Player Matchup

Fenrir
Fenrir
Digs19
Fenrir
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 210L
1,630 Elo+
Solo
Anubis
Anubis
Hotdog_Killer924
Anubis
Level 114
God Stats
29W - 25L
1,572 SR
Queue Stats
253W - 238L
1,537 Elo+
Solo
Artemis
Artemis
Kng Otaku
Artemis
Level 154
God Stats
21W - 17L
1,676 SR
Queue Stats
832W - 774L
1,607 Elo+
Solo
Hades
Hades
Michael_co19
Hades
Level 105
God Stats
470W - 468L
1,568 SR
Queue Stats
528W - 535L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Raider55326
Xing Tian
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 152L
1,634 Elo+
Solo
Team Averages
Level 124
1,563 SR
1,590 Elo+

VS

Team Averages
Level 101
1,399 SR
1,590 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ACE_UrIeLiTo
Ne Zha
Level 105
God Stats
3W - 3L
1,223 SR
Queue Stats
128W - 122L
1,834 Elo+
Party 1
Zeus
Zeus
CordlessMantis3
Zeus
Level 88
God Stats
0W - 6L
1,208 SR
Queue Stats
182W - 155L
1,597 Elo+
Solo
Olorun
Olorun
ISAKBOY65
Olorun
Level 121
God Stats
5W - 3L
1,731 SR
Queue Stats
86W - 99L
1,571 Elo+
Party 1
Pele
Pele
ineednaps
Pele
Level 62
God Stats
1W - 2L
1,333 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Digs19
Fenrir
18
13 / 2 / 4
11,615
683
10,053
11,229
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 3 / 8
10,244
603
15,631
11,467
6,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Kng Otaku
Artemis
15
0 / 2 / 3
9,506
559
4,920
7,288
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 3
11,048
650
7,687
11,431
10,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Raider55326
Xing Tian
13
5 / 0 / 10
9,163
539
8,224
11,787
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 3
7,289
429
4,616
14,760
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
12
1 / 5 / 2
7,595
447
3,646
14,534
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 9 / 2
7,853
462
7,946
12,405
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
ISAKBOY65
Olorun
14
2 / 5 / 0
8,038
473
5,892
13,614
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
15
2 / 4 / 2
9,455
556
9,601
13,848
8,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
28
Kills
7
8
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
L
Ne Zha
1
5
2
0.4
L
2
9
2
0.33
W
Fenrir
Digs19
Fenrir
13
2
4
7.5
W
6
3
8
3.33
L
Olorun
ISAKBOY65
Olorun
2
5
0
0.4
W
Artemis
Kng Otaku
Artemis
0
2
3
0.75
W
4
1
3
5.5
W
Xing Tian
Raider55326
Xing Tian
5
0
10
10
L
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
31,701
53,202
Taken
69,161
33,819
Mitigated
28,173
25,162
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,616
1,273
0
2,662
14,760
7,874
0
8,177
6,583
30,877
0
L
Ne Zha
3,646
996
0
5,177
14,534
4,328
0
5,103
9,431
0
43,143
L
7,946
1,654
0
2,530
12,405
3,139
0
7,506
4,899
41,808
0
W
Fenrir
Digs19
Fenrir
10,053
2,494
0
4,082
11,229
4,936
1,930
1,488
9,741
0
85,769
W
15,631
588
0
7,291
11,467
6,448
1,352
5,086
6,381
79,402
0
L
Olorun
ISAKBOY65
Olorun
5,892
2,683
240
5,441
13,614
3,909
0
3,199
10,415
58,585
0
W
Artemis
Kng Otaku
Artemis
4,920
2,026
0
3,037
7,288
2,256
966
4,983
2,305
0
55,086
W
7,687
1,494
377
7,403
11,431
10,580
650
919
10,512
75,369
0
W
Xing Tian
Raider55326
Xing Tian
8,224
1,235
0
2,972
11,787
9,599
288
5,978
5,809
21,355
0
L
Pele
9,601
3,594
0
3,460
13,848
8,923
0
7,557
6,291
0
67,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
40,230
583
Minions Killed
469
0
Camps Cleared
0
1,491,896
Distance Traveled
1,521,781
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,289
429
54
3
0
314,126
1
L
Ne Zha
7,595
447
80
5
0
310,569
1
L
Zeus
7,853
462
72
4
0
268,542
0
W
Fenrir
11,615
683
134
8
0
325,905
4
W
Anubis
10,244
603
145
9
0
270,998
3
L
Olorun
8,038
473
110
6
0
277,446
2
W
Artemis
9,506
559
113
7
0
283,731
6
W
Hades
11,048
650
174
10
0
256,837
4
W
Xing Tian
9,163
539
17
1
0
354,425
5
L
Pele
9,455
556
153
9
0
351,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role