Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
N3cro_Y3ti
Discordia
Level 149
God Stats
0W - 1L
1,331 SR
Queue Stats
9W - 13L
1,495 Elo+
Solo
Set
Set
UNKNOWN AGENTT
Set
Level 143
God Stats
1W - 3L
1,586 SR
Queue Stats
332W - 343L
1,541 Elo+
Solo
King Arthur
King Arthur
kevinpointa23
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,484 SR
1,507 Elo+

VS

Team Averages
Level 127
1,527 SR
1,519 Elo+
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BaddEggWee
Hercules
Level 160
God Stats
13W - 14L
1,624 SR
Queue Stats
1,051W - 864L
1,529 Elo+
Party 1
Chaac
Chaac
Kenuseeme
Chaac
Level 158
God Stats
12W - 5L
1,556 SR
Queue Stats
832W - 682L
1,523 Elo+
Party 1
Terra
Terra
Retoided
Terra
Level 160
God Stats
12W - 8L
1,457 SR
Queue Stats
1,026W - 833L
1,528 Elo+
Party 1
Serqet
Serqet
lcorp93
Serqet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 179L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 1
5,753
959
8,810
4,907
1,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
 
He Bo
10
0 / 2 / 4
5,555
926
4,563
3,637
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
N3cro_Y3ti
Discordia
13
2 / 1 / 0
6,216
1,036
8,845
2,973
918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,128
855
2,607
4,980
1,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
kevinpointa23
King Arthur
1
0 / 0 / 0
1,496
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 4
6,570
1,095
3,170
7,567
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
BaddEggWee
Hercules
12
2 / 1 / 5
6,161
1,027
3,352
12,060
5,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Kenuseeme
Chaac
10
0 / 1 / 6
5,478
913
2,935
6,775
6,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
Retoided
Terra
10
1 / 1 / 3
5,562
927
2,809
6,234
4,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
lcorp93
Serqet
10
2 / 2 / 3
5,587
931
2,161
5,890
3,042
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
7
7
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
He Bo
 
He Bo
0
2
4
1
W
Cerberus
 
Cerberus
2
0
4
4
W
Hercules
BaddEggWee
Hercules
2
1
5
4.5
W
Chaac
Kenuseeme
Chaac
0
1
6
3
L
Discordia
N3cro_Y3ti
Discordia
2
1
0
2
W
Terra
Retoided
Terra
1
1
3
2.5
L
0
2
2
0.5
L
King Arthur
kevinpointa23
King Arthur
0
0
0
0
W
Serqet
lcorp93
Serqet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
14,427
16,497
Taken
38,526
5,238
Mitigated
24,470
6,463
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,810
3,266
472
1,052
4,907
1,627
0
2,275
2,632
0
13,684
L
He Bo
 
He Bo
4,563
98
1,163
1,076
3,637
1,070
0
832
2,723
5,935
0
W
Cerberus
 
Cerberus
3,170
0
1,418
2,295
7,567
4,236
145
2,532
5,035
10,858
0
W
Hercules
BaddEggWee
Hercules
3,352
782
1,212
5,779
12,060
5,551
119
3,944
8,116
0
5,509
W
Chaac
Kenuseeme
Chaac
2,935
280
513
2,525
6,775
6,743
144
4,061
2,714
0
8,844
L
Discordia
N3cro_Y3ti
Discordia
8,845
924
231
270
2,973
918
0
1,372
1,601
22,201
0
W
Terra
Retoided
Terra
2,809
50
3,672
1,428
6,234
4,898
149
1,250
4,984
9,100
0
L
2,607
627
971
1,228
4,980
1,623
0
1,500
3,250
0
3,896
L
King Arthur
kevinpointa23
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
lcorp93
Serqet
2,161
162
954
318
5,890
3,042
0
1,621
4,269
0
2,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
29,358
47
Minions Killed
60
0
Camps Cleared
0
413,836
Distance Traveled
610,197
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,753
959
11
2
0
98,364
0
L
He Bo
5,555
926
4
1
0
98,255
0
W
Cerberus
6,570
1,095
23
4
0
131,292
0
W
Hercules
6,161
1,027
8
1
0
116,497
3
W
Chaac
5,478
913
9
2
0
123,769
1
L
Discordia
6,216
1,036
31
5
0
94,369
0
W
Terra
5,562
927
18
3
0
129,854
1
L
Set
5,128
855
1
0
0
122,848
1
L
King Arthur
1,496
249
0
0
0
0
0
W
Serqet
5,587
931
2
0
0
108,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role