Player Matchup

Gilgamesh
Gilgamesh
HandsomeMagee77
Gilgamesh
Level 29
God Stats
39W - 39L
1,585 SR
Queue Stats
141W - 154L
1,586 Elo+
Solo
Aphrodite
Aphrodite
JSenpai6
Aphrodite
Level 26
God Stats
35W - 26L
1,715 SR
Queue Stats
422W - 411L
1,597 Elo+
Solo
Kali
Kali
NachinnD
Kali
Level 25
God Stats
0W - 2L
1,343 SR
Queue Stats
88W - 84L
1,624 Elo+
Solo
Anhur
Anhur
Polar43
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Solo
Discordia
Discordia
bitachix
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,758 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,613 Elo+

VS

Team Averages
Level 15
1,552 SR
1,608 Elo+
Loki
Loki
KSIMrExclusive
Loki
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
70W - 55L
1,696 Elo+
Solo
Freya
Freya
Zinkmk
Freya
Level 27
God Stats
1W - 0L
1,685 SR
Queue Stats
10W - 6L
1,829 Elo+
Solo
Bellona
Bellona
belvedery
Bellona
Level 11
God Stats
2W - 0L
1,575 SR
Queue Stats
3W - 1L
1,376 Elo+
Solo
Nemesis
Nemesis
jfjaghchsjfg
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Ra
Ra
red_dotrunner90
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HandsomeMagee77
Gilgamesh
17
10 / 3 / 2
11,410
519
17,014
20,044
21,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
JSenpai6
Aphrodite
15
6 / 2 / 4
9,801
446
6,095
10,069
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
4 / 1 / 4
9,028
410
4,713
9,927
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Polar43
Anhur
16
9 / 9 / 7
10,919
496
9,015
17,907
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
bitachix
Discordia
15
9 / 7 / 9
10,285
468
14,547
12,790
4,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 0
12,982
590
17,649
18,157
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Zinkmk
Freya
17
8 / 7 / 3
11,387
518
14,257
18,662
7,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
belvedery
Bellona
15
1 / 9 / 4
9,819
446
7,977
19,435
11,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
jfjaghchsjfg
Nemesis
9
0 / 14 / 1
7,194
327
1,665
13,413
3,886
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 12 / 1
8,024
365
4,638
12,730
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
38
Kills
22
22
Deaths
44
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HandsomeMagee77
Gilgamesh
10
3
2
3.67
L
Aphrodite
JSenpai6
Aphrodite
6
2
4
4
W
13
2
0
6.5
L
Kali
4
1
4
6
L
Anhur
Polar43
Anhur
9
9
7
1.39
W
Freya
Zinkmk
Freya
8
7
3
1.36
W
Bellona
belvedery
Bellona
1
9
4
0.33
L
Discordia
bitachix
Discordia
9
7
9
1.93
W
Nemesis
jfjaghchsjfg
Nemesis
0
14
1
0.04
W
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,384
Damage
46,186
70,737
Taken
82,397
40,119
Mitigated
33,791
20,389
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HandsomeMagee77
Gilgamesh
17,014
4,694
0
4,014
20,044
21,717
500
5,056
14,988
0
77,214
L
Aphrodite
JSenpai6
Aphrodite
6,095
966
2,368
6,943
10,069
4,006
1,231
2,055
7,974
51,323
0
W
17,649
6,590
0
6,506
18,157
7,351
515
4,402
13,556
0
88,066
L
Kali
4,713
2,428
0
2,094
9,927
3,783
0
693
9,188
0
42,936
L
Anhur
Polar43
Anhur
9,015
4,748
0
3,849
17,907
6,197
570
6,355
11,292
0
40,079
W
Freya
Zinkmk
Freya
14,257
4,607
0
8,011
18,662
7,698
0
6,654
11,918
63,152
2,667
W
Bellona
belvedery
Bellona
7,977
3,245
123
1,398
19,435
11,385
2,188
3,111
15,934
0
46,699
L
Discordia
bitachix
Discordia
14,547
3,211
0
1,121
12,790
4,416
1,016
4,103
8,615
50,177
0
W
Nemesis
jfjaghchsjfg
Nemesis
1,665
1,017
0
515
13,413
3,886
0
3,644
9,104
0
15,800
W
4,638
1,160
492
1,747
12,730
3,471
1,060
2,831
9,869
35,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,443
Gold Earned
49,406
469
Minions Killed
405
0
Camps Cleared
0
1,599,656
Distance Traveled
1,863,204
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,410
519
134
6
0
387,047
3
L
Aphrodite
9,801
446
104
5
0
315,021
0
W
Loki
12,982
590
144
7
0
471,513
3
L
Kali
9,028
410
93
4
0
234,051
0
L
Anhur
10,919
496
69
3
0
334,970
0
W
Freya
11,387
518
85
4
0
323,911
2
W
Bellona
9,819
446
89
4
0
382,778
2
L
Discordia
10,285
468
69
3
0
328,567
0
W
Nemesis
7,194
327
24
1
0
331,312
2
W
Ra
8,024
365
63
3
0
353,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role