Player Matchup

Achilles
Achilles
Kairoel
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,616 Elo+
Solo
Neith
Neith
LittleSnipes
Neith
Level 26
God Stats
16W - 15L
1,605 SR
Queue Stats
229W - 256L
1,582 Elo+
Party 3
Anubis
Anubis
VenitoKamelas2
Anubis
Level 27
God Stats
41W - 51L
1,477 SR
Queue Stats
410W - 581L
1,376 Elo+
Solo
Fafnir
Fafnir
heller1337
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,534 Elo+
Solo
Thor
Thor
yami526
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 25
1,517 SR
1,522 Elo+

VS

Team Averages
Level 11
1,533 SR
1,355 Elo+
Sobek
Sobek
DwarfInAHoe
Sobek
Level 23
God Stats
13W - 11L
1,636 SR
Queue Stats
53W - 49L
1,595 Elo+
Party 1
Odin
Odin
Holmebeksfo3
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Holmebeksfo5
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 2
Olorun
Olorun
holmebeksfo2
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 2
Izanami
Izanami
puckinguts
Izanami
Level 23
God Stats
27W - 28L
1,527 SR
Queue Stats
61W - 53L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kairoel
Achilles
11
7 / 0 / 1
6,411
641
7,476
7,215
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
5,214
521
3,237
5,194
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 1 / 0
6,307
631
4,555
3,932
1,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
heller1337
Fafnir
8
0 / 1 / 2
5,237
524
1,686
5,814
2,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
yami526
Thor
7
1 / 3 / 1
4,746
475
837
4,487
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,172
517
2,549
5,600
2,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 4 / 0
4,429
443
2,189
5,753
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Holmebeksfo5
Tsukuyomi
7
0 / 5 / 0
4,191
419
1,468
6,246
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
7
2 / 4 / 0
4,783
478
3,680
6,286
1,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
puckinguts
Izanami
11
2 / 1 / 0
5,989
599
3,648
4,291
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
14
Kills
5
5
Deaths
14
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
4
0
0.25
L
Tsukuyomi
Holmebeksfo5
Tsukuyomi
0
5
0
0
W
Achilles
Kairoel
Achilles
7
0
1
7.5
W
1
0
1
1.5
W
5
1
0
5
W
Fafnir
heller1337
Fafnir
0
1
2
1
L
Olorun
2
4
0
0.5
L
Izanami
puckinguts
Izanami
2
1
0
2
W
Thor
yami526
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
13,534
26,642
Taken
28,176
13,544
Mitigated
10,540
8,819
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,549
306
0
2,657
5,600
2,701
0
1,669
3,931
11,351
0
L
2,189
949
0
180
5,753
3,792
294
2,247
3,416
0
10,236
L
Tsukuyomi
Holmebeksfo5
Tsukuyomi
1,468
392
0
102
6,246
1,359
0
1,740
4,242
0
9,950
W
Achilles
Kairoel
Achilles
7,476
2,816
0
1,321
7,215
6,245
24
2,164
4,960
0
28,437
W
3,237
1,677
0
2,988
5,194
1,260
348
1,066
4,098
0
31,709
W
4,555
526
0
2,508
3,932
1,871
0
813
2,999
37,407
0
W
Fafnir
heller1337
Fafnir
1,686
481
0
1,136
5,814
2,832
0
900
4,884
6,554
0
L
Olorun
3,680
1,959
311
1,255
6,286
1,542
852
66
6,070
16,909
0
L
Izanami
puckinguts
Izanami
3,648
2,276
0
1,345
4,291
1,146
0
519
3,772
0
46,430
W
Thor
yami526
Thor
837
281
0
866
4,487
1,336
0
1,286
3,201
0
14,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
24,564
236
Minions Killed
183
0
Camps Cleared
0
901,190
Distance Traveled
912,405
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,172
517
12
1
0
212,963
3
L
Odin
4,429
443
18
2
0
173,625
0
L
Tsukuyomi
4,191
419
21
2
0
168,074
0
W
Achilles
6,411
641
57
6
0
188,497
1
W
Neith
5,214
521
56
6
0
183,177
0
W
Anubis
6,307
631
78
8
0
160,389
4
W
Fafnir
5,237
524
13
1
0
198,649
0
L
Olorun
4,783
478
29
3
0
180,468
2
L
Izanami
5,989
599
103
10
0
177,275
2
W
Thor
4,746
475
32
3
0
170,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role