Player Matchup

Hades
Hades
 
Hades
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
AatomicKing
King Arthur
Level 125
God Stats
10W - 11L
1,451 SR
Queue Stats
210W - 245L
1,407 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Stoogey I Am
Tsukuyomi
Level 65
God Stats
19W - 19L
1,379 SR
Queue Stats
550W - 639L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
TSC-LewisBruh
Danzaburou
Level 27
God Stats
39W - 67L
1,367 SR
Queue Stats
321W - 379L
1,302 Elo+
Party 3
Sylvanus
Sylvanus
sammileelar
Sylvanus
Level 65
God Stats
38W - 43L
1,603 SR
Queue Stats
278W - 309L
1,442 Elo+
Party 4
Team Averages
Level 66
1,460 SR
1,406 Elo+

VS

Team Averages
Level 46
1,462 SR
1,317 Elo+
Ra
Ra
DGBDeadly
Ra
Level 47
God Stats
26W - 18L
1,570 SR
Queue Stats
154W - 144L
1,429 Elo+
Party 2
Achilles
Achilles
Darkstar1112
Achilles
Level 38
God Stats
9W - 15L
1,500 SR
Queue Stats
33W - 65L
1,307 Elo+
Party 1
Medusa
Medusa
De_SkuLLcRushER
Medusa
Level 14
God Stats
0W - 2L
1,160 SR
Queue Stats
20W - 41L
1,280 Elo+
Party 1
Da Ji
Da Ji
logip
Da Ji
Level 33
God Stats
19W - 20L
1,581 SR
Queue Stats
182W - 188L
1,487 Elo+
Party 2
Ymir
Ymir
owoMrLionel
Ymir
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 4 / 3
9,557
562
12,246
14,592
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
AatomicKing
King Arthur
15
10 / 0 / 5
10,224
601
14,140
14,527
9,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Stoogey I Am
Tsukuyomi
12
2 / 7 / 4
7,931
467
5,012
13,000
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
TSC-LewisBruh
Danzaburou
13
0 / 2 / 3
8,288
488
4,336
10,500
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
sammileelar
Sylvanus
12
1 / 3 / 4
7,520
442
1,876
11,306
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
9,791
576
17,432
11,639
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Darkstar1112
Achilles
11
0 / 7 / 0
7,028
413
3,157
12,176
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 3 / 2
6,596
388
2,824
6,557
2,113
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
logip
Da Ji
14
8 / 3 / 5
9,081
534
10,156
12,563
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
7,831
461
2,056
7,467
4,862
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
16
16
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
4
3
1.88
W
King Arthur
AatomicKing
King Arthur
10
0
5
12.5
L
6
4
5
2.13
L
Achilles
Darkstar1112
Achilles
0
7
0
0
L
0
3
2
0.33
W
Tsukuyomi
Stoogey I Am
Tsukuyomi
2
7
4
0.57
W
Danzaburou
TSC-LewisBruh
Danzaburou
0
2
3
0.75
L
Da Ji
logip
Da Ji
8
3
5
3.5
L
2
2
1
1.25
W
Sylvanus
sammileelar
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
35,625
63,925
Taken
50,402
33,088
Mitigated
27,186
22,461
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,246
717
301
6,794
14,592
8,467
108
9,233
5,359
55,928
0
W
King Arthur
AatomicKing
King Arthur
14,140
1,296
0
5,657
14,527
9,912
543
2,509
12,018
0
54,906
L
17,432
2,227
1,032
5,132
11,639
4,468
1,397
7,487
4,152
72,265
0
L
Achilles
Darkstar1112
Achilles
3,157
1,629
0
1,264
12,176
7,766
504
708
11,468
0
29,169
L
2,824
552
0
0
6,557
2,113
28
164
6,393
0
21,416
W
Tsukuyomi
Stoogey I Am
Tsukuyomi
5,012
1,657
0
3,673
13,000
4,501
601
3,183
9,817
0
38,054
W
Danzaburou
TSC-LewisBruh
Danzaburou
4,336
1,307
0
3,402
10,500
3,760
1,140
1,901
8,599
0
57,763
L
Da Ji
logip
Da Ji
10,156
2,062
0
4,531
12,563
7,977
1,162
3,037
9,526
0
38,731
L
2,056
67
0
1,000
7,467
4,862
434
2,612
4,855
32,254
0
W
Sylvanus
sammileelar
Sylvanus
1,876
622
689
1,945
11,306
6,448
232
2,662
8,644
26,092
5,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
40,327
417
Minions Killed
354
0
Camps Cleared
0
1,493,469
Distance Traveled
1,480,208
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,557
562
98
6
0
316,282
5
W
King Arthur
10,224
601
94
6
0
359,606
0
L
Ra
9,791
576
126
7
0
307,439
1
L
Achilles
7,028
413
59
3
0
295,482
0
L
Medusa
6,596
388
44
3
0
252,390
3
W
Tsukuyomi
7,931
467
71
4
0
288,375
4
W
Danzaburou
8,288
488
71
4
0
268,546
3
L
Da Ji
9,081
534
63
4
0
326,386
3
L
Ymir
7,831
461
62
4
0
298,511
1
W
Sylvanus
7,520
442
83
5
0
260,660
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role