Player Matchup

Vulcan
Vulcan
Fdezm
Vulcan
Level 17
God Stats
7W - 5L
1,319 SR
Queue Stats
41W - 27L
1,609 Elo+
Solo
Artemis
Artemis
Hevyk0
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,730 Elo+
Party 3
Anubis
Anubis
OstaiFuzz
Anubis
Level 16
God Stats
0W - 1L
1,400 SR
Queue Stats
8W - 7L
1,649 Elo+
Solo
King Arthur
King Arthur
TheKingArtMain
King Arthur
Level 17
God Stats
11W - 12L
1,542 SR
Queue Stats
17W - 17L
1,563 Elo+
Solo
Yemoja
Yemoja
pixiecorrupt
Yemoja
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Team Averages
Level 13
1,495 SR
1,648 Elo+

VS

Team Averages
Level 9
1,617 SR
1,716 Elo+
Artemis
Artemis
BatzaAntidote
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 2
Cupid
Cupid
TercerodelWORLD
Cupid
Level 10
God Stats
17W - 4L
1,811 SR
Queue Stats
20W - 7L
1,715 Elo+
Solo
Scylla
Scylla
Wardleyn
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 1L
1,820 Elo+
Party 1
Mercury
Mercury
o00ooo0o
Mercury
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 3L
1,734 Elo+
Party 1
Sobek
Sobek
pooopybuthole
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fdezm
Vulcan
20
12 / 7 / 2
14,687
612
25,998
16,906
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Hevyk0
Artemis
14
1 / 11 / 2
9,038
377
7,874
17,278
6,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
OstaiFuzz
Anubis
20
12 / 9 / 3
13,956
582
21,849
25,375
13,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TheKingArtMain
King Arthur
17
1 / 10 / 6
11,106
463
6,605
20,965
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
14
0 / 10 / 5
8,677
362
2,485
17,263
13,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 6 / 6
11,122
463
9,414
15,953
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 2 / 4
17,869
745
21,429
19,553
7,242
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Wardleyn
Scylla
20
11 / 3 / 8
14,850
619
20,344
13,346
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
o00ooo0o
Mercury
20
19 / 5 / 6
16,718
697
22,155
21,625
9,064
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 10 / 14
13,018
542
5,746
26,584
30,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
26
Kills
47
47
Deaths
26
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
6
6
0.83
L
Vulcan
Fdezm
Vulcan
12
7
2
1.86
L
Artemis
Hevyk0
Artemis
1
11
2
0.18
L
Anubis
OstaiFuzz
Anubis
12
9
3
1.5
W
14
2
4
8
L
King Arthur
TheKingArtMain
King Arthur
1
10
6
0.4
W
Scylla
Wardleyn
Scylla
11
3
8
5
W
Mercury
o00ooo0o
Mercury
19
5
6
4.4
L
Yemoja
0
10
5
0.25
W
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,811
Damage
79,088
97,787
Taken
97,061
51,218
Mitigated
56,119
18,673
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,414
3,632
0
2,201
15,953
5,424
3,766
10,342
5,292
0
55,086
L
Vulcan
Fdezm
Vulcan
25,998
9,233
0
755
16,906
7,190
1,655
6,765
9,992
114,460
0
L
Artemis
Hevyk0
Artemis
7,874
4,406
0
1,902
17,278
6,420
350
3,293
13,889
0
41,119
L
Anubis
OstaiFuzz
Anubis
21,849
454
0
9,013
25,375
13,728
504
7,660
17,273
72,624
0
W
21,429
15,475
0
9,526
19,553
7,242
6,196
6,967
12,526
0
140,967
L
King Arthur
TheKingArtMain
King Arthur
6,605
584
0
1,827
20,965
9,991
842
2,254
18,610
0
67,415
W
Scylla
Wardleyn
Scylla
20,344
1,036
0
1,725
13,346
4,009
1,105
7,847
5,451
103,944
0
W
Mercury
o00ooo0o
Mercury
22,155
15,029
0
861
21,625
9,064
1,165
9,858
11,625
0
161,464
L
Yemoja
2,485
583
2,856
2,320
17,263
13,889
468
5,130
11,933
23,636
0
W
5,746
571
0
4,369
26,584
30,380
365
15,243
10,918
26,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
73,577
527
Minions Killed
664
0
Camps Cleared
0
1,753,646
Distance Traveled
2,236,778
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,122
463
82
3
0
395,105
4
L
Vulcan
14,687
612
186
8
0
408,132
3
L
Artemis
9,038
377
75
3
0
306,485
1
L
Anubis
13,956
582
101
4
0
345,099
0
W
Cupid
17,869
745
216
9
0
417,874
2
L
King Arthur
11,106
463
139
6
0
397,814
7
W
Scylla
14,850
619
155
6
0
440,838
1
W
Mercury
16,718
697
176
7
0
534,671
1
L
Yemoja
8,677
362
26
1
0
296,116
0
W
Sobek
13,018
542
35
1
0
448,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role