Player Matchup

Sobek
Sobek
Dapper_Monk
Sobek
Level 105
God Stats
2W - 1L
1,495 SR
Queue Stats
50W - 50L
1,555 Elo+
Solo
Mulan
Mulan
KingOfTheNoobs7
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Mhmod
Da Ji
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 49L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skerplak
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,349 SR
Queue Stats
7W - 12L
1,119 Elo+
Solo
Hera
Hera
cedrick66
Hera
Level 145
God Stats
31W - 32L
1,482 SR
Queue Stats
348W - 366L
1,478 Elo+
Solo
Team Averages
Level 127
1,465 SR
1,431 Elo+

VS

Team Averages
Level 112
1,428 SR
1,387 Elo+
Danzaburou
Danzaburou
LSG1
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NoxMaxima
Aphrodite
Level 64
God Stats
3W - 3L
1,531 SR
Queue Stats
6W - 12L
1,424 Elo+
Solo
Hercules
Hercules
Sef-Axe
Hercules
Level 138
God Stats
3W - 9L
1,227 SR
Queue Stats
227W - 238L
1,452 Elo+
Party 1
Arachne
Arachne
Wesskoo
Arachne
Level 99
God Stats
5W - 9L
1,280 SR
Queue Stats
20W - 31L
1,199 Elo+
Solo
Discordia
Discordia
faillix31
Discordia
Level 124
God Stats
4W - 7L
1,600 SR
Queue Stats
118W - 140L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 11
12,568
698
10,537
22,593
28,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 5 / 5
12,775
710
19,604
23,263
27,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Mhmod
Da Ji
20
6 / 8 / 2
14,005
778
13,321
17,662
9,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Skerplak
Ah Muzen Cab
20
6 / 3 / 8
14,620
812
20,928
15,236
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
3 / 2 / 6
12,649
703
17,218
8,644
3,498
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LSG1
Danzaburou
20
7 / 4 / 11
14,250
792
17,919
20,003
8,777
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NoxMaxima
Aphrodite
17
2 / 4 / 9
11,210
623
12,899
19,870
9,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sef-Axe
Hercules
17
2 / 3 / 15
11,569
643
15,898
32,718
22,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Wesskoo
Arachne
20
11 / 2 / 5
14,284
794
13,837
16,978
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
faillix31
Discordia
18
1 / 6 / 13
11,594
644
11,307
12,349
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
19
Kills
23
23
Deaths
19
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
W
4
5
5
1.3
L
Danzaburou
LSG1
Danzaburou
7
4
11
3.13
W
Da Ji
Mhmod
Da Ji
6
8
2
0.88
L
Aphrodite
NoxMaxima
Aphrodite
2
4
9
1.63
L
Hercules
Sef-Axe
Hercules
2
3
15
3.17
W
Ah Muzen Cab
Skerplak
Ah Muzen Cab
6
3
8
3.33
L
Arachne
Wesskoo
Arachne
11
2
5
6.75
W
Hera
3
2
6
3
L
Discordia
faillix31
Discordia
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,608
Damage
71,860
87,398
Taken
101,918
76,288
Mitigated
52,838
16,903
Healing
42,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,537
502
1,136
6,667
22,593
28,455
119
8,269
13,769
26,329
0
W
19,604
1,589
0
2,676
23,263
27,913
1,052
6,325
16,463
0
49,843
L
Danzaburou
LSG1
Danzaburou
17,919
9,523
0
2,889
20,003
8,777
4,046
8,154
11,749
0
81,177
W
Da Ji
Mhmod
Da Ji
13,321
2,610
0
1,614
17,662
9,491
739
3,074
14,204
0
51,415
L
Aphrodite
NoxMaxima
Aphrodite
12,899
1,781
10,650
11,167
19,870
9,614
343
6,097
13,593
36,559
0
L
Hercules
Sef-Axe
Hercules
15,898
4,953
1,693
10,897
32,718
22,915
0
9,437
22,860
0
28,037
W
Ah Muzen Cab
Skerplak
Ah Muzen Cab
20,928
7,275
0
4,068
15,236
6,931
3,526
4,135
10,575
0
82,495
L
Arachne
Wesskoo
Arachne
13,837
10,626
0
3,487
16,978
7,333
348
2,397
14,361
0
36,337
W
Hera
17,218
3,391
0
742
8,644
3,498
1,364
2,093
6,308
72,611
0
L
Discordia
faillix31
Discordia
11,307
724
0
1,962
12,349
4,199
431
1,530
10,763
42,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
62,907
460
Minions Killed
417
7
Camps Cleared
9
1,631,910
Distance Traveled
1,625,123
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,568
698
24
1
1
320,643
4
W
Mulan
12,775
710
80
4
1
315,334
1
L
Danzaburou
14,250
792
144
8
3
292,545
0
W
Da Ji
14,005
778
96
5
2
292,059
1
L
Aphrodite
11,210
623
60
3
0
324,839
0
L
Hercules
11,569
643
32
2
2
357,991
0
W
Ah Muzen Cab
14,620
812
140
8
2
358,776
3
L
Arachne
14,284
794
78
4
3
348,431
0
W
Hera
12,649
703
120
7
1
345,098
3
L
Discordia
11,594
644
103
6
1
301,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role