Player Matchup

Arachne
Arachne
Ezeilegoule
Arachne
Level 63
God Stats
0W - 5L
1,275 SR
Queue Stats
8W - 18L
1,356 Elo+
Party 1
Bacchus
Bacchus
Feardotcom1990
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IBIBIBABO
Heimdallr
Level 160
God Stats
4W - 9L
1,540 SR
Queue Stats
1,237W - 1,223L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Riexiaoye
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,187 Elo+
Party 1
Ra
Ra
拾荒者星尘
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,187 Elo+
Party 1
Team Averages
Level 75
1,463 SR
1,351 Elo+

VS

Team Averages
Level 126
1,518 SR
1,529 Elo+
Chiron
Chiron
Bojwolbz
Chiron
Level 113
God Stats
13W - 7L
1,672 SR
Queue Stats
279W - 243L
1,587 Elo+
Solo
Raijin
Raijin
Dark梦想家
Raijin
Level 117
God Stats
20W - 17L
1,649 SR
Queue Stats
583W - 540L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nylson
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Volcasar
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 385L
1,516 Elo+
Solo
Ravana
Ravana
XImmortalized
Ravana
Level 124
God Stats
4W - 5L
1,271 SR
Queue Stats
376W - 352L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ezeilegoule
Arachne
9
1 / 4 / 0
5,747
522
2,362
8,351
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

9
1 / 1 / 1
6,059
551
3,303
6,191
3,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
IBIBIBABO
Heimdallr
10
0 / 1 / 0
5,739
522
1,862
3,835
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Riexiaoye
Guan Yu
9
0 / 2 / 1
4,992
454
1,140
5,911
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 11 / 1
4,732
430
1,917
8,310
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bojwolbz
Chiron
12
2 / 0 / 0
6,294
572
3,155
4,682
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
12 / 1 / 0
7,989
726
6,813
7,162
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Nylson
Kumbhakarna
8
0 / 0 / 3
5,426
493
1,467
4,711
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Volcasar
Arachne
11
4 / 1 / 7
6,603
600
5,127
7,148
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 0
6,500
591
4,041
3,123
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
19
19
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bojwolbz
Chiron
2
0
0
2
W
12
1
0
12
L
Arachne
Ezeilegoule
Arachne
1
4
0
0.25
L
1
1
1
1.5
L
Heimdallr
IBIBIBABO
Heimdallr
0
1
0
0
W
Kumbhakarna
Nylson
Kumbhakarna
0
0
3
1.5
L
Guan Yu
Riexiaoye
Guan Yu
0
2
1
0.25
W
Arachne
Volcasar
Arachne
4
1
7
7.5
W
1
0
0
1
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,584
Damage
20,603
32,598
Taken
26,826
13,155
Mitigated
9,331
10,009
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bojwolbz
Chiron
3,155
1,262
432
3,275
4,682
1,408
0
768
3,914
0
41,287
W
6,813
694
0
2,994
7,162
2,540
184
1,848
5,162
48,701
0
L
Arachne
Ezeilegoule
Arachne
2,362
1,748
0
3,970
8,351
2,282
0
981
7,320
0
20,253
L
3,303
268
0
1,680
6,191
3,520
0
1,528
4,610
12,207
0
L
Heimdallr
IBIBIBABO
Heimdallr
1,862
726
0
1,756
3,835
1,079
0
759
3,076
0
32,568
W
Kumbhakarna
Nylson
Kumbhakarna
1,467
127
0
465
4,711
1,518
0
903
3,808
7,757
0
L
Guan Yu
Riexiaoye
Guan Yu
1,140
249
52
2,082
5,911
3,752
0
0
5,521
0
15,366
W
Arachne
Volcasar
Arachne
5,127
4,105
0
3,180
7,148
2,452
0
1,192
5,856
0
31,480
W
4,041
1,069
0
2,092
3,123
1,413
0
287
2,714
0
35,340
L
1,917
313
0
469
8,310
2,522
0
4,489
3,401
21,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
32,812
221
Minions Killed
348
0
Camps Cleared
0
977,747
Distance Traveled
1,081,092
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,294
572
85
8
0
192,184
3
W
Raijin
7,989
726
99
9
0
201,163
0
L
Arachne
5,747
522
49
4
0
185,805
1
L
Bacchus
6,059
551
29
3
0
209,427
1
L
Heimdallr
5,739
522
67
6
0
188,964
3
W
Kumbhakarna
5,426
493
19
2
0
253,485
2
L
Guan Yu
4,992
454
35
3
0
209,988
4
W
Arachne
6,603
600
73
7
0
220,130
2
W
Ravana
6,500
591
72
7
0
214,130
1
L
Ra
4,732
430
41
4
0
183,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role