Player Matchup

Pele
Pele
Iron-x-Queen
Pele
Level 12
God Stats
3W - 6L
1,442 SR
Queue Stats
13W - 23L
1,447 Elo+
Party 1
Nemesis
Nemesis
NTFH_2D
Nemesis
Level 27
God Stats
8W - 7L
1,453 SR
Queue Stats
21W - 34L
1,447 Elo+
Party 1
Tiamat
Tiamat
NTFH_Dio
Tiamat
Level 29
God Stats
2W - 1L
1,454 SR
Queue Stats
17W - 26L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
NTFH_Goat
Guan Yu
Level 23
God Stats
3W - 8L
1,794 SR
Queue Stats
19W - 32L
1,406 Elo+
Party 1
Thanatos
Thanatos
NTFH_PIMPCHIMP
Thanatos
Level 15
God Stats
1W - 2L
1,422 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,443 Elo+

VS

Team Averages
Level 11
1,544 SR
1,463 Elo+
Xing Tian
Xing Tian
Abdullah-Anas-
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
D0ugieIsFresh
Ah Muzen Cab
Level 25
God Stats
11W - 8L
1,570 SR
Queue Stats
101W - 71L
1,507 Elo+
Solo
Skadi
Skadi
IiYeezYiI_
Skadi
Level 8
God Stats
2W - 2L
1,410 SR
Queue Stats
11W - 16L
1,532 Elo+
Party 2
Achilles
Achilles
PumpedJuggler24
Achilles
Level 3
God Stats
4W - 3L
1,742 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Nemesis
Nemesis
vRvlz_
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,820
393
4,532
15,305
4,080
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
NTFH_2D
Nemesis
15
3 / 9 / 4
10,111
404
9,731
16,909
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tiamat
NTFH_Dio
Tiamat
18
11 / 5 / 1
11,739
470
19,231
15,287
9,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NTFH_Goat
Guan Yu
19
4 / 3 / 2
12,085
483
8,773
16,730
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thanatos
17
1 / 12 / 0
11,220
449
4,076
15,563
5,779
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abdullah-Anas-
Xing Tian
16
9 / 5 / 6
11,427
457
8,078
17,114
17,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
D0ugieIsFresh
Ah Muzen Cab
20
24 / 1 / 2
16,109
644
29,823
17,256
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
16
3 / 8 / 9
11,236
449
10,942
18,846
6,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
0 / 2 / 2
9,693
388
1,508
7,949
8,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
vRvlz_
Nemesis
14
0 / 8 / 9
10,305
412
4,966
18,277
7,200
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
21
Kills
36
37
Deaths
24
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Abdullah-Anas-
Xing Tian
9
5
6
2.4
W
Ah Muzen Cab
D0ugieIsFresh
Ah Muzen Cab
24
1
2
25
W
Skadi
3
8
9
0.94
L
2
8
2
0.38
L
Nemesis
NTFH_2D
Nemesis
3
9
4
0.56
L
Tiamat
NTFH_Dio
Tiamat
11
5
1
2.3
L
Guan Yu
NTFH_Goat
Guan Yu
4
3
2
1.67
L
Thanatos
1
12
0
0.08
W
Achilles
0
2
2
0.5
W
Nemesis
vRvlz_
Nemesis
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
55,317
79,794
Taken
79,442
32,520
Mitigated
48,233
16,081
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Abdullah-Anas-
Xing Tian
8,078
1,085
0
1,200
17,114
17,602
174
5,304
11,810
22,828
0
W
Ah Muzen Cab
D0ugieIsFresh
Ah Muzen Cab
29,823
10,943
0
7,038
17,256
8,114
10,388
2,499
14,757
0
129,376
W
Skadi
10,942
5,045
0
3,991
18,846
6,480
2,342
5,119
13,727
0
65,630
L
4,532
1,171
0
1,256
15,305
4,080
1,050
2,063
13,242
0
37,775
L
Nemesis
NTFH_2D
Nemesis
9,731
3,778
0
628
16,909
6,457
2,417
1,987
14,922
0
43,445
L
Tiamat
NTFH_Dio
Tiamat
19,231
3,081
0
2,362
15,287
9,862
1,040
2,016
13,271
61,116
0
L
Guan Yu
NTFH_Goat
Guan Yu
8,773
1,869
242
5,277
16,730
6,342
3,236
1,020
15,710
0
59,021
L
Thanatos
4,076
1,296
0
6,316
15,563
5,779
3,642
992
14,571
0
52,970
W
Achilles
1,508
900
0
42
7,949
8,837
845
155
7,794
0
15,120
W
Nemesis
vRvlz_
Nemesis
4,966
2,845
0
5,466
18,277
7,200
709
6,154
12,123
0
32,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,975
Gold Earned
58,770
452
Minions Killed
417
0
Camps Cleared
0
2,123,762
Distance Traveled
2,205,373
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,427
457
30
1
0
458,959
0
W
Ah Muzen Cab
16,109
644
201
8
0
441,216
3
W
Skadi
11,236
449
85
3
0
418,385
1
L
Pele
9,820
393
55
2
0
422,240
0
L
Nemesis
10,111
404
57
2
0
426,554
0
L
Tiamat
11,739
470
87
3
0
445,773
0
L
Guan Yu
12,085
483
121
5
0
472,451
3
L
Thanatos
11,220
449
132
5
0
356,744
0
W
Achilles
9,693
388
36
1
0
467,833
0
W
Nemesis
10,305
412
65
3
0
418,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role