Player Matchup

Cerberus
Cerberus
DaniiAdrian
Cerberus
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 151L
1,475 Elo+
Solo
Da Ji
Da Ji
Ga3L
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
HannähBaker
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
kanrα
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Ymir
Ymir
roldsrock
Ymir
Level 147
God Stats
2W - 1L
1,765 SR
Queue Stats
33W - 21L
1,592 Elo+
Party 2
Team Averages
Level 155
1,553 SR
1,513 Elo+

VS

Team Averages
Level 125
1,517 SR
1,495 Elo+
Medusa
Medusa
KittyMouth
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Laito99
Hun Batz
Level 107
God Stats
1W - 1L
1,811 SR
Queue Stats
14W - 19L
1,533 Elo+
Solo
Ares
Ares
TIAMATTI
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
djdas899
Erlang Shen
Level 120
God Stats
1W - 2L
1,274 SR
Queue Stats
101W - 84L
1,439 Elo+
Solo
Cernunnos
Cernunnos
mchenachi
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaniiAdrian
Cerberus
12
5 / 4 / 3
7,299
1,043
5,599
8,637
8,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Ga3L
Da Ji
13
7 / 4 / 4
7,320
1,046
6,987
5,727
2,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
7
0 / 1 / 3
5,294
756
165
1,104
960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
kanrα
Freya
14
2 / 3 / 8
7,214
1,031
7,049
9,077
2,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
11
0 / 4 / 11
6,728
961
2,611
9,015
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KittyMouth
Medusa
13
3 / 2 / 5
7,352
1,050
5,390
3,853
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Laito99
Hun Batz
11
0 / 5 / 7
6,645
949
4,315
6,310
2,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
2 / 3 / 7
7,078
1,011
5,503
7,876
5,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
djdas899
Erlang Shen
15
6 / 3 / 7
8,214
1,173
9,545
8,940
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
mchenachi
Cernunnos
15
5 / 2 / 8
8,280
1,183
6,023
6,470
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
14
Kills
16
16
Deaths
15
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaniiAdrian
Cerberus
5
4
3
1.63
L
Da Ji
Ga3L
Da Ji
7
4
4
2.25
L
Serqet
0
1
3
1.5
W
Medusa
KittyMouth
Medusa
3
2
5
2.75
W
Hun Batz
Laito99
Hun Batz
0
5
7
0.7
W
Ares
2
3
7
1.83
W
Erlang Shen
djdas899
Erlang Shen
6
3
7
3.17
L
Freya
kanrα
Freya
2
3
8
2
W
Cernunnos
mchenachi
Cernunnos
5
2
8
4.5
L
Ymir
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
30,776
33,560
Taken
33,449
21,620
Mitigated
18,639
8,102
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaniiAdrian
Cerberus
5,599
153
705
2,213
8,637
8,177
218
1,812
6,650
11,694
0
L
Da Ji
Ga3L
Da Ji
6,987
1,488
0
250
5,727
2,418
0
553
5,054
0
9,230
L
Serqet
165
0
0
0
1,104
960
0
119
955
0
942
W
Medusa
KittyMouth
Medusa
5,390
2,045
793
490
3,853
1,428
975
1,950
1,903
0
12,079
W
Hun Batz
Laito99
Hun Batz
4,315
661
205
246
6,310
2,166
0
1,859
4,451
0
9,624
W
Ares
5,503
74
100
1,949
7,876
5,693
0
3,118
4,758
7,704
0
W
Erlang Shen
djdas899
Erlang Shen
9,545
4,422
710
2,421
8,940
6,428
367
4,390
4,550
0
15,138
L
Freya
kanrα
Freya
7,049
2,260
0
3,520
9,077
2,956
322
1,802
7,185
14,367
0
W
Cernunnos
mchenachi
Cernunnos
6,023
2,680
908
1,427
6,470
2,924
3,328
3,942
2,456
0
16,454
L
Ymir
2,611
337
643
771
9,015
7,109
112
1,217
7,678
9,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
37,569
63
Minions Killed
69
0
Camps Cleared
0
458,954
Distance Traveled
636,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,299
1,043
31
4
0
109,810
1
L
Da Ji
7,320
1,046
3
0
0
101,249
0
L
Serqet
5,294
756
1
0
0
29,450
0
W
Medusa
7,352
1,050
15
2
0
128,019
0
W
Hun Batz
6,645
949
4
1
0
143,935
1
W
Ares
7,078
1,011
5
1
0
113,359
0
W
Erlang Shen
8,214
1,173
11
2
0
133,945
0
L
Freya
7,214
1,031
24
3
0
112,704
0
W
Cernunnos
8,280
1,183
34
5
0
117,398
1
L
Ymir
6,728
961
4
1
0
105,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role