Player Matchup

Tsukuyomi
Tsukuyomi
Hero_Mistgun
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,538 Elo+
Party 3
Olorun
Olorun
ImperfectFungi
Olorun
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,583 Elo+
Party 3
Hercules
Hercules
Its High Noose
Hercules
Level 85
God Stats
3W - 4L
1,763 SR
Queue Stats
124W - 114L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
TricolorLemon22
Amaterasu
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 80L
1,622 Elo+
Party 3
Zeus
Zeus
ahoy1
Zeus
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
269W - 276L
1,514 Elo+
Solo
Team Averages
Level 121
1,553 SR
1,564 Elo+

VS

Team Averages
Level 96
1,591 SR
1,525 Elo+
Persephone
Persephone
Gxvenot
Persephone
Level 87
God Stats
24W - 17L
1,753 SR
Queue Stats
237W - 218L
1,532 Elo+
Party 2
Terra
Terra
JossV
Terra
Level 144
God Stats
4W - 2L
1,590 SR
Queue Stats
645W - 580L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
SotoRush
Gilgamesh
Level 92
God Stats
18W - 13L
1,468 SR
Queue Stats
121W - 112L
1,488 Elo+
Party 2
Pele
Pele
TRCAtomicDillon
Pele
Level 67
God Stats
4W - 2L
1,471 SR
Queue Stats
173W - 141L
1,514 Elo+
Party 1
Skadi
Skadi
TRC_Jhony
Skadi
Level 89
God Stats
8W - 3L
1,674 SR
Queue Stats
280W - 236L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hero_Mistgun
Tsukuyomi
20
3 / 7 / 2
13,474
481
9,547
25,840
10,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 5 / 2
12,619
451
14,476
22,263
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
16
0 / 4 / 7
10,949
391
10,029
26,250
24,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
TricolorLemon22
Amaterasu
17
1 / 12 / 1
11,106
397
13,385
32,933
28,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
ahoy1
Zeus
18
3 / 10 / 1
12,369
442
18,816
16,507
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gxvenot
Persephone
20
7 / 2 / 14
16,841
601
25,369
18,646
8,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
JossV
Terra
20
5 / 2 / 17
15,587
557
17,885
34,620
33,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
SotoRush
Gilgamesh
20
9 / 2 / 7
16,358
584
20,241
24,479
21,158
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 1 / 4
18,076
646
15,820
21,338
10,286
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
TRC_Jhony
Skadi
20
3 / 2 / 10
16,846
602
18,493
20,423
9,327
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
8
Kills
38
38
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Persephone
Gxvenot
Persephone
7
2
14
7
L
Tsukuyomi
Hero_Mistgun
Tsukuyomi
3
7
2
0.57
L
1
5
2
0.4
L
Hercules
0
4
7
0.88
W
Terra
JossV
Terra
5
2
17
6.75
W
Gilgamesh
SotoRush
Gilgamesh
9
2
7
6.25
W
14
1
4
16
W
Skadi
TRC_Jhony
Skadi
3
2
10
4
L
Amaterasu
TricolorLemon22
Amaterasu
1
12
1
0.13
L
Zeus
ahoy1
Zeus
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,253
Damage
97,808
123,793
Taken
119,506
77,806
Mitigated
81,974
32,155
Healing
51,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Gxvenot
Persephone
25,369
1,604
177
7,962
18,646
8,118
2,128
7,226
11,418
144,223
0
L
Tsukuyomi
Hero_Mistgun
Tsukuyomi
9,547
2,011
0
9,520
25,840
10,094
0
6,375
19,465
0
104,989
L
14,476
7,377
251
9,278
22,263
8,679
972
6,806
15,457
97,574
0
L
Hercules
10,029
3,682
0
7,339
26,250
24,647
0
9,275
16,735
187
36,471
W
Terra
JossV
Terra
17,885
4,190
4,171
8,690
34,620
33,085
122
10,639
23,981
63,536
0
W
Gilgamesh
SotoRush
Gilgamesh
20,241
6,149
0
10,622
24,479
21,158
3,022
4,609
19,870
0
100,780
W
15,820
3,484
0
12,202
21,338
10,286
932
4,542
16,796
0
181,504
W
Skadi
TRC_Jhony
Skadi
18,493
10,990
0
7,938
20,423
9,327
5,131
9,149
11,274
0
138,262
L
Amaterasu
TricolorLemon22
Amaterasu
13,385
6,073
0
4,395
32,933
28,686
1,266
12,300
20,633
0
57,465
L
Zeus
ahoy1
Zeus
18,816
1,624
0
1,372
16,507
5,700
0
8,897
7,610
74,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,517
Gold Earned
83,708
641
Minions Killed
838
0
Camps Cleared
0
2,265,776
Distance Traveled
2,849,251
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,841
601
208
7
0
546,127
0
L
Tsukuyomi
13,474
481
167
6
0
526,165
0
L
Olorun
12,619
451
151
5
0
436,437
5
L
Hercules
10,949
391
73
3
0
498,341
3
W
Terra
15,587
557
74
3
0
560,773
2
W
Gilgamesh
16,358
584
157
6
0
535,720
5
W
Pele
18,076
646
208
7
0
651,265
4
W
Skadi
16,846
602
191
7
0
555,366
4
L
Amaterasu
11,106
397
103
4
0
446,000
3
L
Zeus
12,369
442
147
5
0
358,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role