Player Matchup

Chiron
Chiron
AG Arxts
Chiron
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 195L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chaaaaaaaaaaaaz
Tsukuyomi
Level 156
God Stats
12W - 10L
1,553 SR
Queue Stats
216W - 196L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
Clohks Jr
Sun Wukong
Level 59
God Stats
2W - 2L
1,291 SR
Queue Stats
217W - 234L
1,519 Elo+
Party 2
Ares
Ares
SGG SOUL CE
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
Utopicfuture
Hades
Level 104
God Stats
1W - 1L
1,846 SR
Queue Stats
72W - 85L
1,456 Elo+
Party 2
Team Averages
Level 91
1,538 SR
1,483 Elo+

VS

Team Averages
Level 70
1,545 SR
1,552 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PuffGodOG
Danzaburou
Level 117
God Stats
48W - 35L
1,633 SR
Queue Stats
676W - 619L
1,576 Elo+
Party 1
Tyr
Tyr
TTG-vanity
Tyr
Level 87
God Stats
34W - 23L
1,630 SR
Queue Stats
291W - 277L
1,512 Elo+
Party 1
Chang'e
Chang'e
Xerzor
Chang'e
Level 37
God Stats
7W - 9L
1,461 SR
Queue Stats
125W - 111L
1,442 Elo+
Solo
Athena
Athena
whereis_mydad
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AG Arxts
Chiron
9
1 / 4 / 1
5,225
523
4,450
6,201
1,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Chaaaaaaaaaaaaz
Tsukuyomi
12
6 / 3 / 0
6,613
661
5,262
7,046
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Clohks Jr
Sun Wukong
10
0 / 1 / 0
5,539
554
4,638
5,868
2,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 1
4,253
425
490
6,539
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 4 / 3
6,194
619
7,162
8,435
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 2 / 1
5,903
590
3,972
7,406
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PuffGodOG
Danzaburou
12
7 / 2 / 1
7,467
747
7,951
8,244
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
6,290
629
3,599
7,582
3,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Xerzor
Chang'e
11
6 / 3 / 0
6,667
667
5,108
6,277
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 8
5,867
587
3,491
8,098
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
17
17
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
1
2.25
L
Chiron
AG Arxts
Chiron
1
4
1
0.38
L
Tsukuyomi
Chaaaaaaaaaaaaz
Tsukuyomi
6
3
0
2
L
Sun Wukong
Clohks Jr
Sun Wukong
0
1
0
0
W
Danzaburou
PuffGodOG
Danzaburou
7
2
1
3.75
L
0
5
1
0.1
W
0
0
1
0.5
L
3
4
3
1.13
W
Chang'e
Xerzor
Chang'e
6
3
0
2
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
24,121
34,089
Taken
37,607
12,666
Mitigated
14,918
10,218
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,972
1,348
0
3,200
7,406
2,008
0
1,095
6,311
0
30,941
L
Chiron
AG Arxts
Chiron
4,450
1,468
77
1,755
6,201
1,404
0
441
5,760
0
22,066
L
Tsukuyomi
Chaaaaaaaaaaaaz
Tsukuyomi
5,262
1,619
0
2,472
7,046
2,393
0
922
6,073
0
38,121
L
Sun Wukong
Clohks Jr
Sun Wukong
4,638
893
0
1,205
5,868
2,399
0
119
5,709
0
33,588
W
Danzaburou
PuffGodOG
Danzaburou
7,951
4,215
0
4,301
8,244
2,658
896
242
8,002
0
43,669
L
490
87
174
641
6,539
2,233
0
2,174
4,359
2,655
0
W
3,599
472
0
4,653
7,582
3,331
0
0
7,582
0
34,559
L
7,162
690
0
3,894
8,435
4,237
431
4,581
3,589
32,982
0
W
Chang'e
Xerzor
Chang'e
5,108
981
195
1,762
6,277
1,899
908
2,588
3,689
23,977
0
W
3,491
1,331
0
1,155
8,098
5,022
0
3,727
4,371
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
32,194
248
Minions Killed
274
0
Camps Cleared
0
978,088
Distance Traveled
996,323
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,903
590
57
6
0
224,616
3
L
Chiron
5,225
523
43
4
0
187,499
2
L
Tsukuyomi
6,613
661
69
7
0
197,836
4
L
Sun Wukong
5,539
554
67
7
0
204,073
1
W
Danzaburou
7,467
747
77
8
0
177,645
2
L
Ares
4,253
425
9
1
0
215,168
0
W
Tyr
6,290
629
68
7
0
210,798
2
L
Hades
6,194
619
60
6
0
173,512
1
W
Chang'e
6,667
667
53
5
0
164,500
1
W
Athena
5,867
587
19
2
0
218,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role