Player Matchup

King Arthur
King Arthur
FIN4LITY
King Arthur
Level 26
God Stats
6W - 5L
1,784 SR
Queue Stats
65W - 60L
1,515 Elo+
Solo
Ares
Ares
Gnasty0214
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MON11ZON
Anubis
Level 13
God Stats
43W - 38L
1,500 SR
Queue Stats
156W - 192L
1,337 Elo+
Solo
Set
Set
Quitilias
Set
Level 49
God Stats
21W - 11L
1,757 SR
Queue Stats
265W - 156L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
SavitarTG
Danzaburou
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
168W - 178L
1,388 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,478 Elo+

VS

Team Averages
Level 13
1,437 SR
1,345 Elo+
Gilgamesh
Gilgamesh
BI6BADWOLF
Gilgamesh
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 24L
1,372 Elo+
Party 2
Fenrir
Fenrir
MrFoxero
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Izanami
Izanami
Reflux3507
Izanami
Level 33
God Stats
3W - 5L
1,393 SR
Queue Stats
148W - 197L
1,377 Elo+
Party 2
Cerberus
Cerberus
ShadowWolf113
Cerberus
Level 14
God Stats
0W - 3L
1,292 SR
Queue Stats
236W - 248L
1,421 Elo+
Solo
Kukulkan
Kukulkan
coolcharli
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FIN4LITY
King Arthur
12
6 / 1 / 1
6,863
624
5,756
8,392
4,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 4 / 1
4,250
386
387
4,202
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MON11ZON
Anubis
10
2 / 1 / 0
5,971
543
2,567
3,258
1,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
8 / 0 / 1
7,239
658
7,890
5,913
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SavitarTG
Danzaburou
9
2 / 0 / 6
6,009
546
1,953
5,117
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BI6BADWOLF
Gilgamesh
8
2 / 1 / 1
5,339
485
2,540
5,403
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MrFoxero
Fenrir
7
0 / 6 / 1
4,921
447
3,504
7,071
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Reflux3507
Izanami
9
3 / 5 / 1
5,955
541
3,945
7,346
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ShadowWolf113
Cerberus
7
1 / 4 / 2
4,804
437
1,661
6,839
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
coolcharli
Kukulkan
9
0 / 2 / 1
5,607
510
2,210
3,531
468
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
18
Kills
6
6
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BI6BADWOLF
Gilgamesh
2
1
1
2.5
W
King Arthur
FIN4LITY
King Arthur
6
1
1
6.5
W
0
4
1
0.13
W
Anubis
MON11ZON
Anubis
2
1
0
2
L
Fenrir
MrFoxero
Fenrir
0
6
1
0.08
W
8
0
1
8.5
L
Izanami
Reflux3507
Izanami
3
5
1
0.7
W
Danzaburou
SavitarTG
Danzaburou
2
0
6
5
L
Cerberus
ShadowWolf113
Cerberus
1
4
2
0.5
L
Kukulkan
coolcharli
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
13,860
26,882
Taken
30,190
10,226
Mitigated
9,330
8,076
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BI6BADWOLF
Gilgamesh
2,540
493
0
834
5,403
2,555
0
402
5,001
0
17,242
W
King Arthur
FIN4LITY
King Arthur
5,756
486
0
1,916
8,392
4,329
294
49
8,343
0
29,080
W
387
387
0
166
4,202
1,445
91
1,189
3,013
1,587
0
W
Anubis
MON11ZON
Anubis
2,567
41
0
146
3,258
1,441
611
1,899
1,209
25,130
0
L
Fenrir
MrFoxero
Fenrir
3,504
963
0
606
7,071
2,069
422
0
7,071
0
13,956
W
7,890
3,677
0
3,480
5,913
1,901
0
202
5,711
0
43,675
L
Izanami
Reflux3507
Izanami
3,945
1,919
0
1,190
7,346
1,634
393
84
7,262
0
34,915
W
Danzaburou
SavitarTG
Danzaburou
1,953
946
0
2,368
5,117
1,110
457
382
4,735
0
19,785
L
Cerberus
ShadowWolf113
Cerberus
1,661
266
0
1,746
6,839
2,604
49
303
6,536
7,701
0
L
Kukulkan
coolcharli
Kukulkan
2,210
280
0
0
3,531
468
0
2,165
1,366
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
26,626
227
Minions Killed
247
0
Camps Cleared
0
910,699
Distance Traveled
903,848
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,339
485
31
3
0
216,257
2
W
King Arthur
6,863
624
57
5
0
215,854
1
W
Ares
4,250
386
4
0
0
155,542
0
W
Anubis
5,971
543
51
5
0
157,795
0
L
Fenrir
4,921
447
34
3
0
181,669
0
W
Set
7,239
658
85
8
0
230,465
0
L
Izanami
5,955
541
89
8
0
178,578
1
W
Danzaburou
6,009
546
30
3
0
151,043
2
L
Cerberus
4,804
437
22
2
0
156,945
2
L
Kukulkan
5,607
510
71
6
0
170,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role