Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AlanMalik281
Bellona
Level 17
God Stats
15W - 17L
1,500 SR
Queue Stats
318W - 350L
1,285 Elo+
Solo
Neith
Neith
DragonBornCG47
Neith
Level 27
God Stats
23W - 54L
1,221 SR
Queue Stats
25W - 63L
1,138 Elo+
Party 2
Sol
Sol
HaywireCap19745
Sol
Level 27
God Stats
2W - 4L
1,266 SR
Queue Stats
36W - 67L
1,179 Elo+
Party 2
Susano
Susano
IanUniverse1297
Susano
Level 29
God Stats
18W - 22L
1,418 SR
Queue Stats
77W - 68L
1,423 Elo+
Solo
Team Averages
Level 25
1,381 SR
1,305 Elo+

VS

Team Averages
Level 11
1,479 SR
1,209 Elo+
Heimdallr
Heimdallr
DaKidd-Taye
Heimdallr
Level 10
God Stats
3W - 7L
1,155 SR
Queue Stats
5W - 13L
933 Elo+
Solo
Mercury
Mercury
Deadpoolkid9
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,102 Elo+
Party 1
Chernobog
Chernobog
Shower__Beers
Chernobog
Level 17
God Stats
11W - 10L
1,563 SR
Queue Stats
66W - 74L
1,276 Elo+
Solo
Sobek
Sobek
imabear1246
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
mikey542
Guan Yu
Level 7
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 6L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
8 / 1 / 6
8,785
586
7,191
8,241
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
AlanMalik281
Bellona
12
5 / 3 / 5
8,738
583
4,475
7,153
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 10
8,336
556
4,445
6,530
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 8
8,009
534
5,005
8,340
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 3
8,979
599
5,070
6,603
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaKidd-Taye
Heimdallr
2
0 / 2 / 0
4,441
296
550
1,843
388
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Deadpoolkid9
Mercury
7
1 / 9 / 2
5,676
378
1,088
7,532
1,944
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Shower__Beers
Chernobog
11
0 / 4 / 5
6,856
457
3,981
8,332
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 8 / 2
5,636
376
1,589
10,935
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
mikey542
Guan Yu
12
7 / 8 / 1
7,615
508
6,763
13,081
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
29
Kills
8
9
Deaths
31
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
1
6
11
W
Bellona
AlanMalik281
Bellona
5
3
5
2.5
L
Heimdallr
DaKidd-Taye
Heimdallr
0
2
0
0
L
Mercury
Deadpoolkid9
Mercury
1
9
2
0.22
W
3
2
10
4
W
6
2
8
5
W
7
1
3
8.5
L
Chernobog
Shower__Beers
Chernobog
0
4
5
0.63
L
0
8
2
0.13
L
Guan Yu
mikey542
Guan Yu
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
13,971
36,867
Taken
41,723
19,773
Mitigated
25,912
6,380
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,191
850
0
1,082
8,241
6,865
910
570
7,611
29,884
0
W
Bellona
AlanMalik281
Bellona
4,475
1,920
0
552
7,153
4,538
1,109
63
6,760
0
29,821
L
Heimdallr
DaKidd-Taye
Heimdallr
550
456
0
0
1,843
388
209
148
1,695
0
3,486
L
Mercury
Deadpoolkid9
Mercury
1,088
411
0
0
7,532
1,944
0
2,606
4,926
0
12,658
W
4,445
2,759
0
702
6,530
2,274
1,091
215
6,195
0
39,058
W
5,005
2,456
0
3,534
8,340
3,186
4,308
417
7,803
40,280
3,772
W
5,070
1,316
0
510
6,603
2,910
0
324
6,189
0
46,991
L
Chernobog
Shower__Beers
Chernobog
3,981
2,428
0
2,352
8,332
2,850
168
3,679
4,653
0
34,112
L
1,589
121
0
1,516
10,935
7,899
72
3,504
7,431
16,140
0
L
Guan Yu
mikey542
Guan Yu
6,763
1,510
383
1,429
13,081
12,831
19
1,991
10,947
0
21,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
30,224
364
Minions Killed
159
0
Camps Cleared
0
1,313,104
Distance Traveled
969,464
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,785
586
49
3
0
259,960
0
W
Bellona
8,738
583
61
4
0
284,128
4
L
Heimdallr
4,441
296
10
1
0
47,541
0
L
Mercury
5,676
378
31
2
0
210,418
2
W
Neith
8,336
556
79
5
0
224,148
1
W
Sol
8,009
534
91
6
0
230,763
1
W
Susano
8,979
599
84
6
0
314,105
0
L
Chernobog
6,856
457
66
4
0
225,904
0
L
Sobek
5,636
376
21
1
0
205,425
1
L
Guan Yu
7,615
508
31
2
0
280,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role