Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CarlosGM34
Sun Wukong
Level 61
God Stats
182W - 133L
1,631 SR
Queue Stats
385W - 396L
1,515 Elo+
Solo
Nike
Nike
E_SINOFPRIDE
Nike
Level 121
God Stats
5W - 6L
1,709 SR
Queue Stats
891W - 864L
1,506 Elo+
Party 1
Sol
Sol
TREYGOOSE
Sol
Level 82
God Stats
15W - 11L
1,560 SR
Queue Stats
573W - 563L
1,516 Elo+
Party 1
Athena
Athena
WanyeBrady
Athena
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,496 Elo+
Solo
Team Averages
Level 97
1,580 SR
1,507 Elo+

VS

Team Averages
Level 101
1,537 SR
1,495 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BlackWolf_X5
Fenrir
Level 69
God Stats
23W - 23L
1,513 SR
Queue Stats
361W - 347L
1,514 Elo+
Solo
Raijin
Raijin
Malkerr
Raijin
Level 124
God Stats
7W - 6L
1,451 SR
Queue Stats
157W - 159L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
bloodylimbs_
Danzaburou
Level 107
God Stats
31W - 32L
1,559 SR
Queue Stats
50W - 61L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
eviltypha
Aphrodite
Level 96
God Stats
19W - 6L
1,662 SR
Queue Stats
70W - 67L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 0 / 3
10,174
598
9,334
12,776
5,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
CarlosGM34
Sun Wukong
15
5 / 3 / 2
9,678
569
10,114
18,988
9,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 4
9,981
587
5,848
11,256
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 2 / 3
9,656
568
6,879
10,346
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
WanyeBrady
Athena
12
0 / 2 / 6
8,060
474
3,298
10,905
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 2
8,249
485
9,945
11,985
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
15
5 / 7 / 2
8,899
523
8,677
13,894
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Malkerr
Raijin
14
0 / 4 / 2
8,565
504
6,979
11,304
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bloodylimbs_
Danzaburou
13
0 / 3 / 1
7,817
460
6,988
6,729
1,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
eviltypha
Aphrodite
8
1 / 1 / 0
6,827
402
1,270
4,233
1,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
3
5.5
L
Nike
 
Nike
1
2
2
1
L
Fenrir
5
7
2
0.86
W
Sun Wukong
CarlosGM34
Sun Wukong
5
3
2
2
W
5
2
4
3.5
L
Raijin
Malkerr
Raijin
0
4
2
0.25
W
3
2
3
2.25
W
Athena
WanyeBrady
Athena
0
2
6
1.5
L
Danzaburou
bloodylimbs_
Danzaburou
0
3
1
0.17
L
Aphrodite
eviltypha
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
33,859
64,271
Taken
48,145
31,166
Mitigated
21,735
28,307
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,334
7,375
0
7,870
12,776
5,344
2,729
2,997
9,673
0
68,087
L
Nike
 
Nike
9,945
1,824
0
3,786
11,985
8,377
137
880
11,105
3,496
49,641
L
Fenrir
8,677
2,011
0
2,679
13,894
5,083
639
1,663
12,231
0
47,010
W
Sun Wukong
CarlosGM34
Sun Wukong
10,114
2,258
0
8,056
18,988
9,891
292
3,135
14,954
0
59,223
W
5,848
1,647
0
3,952
11,256
5,409
0
1,743
9,403
0
62,004
L
Raijin
Malkerr
Raijin
6,979
976
0
2,317
11,304
4,468
0
5,456
5,848
58,503
0
W
6,879
2,454
0
4,999
10,346
3,384
1,201
5,017
5,135
64,159
0
W
Athena
WanyeBrady
Athena
3,298
955
0
3,430
10,905
7,138
0
2,021
8,832
22,353
0
L
Danzaburou
bloodylimbs_
Danzaburou
6,988
2,124
111
1,557
6,729
1,897
628
1,220
5,509
0
50,478
L
Aphrodite
eviltypha
Aphrodite
1,270
66
538
2,050
4,233
1,910
0
958
3,275
10,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
40,357
504
Minions Killed
449
0
Camps Cleared
0
1,565,982
Distance Traveled
1,331,701
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,174
598
138
8
0
269,423
4
L
Nike
8,249
485
101
6
0
305,454
3
L
Fenrir
8,899
523
87
5
0
305,539
0
W
Sun Wukong
9,678
569
108
6
0
290,515
1
W
Nike
9,981
587
106
6
0
336,413
2
L
Raijin
8,565
504
145
9
0
298,703
5
W
Sol
9,656
568
124
7
0
307,336
1
W
Athena
8,060
474
28
2
0
362,295
4
L
Danzaburou
7,817
460
97
6
0
289,522
0
L
Aphrodite
6,827
402
19
1
0
132,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role