Player Matchup

Tiamat
Tiamat
AgnoGx
Tiamat
Level 43
God Stats
7W - 10L
1,463 SR
Queue Stats
324W - 382L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
DashGxD
Gilgamesh
Level 89
God Stats
5W - 3L
1,677 SR
Queue Stats
40W - 27L
1,573 Elo+
Solo
Hun Batz
Hun Batz
Jhona7X
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nemthias
Geb
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Swacher
Neith
Level 88
God Stats
105W - 94L
1,563 SR
Queue Stats
961W - 998L
1,471 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,508 Elo+

VS

Team Averages
Level 75
1,492 SR
1,472 Elo+
Chang'e
Chang'e
B0N3 Diggity
Chang'e
Level 60
God Stats
6W - 3L
1,422 SR
Queue Stats
261W - 326L
1,395 Elo+
Party 1
Khepri
Khepri
Eppz7
Khepri
Level 53
God Stats
22W - 25L
1,528 SR
Queue Stats
256W - 225L
1,501 Elo+
Party 3
Apollo
Apollo
pyledriver7
Apollo
Level 54
God Stats
14W - 14L
1,320 SR
Queue Stats
177W - 163L
1,457 Elo+
Party 3
Susano
Susano
rgreyhrhyt
Susano
Level 125
God Stats
5W - 2L
1,407 SR
Queue Stats
373W - 368L
1,537 Elo+
Solo
Ra
Ra
srgtbeefcannon
Ra
Level 85
God Stats
5W - 1L
1,782 SR
Queue Stats
355W - 380L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AgnoGx
Tiamat
14
0 / 4 / 1
8,695
458
3,610
8,824
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DashGxD
Gilgamesh
18
7 / 2 / 2
11,474
604
12,042
12,413
6,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Jhona7X
Hun Batz
19
4 / 1 / 2
11,262
593
6,195
12,402
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 0 / 3
9,086
478
2,928
10,625
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Swacher
Neith
17
4 / 4 / 4
11,014
580
8,656
9,370
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B0N3 Diggity
Chang'e
15
1 / 6 / 1
8,848
466
4,524
11,258
8,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Eppz7
Khepri
14
1 / 3 / 4
8,867
467
3,650
10,109
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
3 / 4 / 3
9,704
511
5,500
10,118
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
rgreyhrhyt
Susano
17
3 / 2 / 2
10,018
527
8,236
12,569
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 1
9,717
511
9,580
7,459
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
11
11
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AgnoGx
Tiamat
0
4
1
0.13
W
Chang'e
B0N3 Diggity
Chang'e
1
6
1
0.25
L
Gilgamesh
DashGxD
Gilgamesh
7
2
2
4
W
Khepri
Eppz7
Khepri
1
3
4
1
L
Hun Batz
Jhona7X
Hun Batz
4
1
2
5
L
0
0
3
1.5
L
Neith
Swacher
Neith
4
4
4
1.5
W
Apollo
3
4
3
1.13
W
Susano
rgreyhrhyt
Susano
3
2
2
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
31,490
53,634
Taken
51,513
27,951
Mitigated
28,725
13,947
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AgnoGx
Tiamat
3,610
209
0
2,249
8,824
4,929
56
4,347
4,102
57,882
0
W
Chang'e
B0N3 Diggity
Chang'e
4,524
278
100
3,789
11,258
8,126
476
0
11,258
43,931
0
L
Gilgamesh
DashGxD
Gilgamesh
12,042
3,715
0
2,922
12,413
6,863
1,067
4,152
7,842
0
62,677
W
Khepri
Eppz7
Khepri
3,650
226
0
1,404
10,109
8,127
0
2,870
7,239
19,282
0
L
Hun Batz
Jhona7X
Hun Batz
6,195
2,177
0
4,627
12,402
4,900
0
2,872
9,414
0
97,339
L
2,928
288
0
2,009
10,625
6,972
64
4,168
6,301
21,085
0
L
Neith
Swacher
Neith
8,656
4,735
0
2,140
9,370
4,287
0
1,149
8,221
0
78,090
W
Apollo
5,500
3,366
0
2,539
10,118
3,921
432
1,147
8,971
0
66,355
W
Susano
rgreyhrhyt
Susano
8,236
2,081
0
0
12,569
4,986
0
175
12,394
0
76,851
W
9,580
912
806
3,773
7,459
3,565
113
2,346
5,113
84,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
47,154
598
Minions Killed
572
0
Camps Cleared
0
1,822,971
Distance Traveled
1,811,345
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,695
458
116
6
0
302,321
3
W
Chang'e
8,848
466
109
6
0
344,981
0
L
Gilgamesh
11,474
604
120
6
0
405,563
8
W
Khepri
8,867
467
20
1
0
374,601
6
L
Hun Batz
11,262
593
186
10
0
415,571
10
L
Geb
9,086
478
29
2
0
397,791
5
L
Neith
11,014
580
147
8
0
301,725
5
W
Apollo
9,704
511
138
7
0
322,881
5
W
Susano
10,018
527
139
7
0
396,909
2
W
Ra
9,717
511
166
9
0
371,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role