Player Matchup

Chaac
Chaac
Kiliklonck
Chaac
Level 25
God Stats
23W - 19L
1,536 SR
Queue Stats
45W - 56L
1,378 Elo+
Party 1
Geb
Geb
Kubiklonck
Geb
Level 25
God Stats
7W - 3L
1,654 SR
Queue Stats
34W - 42L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
Stoodenee
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Thunderklonck
Olorun
Level 29
God Stats
1W - 0L
1,245 SR
Queue Stats
91W - 99L
1,420 Elo+
Party 1
Awilix
Awilix
Timeyson
Awilix
Level 20
God Stats
6W - 9L
1,426 SR
Queue Stats
22W - 29L
1,312 Elo+
Party 1
Team Averages
Level 25
1,472 SR
1,393 Elo+

VS

Team Averages
Level 15
1,542 SR
1,471 Elo+
Olorun
Olorun
AntsInPants86
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,361 Elo+
Solo
Jing Wei
Jing Wei
FleetwoodMike
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LUCKY198834
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LaHuge
Guan Yu
Level 11
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
sonic2281337
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 0 / 7
8,179
629
6,641
7,016
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 0 / 3
6,645
511
3,000
5,539
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Stoodenee
Heimdallr
14
3 / 0 / 2
8,132
626
3,123
7,075
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 0
7,657
589
4,941
7,538
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Timeyson
Awilix
12
10 / 0 / 4
8,128
625
5,417
7,545
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,983
460
5,010
8,434
2,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
FleetwoodMike
Jing Wei
9
0 / 3 / 0
5,624
433
4,114
5,871
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 2 / 0
4,598
354
1,828
4,698
1,690
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
LaHuge
Guan Yu
11
1 / 6 / 0
6,128
471
2,778
9,123
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
sonic2281337
Tsukuyomi
6
0 / 3 / 0
4,844
373
2,218
4,760
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
2
2
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Jing Wei
FleetwoodMike
Jing Wei
0
3
0
0
W
Chaac
3
0
7
6.5
W
0
0
3
1.5
L
0
2
0
0
L
Guan Yu
LaHuge
Guan Yu
1
6
0
0.17
W
Heimdallr
Stoodenee
Heimdallr
3
0
2
4
W
3
2
0
1.5
W
Awilix
Timeyson
Awilix
10
0
4
12
L
Tsukuyomi
sonic2281337
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
15,948
34,713
Taken
32,886
16,305
Mitigated
14,426
13,106
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
1,990
0
1,392
8,434
2,891
416
4,392
4,012
28,767
0
L
Jing Wei
FleetwoodMike
Jing Wei
4,114
2,628
220
734
5,871
1,428
0
2,252
3,619
0
24,241
W
Chaac
6,641
1,235
0
2,588
7,016
5,178
1,623
600
6,176
0
36,521
W
3,000
159
0
859
5,539
3,483
99
1,016
4,523
20,149
0
L
1,828
33
0
305
4,698
1,690
0
748
3,944
10,322
0
L
Guan Yu
LaHuge
Guan Yu
2,778
617
135
602
9,123
7,317
0
549
7,974
0
25,511
W
Heimdallr
Stoodenee
Heimdallr
3,123
1,531
0
4,197
7,075
2,522
372
667
6,408
0
63,414
W
4,941
2,635
74
3,062
7,538
2,535
926
3,295
4,213
35,593
0
W
Awilix
Timeyson
Awilix
5,417
3,095
0
2,326
7,545
2,587
166
1,260
6,285
0
32,402
L
Tsukuyomi
sonic2281337
Tsukuyomi
2,218
701
0
982
4,760
1,100
0
0
4,670
0
14,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
27,177
352
Minions Killed
215
0
Camps Cleared
0
1,226,297
Distance Traveled
1,005,272
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,983
460
52
4
0
192,120
2
L
Jing Wei
5,624
433
50
4
0
229,142
2
W
Chaac
8,179
629
65
5
0
253,301
5
W
Geb
6,645
511
20
2
0
243,971
3
L
Ares
4,598
354
16
1
0
190,737
4
L
Guan Yu
6,128
471
53
4
0
241,834
0
W
Heimdallr
8,132
626
119
9
0
213,384
3
W
Olorun
7,657
589
80
6
0
231,031
2
W
Awilix
8,128
625
68
5
0
284,610
2
L
Tsukuyomi
4,844
373
44
3
0
151,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role