Player Matchup

Sol
Sol
AirStRiKeR001
Sol
Level 81
God Stats
1W - 2L
1,583 SR
Queue Stats
8W - 8L
1,474 Elo+
Solo
Medusa
Medusa
AvonCloud
Medusa
Level 68
God Stats
171W - 152L
1,543 SR
Queue Stats
436W - 483L
1,416 Elo+
Party 1
Merlin
Merlin
BreakneckDuck56
Merlin
Level 98
God Stats
15W - 27L
1,292 SR
Queue Stats
330W - 367L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Pickle_0_0Rick
Kuzenbo
Level 105
God Stats
1W - 2L
1,410 SR
Queue Stats
82W - 88L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
deznoona
Tsukuyomi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,460 Elo+

VS

Team Averages
Level 91
1,545 SR
1,399 Elo+
Chang'e
Chang'e
AmauriDios
Chang'e
Level 60
God Stats
55W - 31L
1,547 SR
Queue Stats
414W - 453L
1,414 Elo+
Solo
Athena
Athena
DarkPhoenixX582
Athena
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
495W - 518L
1,483 Elo+
Solo
Pele
Pele
PotgSERAPHYUU
Pele
Level 62
God Stats
24W - 26L
1,510 SR
Queue Stats
272W - 309L
1,461 Elo+
Solo
Vulcan
Vulcan
chukthe8bit
Vulcan
Level 138
God Stats
36W - 26L
1,465 SR
Queue Stats
703W - 727L
1,405 Elo+
Solo
Neith
Neith
whyme2291
Neith
Level 73
God Stats
6W - 2L
1,702 SR
Queue Stats
281W - 263L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,158
923
14,100
11,323
3,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
AvonCloud
Medusa
17
3 / 4 / 6
11,271
1,025
8,992
16,396
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 6 / 5
10,661
969
15,132
12,193
4,239
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 7
10,020
911
9,128
18,058
18,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
deznoona
Tsukuyomi
15
0 / 6 / 5
9,306
846
4,944
13,878
5,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmauriDios
Chang'e
18
4 / 0 / 15
11,490
1,045
18,391
10,576
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 2 / 18
10,180
925
12,323
14,760
10,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
9 / 3 / 9
11,470
1,043
11,816
10,901
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
16
8 / 3 / 9
11,439
1,040
14,409
12,733
4,613
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
whyme2291
Neith
17
4 / 2 / 12
10,937
994
10,728
8,789
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
10
Kills
26
26
Deaths
10
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Chang'e
AmauriDios
Chang'e
4
0
15
11.5
L
Medusa
AvonCloud
Medusa
3
4
6
1.5
L
3
6
5
0.92
W
1
2
18
5
L
1
5
7
0.9
W
9
3
9
4.5
W
Vulcan
8
3
9
4.17
L
Tsukuyomi
deznoona
Tsukuyomi
0
6
5
0.42
W
Neith
whyme2291
Neith
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
67,667
71,848
Taken
57,759
37,479
Mitigated
26,395
6,666
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,100
2,002
0
922
11,323
3,841
0
5,836
5,487
25,950
0
W
Chang'e
AmauriDios
Chang'e
18,391
682
2,231
4,835
10,576
3,666
0
6,315
4,261
49,583
0
L
Medusa
AvonCloud
Medusa
8,992
4,084
609
3,040
16,396
6,225
0
11,824
4,572
0
58,401
L
15,132
1,947
0
1,160
12,193
4,239
0
9,461
2,732
39,480
0
W
12,323
2,150
999
1,235
14,760
10,122
0
10,320
4,440
16,604
0
L
9,128
3,519
0
0
18,058
18,137
0
9,820
8,238
22,267
0
W
11,816
2,283
279
953
10,901
4,727
0
6,640
4,261
0
21,440
W
Vulcan
14,409
2,967
254
2,087
12,733
4,613
0
8,886
3,847
30,668
0
L
Tsukuyomi
deznoona
Tsukuyomi
4,944
1,356
453
482
13,878
5,037
0
8,182
5,696
0
15,606
W
Neith
whyme2291
Neith
10,728
5,172
0
1,814
8,789
3,267
0
6,199
2,590
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
55,516
234
Minions Killed
226
9
Camps Cleared
3
978,844
Distance Traveled
1,037,097
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,158
923
27
2
3
205,631
0
W
Chang'e
11,490
1,045
81
7
0
249,239
4
L
Medusa
11,271
1,025
96
9
5
212,272
0
L
Merlin
10,661
969
58
5
0
171,417
0
W
Athena
10,180
925
9
1
0
197,936
0
L
Kuzenbo
10,020
911
29
3
0
194,535
0
W
Pele
11,470
1,043
21
2
0
208,620
0
W
Vulcan
11,439
1,040
40
4
0
209,293
0
L
Tsukuyomi
9,306
846
24
2
1
194,989
1
W
Neith
10,937
994
75
7
3
172,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role