan
12,245
1,504
0
2,743
12,619
5,083
0
3,725
8,894
79,653
0
L
Pele
15,461
3,379
0
4,242
19,338
7,993
0
6,135
13,203
0
92,948
W
Apollo
hendrixf55
Apollo
20,272
16,437
0
10,089
16,675
8,966
4,551
2,460
14,171
0
139,638
W
10,861
4,067
0
6,709
20,807
17,173
693
4,178
16,419
0
107,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,017
Gold Earned
57,615
792
Minions Killed
706
0
Camps Cleared
0
2,564,093
Distance Traveled
2,420,704
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,436
497
187
7
0
432,939
9
W
Merlin
14,037
561
217
9
0
470,529
5
L
Sobek
10,502
420
62
2
0
482,729
0
L
King Arthur
11,644
466
149
6
0
475,844
1
W
Tyr
13,108
524
182
7
0
567,876
6
W
Khepri
13,126
525
22
1
0
519,004
8
L
Vulcan
10,560
422
159
6
0
488,915
10
L
Pele
12,473
499
149
6
0
540,277
10
W
Apollo
16,078
643
227
9
0
477,327
6
W
Set
12,668
507
144
6
0
529,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role