Player Matchup

Athena
Athena
BrightWendigo
Athena
Level 13
God Stats
2W - 2L
1,871 SR
Queue Stats
11W - 18L
1,403 Elo+
Solo
Nemesis
Nemesis
Destenii
Nemesis
Level 26
God Stats
21W - 22L
1,464 SR
Queue Stats
77W - 78L
1,418 Elo+
Solo
Yemoja
Yemoja
SaltyKitty69
Yemoja
Level 23
God Stats
7W - 15L
1,453 SR
Queue Stats
184W - 205L
1,299 Elo+
Solo
Pele
Pele
Tenma_Unomiya
Pele
Level 28
God Stats
6W - 5L
1,672 SR
Queue Stats
63W - 69L
1,448 Elo+
Solo
Izanami
Izanami
tsaeri
Izanami
Level 28
God Stats
13W - 20L
1,353 SR
Queue Stats
186W - 266L
1,395 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,393 Elo+

VS

Team Averages
Level 28
1,486 SR
1,395 Elo+
Medusa
Medusa
Cami30C
Medusa
Level 29
God Stats
12W - 14L
1,411 SR
Queue Stats
208W - 238L
1,382 Elo+
Solo
Olorun
Olorun
Meteoric_Black29
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 245L
1,409 Elo+
Party 1
Apollo
Apollo
goyaagzz
Apollo
Level 27
God Stats
7W - 9L
1,447 SR
Queue Stats
94W - 86L
1,374 Elo+
Solo
Bellona
Bellona
jameshLF1
Bellona
Level 15
God Stats
2W - 0L
1,792 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
marulete459
Danzaburou
Level 39
God Stats
2W - 10L
1,279 SR
Queue Stats
169W - 188L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,867
633
8,173
7,384
5,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Destenii
Nemesis
9
0 / 1 / 3
6,095
435
1,000
4,878
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
12
1 / 0 / 3
7,191
514
2,575
6,141
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 2
8,088
578
6,180
8,872
3,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
tsaeri
Izanami
11
0 / 1 / 1
6,521
466
3,961
6,555
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cami30C
Medusa
11
0 / 1 / 1
6,143
439
973
5,229
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 5 / 0
6,619
473
3,870
9,333
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
goyaagzz
Apollo
12
0 / 3 / 0
6,766
483
4,509
6,836
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jameshLF1
Bellona
11
0 / 5 / 0
6,216
444
2,596
7,074
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
marulete459
Danzaburou
12
2 / 1 / 0
7,650
546
6,567
7,261
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
10
0
2
11
W
Medusa
Cami30C
Medusa
0
1
1
0.5
L
Nemesis
Destenii
Nemesis
0
1
3
1.5
W
0
5
0
0
L
Yemoja
1
0
3
2.5
L
4
1
2
5
W
Apollo
goyaagzz
Apollo
0
3
0
0
W
Bellona
jameshLF1
Bellona
0
5
0
0
W
Danzaburou
marulete459
Danzaburou
2
1
0
2
L
Izanami
tsaeri
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
18,515
33,830
Taken
35,733
16,668
Mitigated
14,170
10,812
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,173
2,803
0
1,442
7,384
5,653
0
1,681
5,645
46,068
0
W
Medusa
Cami30C
Medusa
973
148
0
583
5,229
1,537
230
961
4,268
0
17,365
L
Nemesis
Destenii
Nemesis
1,000
384
0
1,405
4,878
1,182
0
356
4,404
0
19,936
W
3,870
2,413
0
1,181
9,333
2,936
1,285
3,277
6,056
33,123
0
L
Yemoja
2,575
881
2,250
1,486
6,141
4,934
393
0
6,141
21,954
0
L
6,180
1,152
0
1,723
8,872
3,292
0
1,487
7,215
0
59,802
W
Apollo
goyaagzz
Apollo
4,509
1,661
0
753
6,836
2,733
85
2,384
4,452
0
45,447
W
Bellona
jameshLF1
Bellona
2,596
956
0
424
7,074
4,682
341
3,247
3,827
0
24,818
W
Danzaburou
marulete459
Danzaburou
6,567
1,979
0
3,746
7,261
2,282
804
879
6,382
0
49,238
L
Izanami
tsaeri
Izanami
3,961
2,276
282
2,224
6,555
1,607
1,055
0
6,555
0
34,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
33,394
362
Minions Killed
313
0
Camps Cleared
0
1,268,025
Distance Traveled
1,301,955
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,867
633
77
6
0
264,234
2
W
Medusa
6,143
439
21
2
0
319,016
2
L
Nemesis
6,095
435
55
4
0
219,431
0
W
Olorun
6,619
473
57
4
0
224,353
0
L
Yemoja
7,191
514
43
3
0
275,169
2
L
Pele
8,088
578
110
8
0
254,353
0
W
Apollo
6,766
483
95
7
0
258,526
3
W
Bellona
6,216
444
46
3
0
273,373
1
W
Danzaburou
7,650
546
94
7
0
226,687
1
L
Izanami
6,521
466
77
6
0
254,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role