Player Matchup

Achilles
Achilles
Kamui Xil
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
blacksky1414
Tiamat
Level 87
God Stats
1W - 1L
1,802 SR
Queue Stats
38W - 49L
1,508 Elo+
Party 1
Neith
Neith
evaline1414
Neith
Level 16
God Stats
2W - 4L
1,202 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 1
Team Averages
Level 36
1,501 SR
1,401 Elo+

VS

Team Averages
Level 90
1,458 SR
1,472 Elo+
Danzaburou
Danzaburou
Eugin Cangrejo
Danzaburou
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
100W - 115L
1,297 Elo+
Solo
Ullr
Ullr
X_GATILLERO_X
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 309L
1,599 Elo+
Party 2
Vulcan
Vulcan
xo_OpTiMuS_ox
Vulcan
Level 116
God Stats
7W - 5L
1,373 SR
Queue Stats
1,043W - 914L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kamui Xil
Achilles
10
1 / 15 / 2
8,438
603
5,114
19,624
11,514
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
1 / 14 / 2
8,781
627
8,106
18,997
9,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 0
7,799
557
3,221
13,837
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eugin Cangrejo
Danzaburou
14
8 / 1 / 18
11,572
827
13,419
9,596
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 0 / 15
11,070
791
10,021
9,825
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
18 / 2 / 12
12,378
884
20,651
6,850
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
3
Kills
35
35
Deaths
3
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eugin Cangrejo
Danzaburou
8
1
18
17
L
Achilles
Kamui Xil
Achilles
1
15
2
0.13
W
9
0
15
16.5
L
Tiamat
1
14
2
0.14
L
1
6
0
0.17
W
18
2
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
44,091
52,458
Taken
26,271
26,245
Mitigated
10,191
6,279
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eugin Cangrejo
Danzaburou
13,419
7,020
0
854
9,596
3,688
1,971
2,946
6,650
0
42,934
L
Achilles
Kamui Xil
Achilles
5,114
1,974
0
98
19,624
11,514
0
6,507
13,117
0
11,500
W
10,021
4,311
0
204
9,825
3,735
94
3,898
5,927
0
44,328
L
Tiamat
8,106
1,147
0
3,328
18,997
9,317
0
7,047
11,950
28,571
0
L
3,221
657
0
2,853
13,837
5,414
0
7,141
6,696
0
27,463
W
20,651
10,936
0
1,202
6,850
2,768
752
1,648
5,202
55,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
35,020
73
Minions Killed
176
0
Camps Cleared
0
524,597
Distance Traveled
717,798
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,572
827
63
5
0
227,065
1
L
Achilles
8,438
603
7
1
0
148,665
2
W
Ullr
11,070
791
51
4
0
231,575
2
L
Tiamat
8,781
627
28
2
0
190,266
0
L
Neith
7,799
557
38
3
0
185,666
0
W
Vulcan
12,378
884
62
4
0
259,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role