Player Matchup

Bakasura
Bakasura
LOBOxTOMIA
Bakasura
Level 10
God Stats
3W - 2L
1,628 SR
Queue Stats
5W - 2L
1,628 Elo+
Solo
Anhur
Anhur
MLPHM2
Anhur
Level 113
God Stats
22W - 17L
1,635 SR
Queue Stats
630W - 578L
1,519 Elo+
Party 2
Ymir
Ymir
Oyesen
Ymir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 45L
1,500 Elo+
Solo
Bellona
Bellona
THEATOMIX
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
lamiaesmejor
Merlin
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 62L
1,658 Elo+
Party 2
Team Averages
Level 36
1,553 SR
1,561 Elo+

VS

Team Averages
Level 24
1,452 SR
1,480 Elo+
Anubis
Anubis
Arthurhd
Anubis
Level 24
God Stats
6W - 4L
1,478 SR
Queue Stats
73W - 59L
1,561 Elo+
Party 1
Ra
Ra
Cobachon_
Ra
Level 17
God Stats
16W - 13L
1,500 SR
Queue Stats
65W - 63L
1,374 Elo+
Solo
Neith
Neith
MisterQuieres
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 73L
1,685 Elo+
Solo
Xing Tian
Xing Tian
SrSalgadinho69
Xing Tian
Level 31
God Stats
5W - 8L
1,389 SR
Queue Stats
131W - 171L
1,403 Elo+
Solo
Bakasura
Bakasura
xExbom
Bakasura
Level 23
God Stats
9W - 7L
1,391 SR
Queue Stats
87W - 73L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LOBOxTOMIA
Bakasura
8
1 / 6 / 0
5,562
464
1,883
9,249
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
MLPHM2
Anhur
9
0 / 5 / 1
5,151
429
3,403
9,482
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Oyesen
Ymir
9
1 / 6 / 1
5,469
456
3,858
11,162
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
THEATOMIX
Bellona
12
3 / 3 / 1
6,743
562
5,595
7,902
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
10
1 / 2 / 0
6,104
509
5,082
4,367
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arthurhd
Anubis
12
4 / 1 / 0
6,845
570
6,071
7,531
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 1
7,151
596
5,364
7,954
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 5
7,962
664
15,412
6,477
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
SrSalgadinho69
Xing Tian
10
4 / 2 / 10
6,912
576
3,681
8,984
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
xExbom
Bakasura
11
2 / 2 / 0
6,303
525
973
8,257
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
22
22
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arthurhd
Anubis
4
1
0
4
W
3
3
1
1.17
L
Bakasura
LOBOxTOMIA
Bakasura
1
6
0
0.17
L
Anhur
MLPHM2
Anhur
0
5
1
0.1
W
9
0
5
11.5
L
Ymir
Oyesen
Ymir
1
6
1
0.25
W
Xing Tian
SrSalgadinho69
Xing Tian
4
2
10
4.5
L
Bellona
THEATOMIX
Bellona
3
3
1
1.17
L
Merlin
1
2
0
0.5
W
Bakasura
xExbom
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,821
Damage
31,501
42,162
Taken
39,203
15,936
Mitigated
14,829
7,897
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arthurhd
Anubis
6,071
558
0
5,437
7,531
3,537
320
4,602
2,929
39,660
0
W
5,364
477
66
3,199
7,954
2,841
151
0
7,866
38,026
0
L
Bakasura
LOBOxTOMIA
Bakasura
1,883
1,370
0
492
9,249
2,689
0
3,076
6,019
0
14,759
L
Anhur
MLPHM2
Anhur
3,403
2,106
0
2,855
9,482
2,359
0
2,394
7,088
0
26,158
W
15,412
8,537
0
3,610
6,477
2,109
2,432
1,677
4,800
0
55,216
L
Ymir
Oyesen
Ymir
3,858
800
0
1,689
11,162
4,546
0
2,968
8,194
20,035
0
W
Xing Tian
SrSalgadinho69
Xing Tian
3,681
618
0
2,196
8,984
4,030
0
2,661
6,290
11,026
0
L
Bellona
THEATOMIX
Bellona
5,595
1,804
0
1,473
7,902
4,951
0
4,347
3,211
0
35,646
L
Merlin
5,082
254
0
1,388
4,367
1,391
0
1,943
2,424
32,981
0
W
Bakasura
xExbom
Bakasura
973
785
0
4,255
8,257
2,312
0
0
8,227
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
35,173
253
Minions Killed
372
0
Camps Cleared
0
1,016,623
Distance Traveled
1,065,803
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,845
570
83
7
0
179,983
0
W
Ra
7,151
596
91
8
0
208,316
1
L
Bakasura
5,562
464
43
4
0
195,082
0
L
Anhur
5,151
429
43
4
0
184,554
3
W
Neith
7,962
664
96
8
0
187,242
2
L
Ymir
5,469
456
29
2
0
204,633
1
W
Xing Tian
6,912
576
15
1
0
230,110
2
L
Bellona
6,743
562
76
6
0
222,129
5
L
Merlin
6,104
509
62
5
0
210,225
3
W
Bakasura
6,303
525
87
7
0
260,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role