Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Angel3palacio
Gilgamesh
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
AthiestAgnostic
Baron Samedi
Bronze IV
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 77L
1,274 MMR
Solo
Tiamat
Tiamat
Silver I
ILuckyyShott
Tiamat
Silver I
Level 149
God Stats
0W - 1L
1,459 SR
Queue Stats
126W - 127L
1,291 MMR
Solo
Horus
Horus
Silver II
SerperiorMew
Horus
Silver II
Level 121
God Stats
27W - 26L
1,556 SR
Queue Stats
75W - 80L
1,256 MMR
Solo
Ullr
Ullr
Silver II
printe
Ullr
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,109 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,503 SR
1,286 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,598 SR
1,379 MMR
Bastet
Bastet
Gold IV
Aternus
Bastet
Gold IV
Level 146
God Stats
18W - 21L
1,463 SR
Queue Stats
517W - 519L
1,320 MMR
Solo
Cabrakan
Cabrakan
Silver I
Epistemological
Cabrakan
Silver I
Level 127
God Stats
15W - 3L
1,651 SR
Queue Stats
110W - 135L
1,271 MMR
Solo
Janus
Janus
Silver II
FelsBl0ck
Janus
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
ThirtyHitCheapz
Cu Chulainn
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
vilchissYT
Xbalanque
Gold IV
Level 156
God Stats
24W - 19L
1,876 SR
Queue Stats
618W - 621L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel3palacio
Gilgamesh
20
8 / 7 / 4
12,951
518
17,738
22,355
13,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
AthiestAgnostic
Baron Samedi
16
2 / 9 / 3
10,109
404
8,573
18,317
14,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
18
1 / 9 / 6
11,410
456
14,750
15,897
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 7
12,119
485
9,094
21,541
20,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
printe
Ullr
18
2 / 5 / 8
11,205
448
8,006
16,857
6,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiSetApolloThe MorriganAthena

VS

Bans
Guan YuDanzaburouAresSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aternus
Bastet
20
12 / 2 / 12
14,699
588
16,798
17,524
8,001
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
19
9 / 4 / 10
13,485
539
14,346
24,895
30,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
FelsBl0ck
Janus
20
5 / 2 / 15
13,756
550
10,474
12,338
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThirtyHitCheapz
Cu Chulainn
20
2 / 6 / 18
13,776
551
11,242
24,904
14,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
vilchissYT
Xbalanque
20
8 / 3 / 13
14,540
582
20,670
19,820
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
16
Kills
36
36
Deaths
17
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Angel3palacio
Gilgamesh
8
7
4
1.43
W
Bastet
Aternus
Bastet
12
2
12
9
L
Baron Samedi
AthiestAgnostic
Baron Samedi
2
9
3
0.39
W
Cabrakan
9
4
10
3.5
W
Janus
FelsBl0ck
Janus
5
2
15
6.25
L
Tiamat
1
9
6
0.44
L
3
6
7
1.08
W
Cu Chulainn
ThirtyHitCheapz
Cu Chulainn
2
6
18
1.83
L
Ullr
printe
Ullr
2
5
8
1.2
W
Xbalanque
vilchissYT
Xbalanque
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
73,530
94,967
Taken
99,481
64,895
Mitigated
65,022
14,744
Healing
29,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Angel3palacio
Gilgamesh
17,738
3,553
0
1,298
22,355
13,862
352
7,539
14,590
0
100,919
W
Bastet
Aternus
Bastet
16,798
3,746
0
3,844
17,524
8,001
308
6,177
11,229
0
91,227
L
Baron Samedi
AthiestAgnostic
Baron Samedi
8,573
299
684
2,544
18,317
14,985
0
5,829
12,459
40,303
0
W
Cabrakan
14,346
1,633
550
7,816
24,895
30,791
221
5,840
18,974
68,157
0
W
Janus
FelsBl0ck
Janus
10,474
374
233
2,864
12,338
4,029
1,099
3,131
9,199
82,992
0
L
Tiamat
14,750
363
0
3,023
15,897
9,381
120
3,315
12,404
76,926
0
L
9,094
3,337
1,191
5,190
21,541
20,012
0
5,021
16,308
0
44,059
W
Cu Chulainn
ThirtyHitCheapz
Cu Chulainn
11,242
1,467
0
7,804
24,904
14,907
1,138
7,035
17,468
3,339
81,660
L
Ullr
printe
Ullr
8,006
2,949
0
814
16,857
6,655
708
2,679
14,138
0
77,916
W
Xbalanque
vilchissYT
Xbalanque
20,670
12,413
0
6,287
19,820
7,294
4,123
6,737
12,947
0
126,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,794
Gold Earned
70,256
548
Minions Killed
641
0
Camps Cleared
0
2,103,791
Distance Traveled
2,367,764
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,951
518
140
6
0
493,174
1
W
Bastet
14,699
588
110
4
0
528,820
8
L
Baron Samedi
10,109
404
94
4
0
355,092
0
W
Cabrakan
13,485
539
78
3
0
476,063
2
W
Janus
13,756
550
152
6
0
483,153
6
L
Tiamat
11,410
456
129
5
0
422,565
2
L
Horus
12,119
485
61
2
0
436,271
5
W
Cu Chulainn
13,776
551
156
6
0
424,519
10
L
Ullr
11,205
448
124
5
0
396,689
1
W
Xbalanque
14,540
582
145
6
0
455,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role