Player Matchup

Hades
Hades
HeMoAssassin97
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,040 Elo+
Party 2
Pele
Pele
LEBARA140
Pele
Level 2
God Stats
2W - 6L
1,236 SR
Queue Stats
3W - 9L
1,186 Elo+
Party 4
Odin
Odin
MATTomique
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 4
Izanami
Izanami
TheLegendxx96
Izanami
Level 31
God Stats
39W - 52L
1,512 SR
Queue Stats
409W - 415L
1,478 Elo+
Party 2
Ymir
Ymir
VENOM_LoRd-1
Ymir
Level 7
God Stats
44W - 47L
1,653 SR
Queue Stats
148W - 178L
1,581 Elo+
Party 2
Team Averages
Level 10
1,480 SR
1,308 Elo+

VS

Team Averages
Level 17
1,574 SR
1,450 Elo+
Chernobog
Chernobog
FreibadGangster_
Chernobog
Level 28
God Stats
41W - 28L
1,663 SR
Queue Stats
114W - 118L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
InlaidBonsai782
Cthulhu
Level 7
God Stats
6W - 15L
1,500 SR
Queue Stats
105W - 112L
1,347 Elo+
Solo
Merlin
Merlin
Opbigfuge
Merlin
Level 10
God Stats
5W - 4L
1,437 SR
Queue Stats
150W - 137L
1,522 Elo+
Party 3
Nemesis
Nemesis
Veenqs
Nemesis
Level 28
God Stats
7W - 3L
1,589 SR
Queue Stats
104W - 112L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
tornado teddy
Aphrodite
Level 10
God Stats
11W - 5L
1,682 SR
Queue Stats
107W - 94L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 5
6,217
366
3,871
12,994
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
3 / 13 / 3
8,221
484
4,600
16,344
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 8 / 4
7,519
442
4,151
15,371
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
13
4 / 5 / 5
8,807
518
9,552
12,711
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 6 / 4
8,766
516
7,950
16,455
7,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
14 / 2 / 11
10,449
615
17,285
13,452
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 10
9,322
548
8,296
9,956
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Opbigfuge
Merlin
15
7 / 1 / 7
9,522
560
11,310
8,197
2,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Veenqs
Nemesis
16
12 / 4 / 12
10,677
628
16,644
12,434
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
tornado teddy
Aphrodite
16
5 / 1 / 8
9,628
566
9,055
12,694
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
12
Kills
41
41
Deaths
12
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
14
2
11
9.75
L
0
9
5
0.28
W
3
4
10
2
L
Pele
3
13
3
0.35
L
0
8
4
0.25
W
Merlin
Opbigfuge
Merlin
7
1
7
10.5
L
Izanami
4
5
5
1.3
L
5
6
4
1.17
W
Nemesis
Veenqs
Nemesis
12
4
12
4.5
W
Aphrodite
tornado teddy
Aphrodite
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
62,590
73,875
Taken
56,733
28,932
Mitigated
26,876
10,462
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
17,285
12,236
0
6,515
13,452
5,248
1,637
3,066
10,386
0
51,765
L
3,871
1,125
540
1,472
12,994
4,879
293
4,967
7,718
11,341
0
W
8,296
682
113
842
9,956
8,122
1,977
1,195
8,761
42,400
0
L
Pele
4,600
1,257
0
1,895
16,344
6,047
474
6,215
10,051
0
20,959
L
4,151
2,549
0
3,224
15,371
6,111
419
2,489
12,840
0
37,606
W
Merlin
Opbigfuge
Merlin
11,310
789
78
2,144
8,197
2,803
3,021
659
7,538
65,925
0
L
Izanami
9,552
6,162
942
1,381
12,711
4,001
1,671
7,161
5,255
0
43,466
L
7,950
2,567
580
428
16,455
7,894
72
6,914
9,350
15,988
0
W
Nemesis
Veenqs
Nemesis
16,644
8,640
0
2,247
12,434
5,665
0
4,157
8,277
0
58,251
W
Aphrodite
tornado teddy
Aphrodite
9,055
789
3,231
9,463
12,694
5,038
2,061
2,744
9,950
50,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
49,598
230
Minions Killed
462
0
Camps Cleared
0
1,471,303
Distance Traveled
1,609,872
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,449
615
79
5
0
309,358
0
L
Hades
6,217
366
17
1
0
240,607
0
W
Cthulhu
9,322
548
79
5
0
328,830
0
L
Pele
8,221
484
32
2
0
304,758
1
L
Odin
7,519
442
82
5
0
288,298
1
W
Merlin
9,522
560
107
6
0
316,188
4
L
Izanami
8,807
518
84
5
0
319,621
5
L
Ymir
8,766
516
15
1
0
318,019
1
W
Nemesis
10,677
628
99
6
0
333,712
0
W
Aphrodite
9,628
566
98
6
0
321,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role