Player Matchup

Ymir
Ymir
ElElfito_YT
Ymir
Level 20
God Stats
10W - 10L
1,542 SR
Queue Stats
19W - 35L
1,366 Elo+
Party 1
Camazotz
Camazotz
LT_Aanafn
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,442 Elo+
Party 3
Neith
Neith
NF_Nico18
Neith
Level 7
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 2L
1,389 Elo+
Party 3
Bellona
Bellona
atumama_123
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 69L
1,500 Elo+
Party 1
Zeus
Zeus
colomusicante40
Zeus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 36L
1,528 Elo+
Party 1
Team Averages
Level 32
1,519 SR
1,445 Elo+

VS

Team Averages
Level 18
1,514 SR
1,512 Elo+
Ullr
Ullr
Gannabis
Ullr
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 2L
1,892 Elo+
Solo
Sol
Sol
LeSkyller
Sol
Level 10
God Stats
7W - 8L
1,383 SR
Queue Stats
16W - 13L
1,448 Elo+
Party 2
Janus
Janus
Miguel80973
Janus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 149L
1,453 Elo+
Solo
Guan Yu
Guan Yu
RnnAlb
Guan Yu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,449 Elo+
Party 2
Ra
Ra
breninhoGP
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 2
5,315
443
1,905
10,353
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
LT_Aanafn
Camazotz
13
10 / 2 / 1
8,081
673
10,668
11,841
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
NF_Nico18
Neith
7
0 / 4 / 0
4,635
386
794
6,021
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
atumama_123
Bellona
7
0 / 7 / 1
4,709
392
2,891
7,592
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 7 / 4
5,334
445
2,666
6,684
2,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
7 / 1 / 3
7,696
641
9,513
5,839
1,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
9 / 3 / 1
7,475
623
7,057
8,026
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 4
6,244
520
2,109
6,685
1,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
RnnAlb
Guan Yu
12
4 / 1 / 4
7,166
597
6,054
6,748
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 3 / 3
7,723
644
5,606
5,963
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
12
Kills
26
26
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Ullr
7
1
3
8.5
L
Camazotz
LT_Aanafn
Camazotz
10
2
1
5.25
W
9
3
1
3.17
W
2
5
4
0.8
L
Neith
NF_Nico18
Neith
0
4
0
0
W
Guan Yu
RnnAlb
Guan Yu
4
1
4
6
L
Bellona
atumama_123
Bellona
0
7
1
0.07
W
4
3
3
1.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
30,339
42,491
Taken
33,261
16,827
Mitigated
14,727
8,552
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,905
1,130
0
384
10,353
4,986
0
2,637
7,534
11,338
0
W
Ullr
9,513
5,842
0
2,001
5,839
1,975
3,535
1,078
4,761
0
36,023
L
Camazotz
LT_Aanafn
Camazotz
10,668
3,231
0
6,589
11,841
4,045
0
3,990
7,634
0
40,584
W
7,057
2,338
0
3,146
8,026
2,701
1,794
1,886
6,140
31,498
1,753
W
2,109
701
147
1,945
6,685
1,341
1,732
92
6,593
23,107
0
L
Neith
NF_Nico18
Neith
794
431
0
441
6,021
1,480
140
1,471
4,444
0
11,220
W
Guan Yu
RnnAlb
Guan Yu
6,054
1,432
0
1,345
6,748
6,977
718
524
6,224
0
26,463
L
Bellona
atumama_123
Bellona
2,891
1,556
0
288
7,592
4,274
0
1,775
5,522
0
11,326
W
5,606
1,103
791
1,957
5,963
1,733
909
991
4,972
23,561
0
L
2,666
1,039
0
850
6,684
2,042
0
4,175
2,445
14,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
36,304
169
Minions Killed
265
0
Camps Cleared
0
1,023,164
Distance Traveled
1,047,553
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,315
443
16
1
0
184,424
0
W
Ullr
7,696
641
54
5
0
187,179
2
L
Camazotz
8,081
673
76
6
0
263,561
0
W
Sol
7,475
623
66
6
0
200,160
0
W
Janus
6,244
520
43
4
0
195,626
4
L
Neith
4,635
386
20
2
0
209,198
0
W
Guan Yu
7,166
597
53
4
0
223,915
0
L
Bellona
4,709
392
23
2
0
187,150
0
W
Ra
7,723
644
49
4
0
240,673
4
L
Zeus
5,334
445
34
3
0
178,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role