Player Matchup

Sylvanus
Sylvanus
Dark_Siris_
Sylvanus
Level 156
God Stats
12W - 6L
1,297 SR
Queue Stats
323W - 221L
1,651 Elo+
Party 1
Rama
Rama
THEJJ
Rama
Level 160
God Stats
8W - 5L
1,265 SR
Queue Stats
358W - 240L
1,585 Elo+
Party 1
Mulan
Mulan
WeNeedWards_
Mulan
Level 148
God Stats
1W - 2L
1,308 SR
Queue Stats
21W - 22L
1,389 Elo+
Party 1
The Morrigan
The Morrigan
YourBuddyBen
The Morrigan
Level 155
God Stats
5W - 6L
1,392 SR
Queue Stats
238W - 165L
1,565 Elo+
Party 1
Nemesis
Nemesis
dead_walking
Nemesis
Level 92
God Stats
9W - 5L
1,643 SR
Queue Stats
84W - 45L
1,519 Elo+
Party 1
Team Averages
Level 142
1,381 SR
1,542 Elo+

VS

Team Averages
Level 109
1,498 SR
1,450 Elo+
Cabrakan
Cabrakan
CruzinHigh41
Cabrakan
Level 84
God Stats
41W - 34L
1,463 SR
Queue Stats
343W - 456L
1,338 Elo+
Solo
Loki
Loki
FTGBez3rk
Loki
Level 127
God Stats
8W - 9L
1,766 SR
Queue Stats
427W - 407L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
McClan-3
Zhong Kui
Level 85
God Stats
21W - 23L
1,122 SR
Queue Stats
602W - 582L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Thefergos
Nu Wa
Level 118
God Stats
22W - 17L
1,579 SR
Queue Stats
532W - 639L
1,425 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
alequixus
Ah Muzen Cab
Level 131
God Stats
2W - 3L
1,559 SR
Queue Stats
160W - 179L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dark_Siris_
Sylvanus
20
9 / 1 / 13
14,807
570
16,112
23,992
29,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
THEJJ
Rama
20
9 / 1 / 12
16,657
641
16,234
20,350
9,088
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 16
14,204
546
12,885
23,353
19,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
YourBuddyBen
The Morrigan
20
8 / 2 / 17
14,839
571
17,354
12,442
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
dead_walking
Nemesis
19
3 / 5 / 9
13,241
509
5,895
17,884
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CruzinHigh41
Cabrakan
17
0 / 6 / 3
10,816
416
5,427
17,044
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
7 / 7 / 3
12,558
483
14,328
22,019
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
McClan-3
Zhong Kui
19
1 / 7 / 3
12,072
464
14,368
22,131
23,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Thefergos
Nu Wa
19
2 / 7 / 5
11,833
455
13,031
14,137
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
alequixus
Ah Muzen Cab
19
4 / 5 / 1
11,957
460
13,288
19,659
7,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
32
Kills
14
14
Deaths
32
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CruzinHigh41
Cabrakan
0
6
3
0.25
W
Sylvanus
Dark_Siris_
Sylvanus
9
1
13
15.5
L
Loki
7
7
3
1.21
L
Zhong Kui
McClan-3
Zhong Kui
1
7
3
0.36
W
Rama
THEJJ
Rama
9
1
12
15
L
Nu Wa
Thefergos
Nu Wa
2
7
5
0.64
W
3
5
16
2.2
W
The Morrigan
YourBuddyBen
The Morrigan
8
2
17
8.25
L
Ah Muzen Cab
alequixus
Ah Muzen Cab
4
5
1
0.9
W
Nemesis
dead_walking
Nemesis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,480
Damage
60,442
98,021
Taken
94,990
70,527
Mitigated
60,873
36,720
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CruzinHigh41
Cabrakan
5,427
533
417
2,038
17,044
16,701
256
5,578
11,426
35,979
0
W
Sylvanus
Dark_Siris_
Sylvanus
16,112
4,638
5,072
8,656
23,992
29,176
684
7,905
15,817
55,464
10,580
L
Loki
14,328
4,771
0
5,474
22,019
7,730
0
8,812
13,177
0
99,307
L
Zhong Kui
McClan-3
Zhong Kui
14,368
622
0
7,465
22,131
23,682
0
6,463
15,623
98,958
0
W
Rama
THEJJ
Rama
16,234
12,893
0
12,151
20,350
9,088
7,781
6,212
13,942
0
153,480
L
Nu Wa
Thefergos
Nu Wa
13,031
2,263
0
2,222
14,137
5,591
409
4,516
9,604
78,550
0
W
12,885
2,195
0
5,758
23,353
19,012
476
9,072
14,007
0
81,804
W
The Morrigan
YourBuddyBen
The Morrigan
17,354
1,346
0
3,215
12,442
6,109
1,778
3,523
8,653
118,367
0
L
Ah Muzen Cab
alequixus
Ah Muzen Cab
13,288
3,998
0
8,891
19,659
7,169
89
7,845
11,783
0
114,356
W
Nemesis
dead_walking
Nemesis
5,895
3,011
0
1,868
17,884
7,142
2,966
5,689
11,967
0
72,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,748
Gold Earned
59,236
719
Minions Killed
695
0
Camps Cleared
0
2,386,537
Distance Traveled
2,140,064
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,816
416
62
2
0
461,285
0
W
Sylvanus
14,807
570
95
4
0
470,469
6
L
Loki
12,558
483
139
5
0
452,896
0
L
Zhong Kui
12,072
464
180
7
0
364,754
3
W
Rama
16,657
641
206
8
0
452,144
6
L
Nu Wa
11,833
455
131
5
0
406,625
4
W
Mulan
14,204
546
136
5
0
478,400
8
W
The Morrigan
14,839
571
159
6
0
485,015
8
L
Ah Muzen Cab
11,957
460
183
7
0
454,504
0
W
Nemesis
13,241
509
123
5
0
500,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role