Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AndzaTK
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 40L
1,544 Elo+
Party 1
He Bo
He Bo
AnngnolioSom
He Bo
Level 29
God Stats
3W - 1L
1,548 SR
Queue Stats
142W - 109L
1,521 Elo+
Party 1
Hel
Hel
GuilleftTony
Hel
Level 150
God Stats
3W - 0L
1,722 SR
Queue Stats
98W - 70L
1,698 Elo+
Party 1
Terra
Terra
Jazaziel
Terra
Level 39
God Stats
14W - 14L
1,429 SR
Queue Stats
92W - 102L
1,500 Elo+
Party 2
Mulan
Mulan
Melkor333
Mulan
Level 63
God Stats
24W - 21L
1,448 SR
Queue Stats
114W - 125L
1,493 Elo+
Party 2
Team Averages
Level 61
1,529 SR
1,551 Elo+

VS

Team Averages
Level 78
1,489 SR
1,504 Elo+
King Arthur
King Arthur
FabioRFA
King Arthur
Level 106
God Stats
3W - 10L
1,526 SR
Queue Stats
321W - 300L
1,519 Elo+
Party 3
Hun Batz
Hun Batz
Lusca47
Hun Batz
Level 101
God Stats
0W - 3L
1,304 SR
Queue Stats
214W - 203L
1,538 Elo+
Party 3
Ymir
Ymir
feliperfa
Ymir
Level 28
God Stats
5W - 3L
1,685 SR
Queue Stats
120W - 124L
1,493 Elo+
Party 3
Izanami
Izanami
iRafaTx
Izanami
Level 114
God Stats
21W - 19L
1,632 SR
Queue Stats
133W - 115L
1,569 Elo+
Party 3
Thoth
Thoth
monkeyffoo
Thoth
Level 39
God Stats
0W - 6L
1,298 SR
Queue Stats
354W - 396L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndzaTK
Ah Muzen Cab
11
3 / 1 / 3
6,559
596
6,311
5,266
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 5
7,090
645
5,907
5,264
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 2
7,501
682
7,293
5,789
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Jazaziel
Terra
9
1 / 3 / 3
5,542
504
3,097
8,151
3,592
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Melkor333
Mulan
13
3 / 1 / 1
7,063
642
5,133
5,283
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FabioRFA
King Arthur
11
1 / 3 / 0
6,278
571
3,282
9,176
4,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Lusca47
Hun Batz
11
4 / 3 / 0
6,145
559
3,363
7,418
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
8
1 / 4 / 2
5,513
501
3,210
9,912
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
iRafaTx
Izanami
9
1 / 3 / 3
5,762
524
4,390
6,453
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
7
0 / 5 / 3
5,079
462
2,506
4,955
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
7
7
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AndzaTK
Ah Muzen Cab
3
1
3
4.5
W
4
1
5
6.5
L
King Arthur
FabioRFA
King Arthur
1
3
0
0.33
W
7
1
2
8
W
Terra
Jazaziel
Terra
1
3
3
0.83
L
Hun Batz
Lusca47
Hun Batz
4
3
0
1.33
W
Mulan
Melkor333
Mulan
3
1
1
3.5
L
Ymir
1
4
2
0.5
L
Izanami
iRafaTx
Izanami
1
3
3
0.83
L
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
16,751
29,753
Taken
37,914
12,006
Mitigated
14,978
12,677
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AndzaTK
Ah Muzen Cab
6,311
2,986
0
2,098
5,266
1,308
250
512
4,754
0
36,210
W
5,907
533
0
915
5,264
1,385
0
518
4,642
39,576
0
L
King Arthur
FabioRFA
King Arthur
3,282
184
0
1,706
9,176
4,610
0
2,512
6,193
0
36,736
W
7,293
878
962
3,220
5,789
1,716
490
2,132
3,437
46,799
0
W
Terra
Jazaziel
Terra
3,097
692
427
2,341
8,151
3,592
0
2,230
5,921
10,449
0
L
Hun Batz
Lusca47
Hun Batz
3,363
613
0
2,195
7,418
2,517
0
2,769
4,535
0
33,447
W
Mulan
Melkor333
Mulan
5,133
957
0
2,714
5,283
4,005
0
0
5,283
0
38,596
L
Ymir
3,210
828
405
3,510
9,912
4,081
0
3,861
6,041
15,953
0
L
Izanami
iRafaTx
Izanami
4,390
2,774
0
1,244
6,453
2,210
0
2,660
3,753
0
41,317
L
Thoth
2,506
186
0
868
4,955
1,560
165
4,155
706
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
28,777
350
Minions Killed
283
0
Camps Cleared
0
1,057,025
Distance Traveled
999,306
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,559
596
66
6
0
216,331
0
W
He Bo
7,090
645
75
7
0
216,562
2
L
King Arthur
6,278
571
71
6
0
222,777
1
W
Hel
7,501
682
98
9
0
213,833
1
W
Terra
5,542
504
14
1
0
195,085
3
L
Hun Batz
6,145
559
67
6
0
247,181
1
W
Mulan
7,063
642
97
9
0
215,214
2
L
Ymir
5,513
501
18
2
0
194,085
3
L
Izanami
5,762
524
87
8
0
195,609
3
L
Thoth
5,079
462
40
4
0
139,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role