Player Matchup

Cthulhu
Cthulhu
Gummibaerdrop
Cthulhu
Level 29
God Stats
9W - 7L
1,557 SR
Queue Stats
130W - 106L
1,600 Elo+
Party 2
Zeus
Zeus
Poneiul
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,398 Elo+
Solo
Bellona
Bellona
TheUnboundFenrir
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,561 Elo+
Solo
Persephone
Persephone
s1nse10
Persephone
Level 6
God Stats
2W - 2L
1,636 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Fenrir
Fenrir
softfuzzyman
Fenrir
Level 29
God Stats
4W - 4L
1,705 SR
Queue Stats
118W - 117L
1,603 Elo+
Party 2
Team Averages
Level 19
1,580 SR
1,501 Elo+

VS

Team Averages
Level 22
1,681 SR
1,642 Elo+
Cthulhu
Cthulhu
Kurt130698
Cthulhu
Level 29
God Stats
5W - 5L
1,506 SR
Queue Stats
74W - 84L
1,438 Elo+
Party 3
Bellona
Bellona
Kuuwka
Bellona
Level 31
God Stats
74W - 65L
1,576 SR
Queue Stats
285W - 316L
1,501 Elo+
Party 3
Neith
Neith
MeiyouDalong
Neith
Level 14
God Stats
2W - 0L
1,881 SR
Queue Stats
7W - 3L
1,608 Elo+
Solo
Janus
Janus
Pirotechnikas
Janus
Level 17
God Stats
2W - 1L
1,759 SR
Queue Stats
20W - 18L
1,742 Elo+
Party 1
Thanatos
Thanatos
Pribuchines
Thanatos
Level 17
God Stats
6W - 1L
1,680 SR
Queue Stats
15W - 7L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 0
4,578
416
2,375
4,448
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Poneiul
Zeus
7
0 / 7 / 0
4,572
416
1,425
5,787
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
4,035
367
2,028
6,132
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
s1nse10
Persephone
9
0 / 3 / 0
5,060
460
2,111
3,653
886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
0 / 1 / 0
4,913
447
678
4,113
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kurt130698
Cthulhu
9
1 / 0 / 4
5,159
469
2,572
4,384
1,502
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Kuuwka
Bellona
12
2 / 0 / 3
7,217
656
2,276
4,983
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 4
5,780
525
2,781
4,079
1,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 4
6,855
623
4,873
4,164
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Pribuchines
Thanatos
13
9 / 0 / 1
7,512
683
4,315
6,768
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
W
Cthulhu
Kurt130698
Cthulhu
1
0
4
3
W
Bellona
Kuuwka
Bellona
2
0
3
3.5
W
1
0
4
3
W
3
0
4
5
L
Zeus
Poneiul
Zeus
0
7
0
0
W
Thanatos
Pribuchines
Thanatos
9
0
1
9.5
L
0
4
0
0
L
Persephone
s1nse10
Persephone
0
3
0
0
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,617
Damage
16,817
24,133
Taken
24,378
7,795
Mitigated
9,201
3,278
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,375
126
0
408
4,448
1,735
0
2,265
2,108
11,801
0
W
Cthulhu
Kurt130698
Cthulhu
2,572
144
609
620
4,384
1,502
571
1,058
3,326
13,665
0
W
Bellona
Kuuwka
Bellona
2,276
349
0
908
4,983
2,837
1,666
1,012
3,931
0
31,819
W
2,781
1,480
0
2,374
4,079
1,244
2,711
1,086
2,993
0
34,109
W
4,873
415
0
2,680
4,164
1,113
255
1,210
2,804
45,617
0
L
Zeus
Poneiul
Zeus
1,425
286
0
100
5,787
1,253
0
1,348
4,317
13,688
0
W
Thanatos
Pribuchines
Thanatos
4,315
875
0
9,131
6,768
2,505
0
1,265
5,413
0
39,709
L
2,028
527
0
1,172
6,132
2,758
28
2,601
3,461
0
8,980
L
Persephone
s1nse10
Persephone
2,111
348
0
584
3,653
886
23
767
2,849
22,448
0
L
Fenrir
678
288
0
1,014
4,113
1,163
0
151
3,950
0
21,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
32,523
194
Minions Killed
356
0
Camps Cleared
0
895,066
Distance Traveled
1,118,997
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,578
416
21
2
0
225,893
1
W
Cthulhu
5,159
469
16
1
0
221,943
3
W
Bellona
7,217
656
79
7
0
233,019
0
W
Neith
5,780
525
73
7
0
179,038
1
W
Janus
6,855
623
103
9
0
219,353
0
L
Zeus
4,572
416
45
4
0
143,377
3
W
Thanatos
7,512
683
85
8
0
265,644
3
L
Bellona
4,035
367
21
2
0
174,546
2
L
Persephone
5,060
460
48
4
0
189,381
0
L
Fenrir
4,913
447
59
5
0
161,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role