Player Matchup

Chaac
Chaac
Alvioni
Chaac
Level 107
God Stats
4W - 2L
1,705 SR
Queue Stats
162W - 124L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Auriga00X
Xing Tian
Level 132
God Stats
3W - 2L
1,680 SR
Queue Stats
234W - 165L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bobbybobsta
Tsukuyomi
Level 42
God Stats
50W - 39L
1,571 SR
Queue Stats
107W - 88L
1,558 Elo+
Party 1
Anubis
Anubis
DeusIncredibilis
Anubis
Level 125
God Stats
2W - 1L
1,840 SR
Queue Stats
211W - 152L
1,649 Elo+
Party 1
Apollo
Apollo
Synror
Apollo
Level 120
God Stats
7W - 8L
1,538 SR
Queue Stats
92W - 59L
1,625 Elo+
Party 1
Team Averages
Level 105
1,667 SR
1,594 Elo+

VS

Team Averages
Level 54
1,611 SR
1,518 Elo+
Ra
Ra
ChanelOberliin
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Chikitro2000
Da Ji
Level 79
God Stats
9W - 11L
1,423 SR
Queue Stats
184W - 186L
1,501 Elo+
Party 3
Chang'e
Chang'e
OnakoCookie
Chang'e
Level 35
God Stats
4W - 4L
1,740 SR
Queue Stats
100W - 97L
1,595 Elo+
Party 2
Terra
Terra
THERAURU
Terra
Level 60
God Stats
3W - 0L
1,708 SR
Queue Stats
250W - 228L
1,491 Elo+
Party 3
Anhur
Anhur
sylvanusjands14
Anhur
Level 28
God Stats
2W - 3L
1,684 SR
Queue Stats
88W - 86L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alvioni
Chaac
13
4 / 2 / 0
7,769
598
8,383
12,072
8,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Auriga00X
Xing Tian
11
0 / 1 / 1
6,193
476
4,846
7,697
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Bobbybobsta
Tsukuyomi
11
1 / 3 / 1
6,473
498
2,580
8,270
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
6,507
501
7,026
7,995
4,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Synror
Apollo
12
2 / 2 / 0
6,864
528
4,407
7,209
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,967
613
6,475
5,938
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 6
7,341
565
7,678
8,162
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
OnakoCookie
Chang'e
12
2 / 4 / 0
6,586
507
6,475
10,040
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Terra
THERAURU
Terra
10
1 / 1 / 3
6,231
479
2,443
10,170
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 1
7,472
575
2,043
6,103
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
12
12
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alvioni
Chaac
4
2
0
2
L
Xing Tian
Auriga00X
Xing Tian
0
1
1
0.5
L
Tsukuyomi
Bobbybobsta
Tsukuyomi
1
3
1
0.5
W
5
0
3
6.5
W
3
3
6
2
L
1
4
2
0.5
W
Chang'e
OnakoCookie
Chang'e
2
4
0
0.5
L
Apollo
Synror
Apollo
2
2
0
1
W
Terra
THERAURU
Terra
1
1
3
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
25,114
43,243
Taken
40,413
20,990
Mitigated
15,249
16,317
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alvioni
Chaac
8,383
2,512
0
4,871
12,072
8,064
0
6,125
5,281
0
51,155
L
Xing Tian
Auriga00X
Xing Tian
4,846
310
0
2,762
7,697
4,279
0
2,123
5,464
25,734
0
L
Tsukuyomi
Bobbybobsta
Tsukuyomi
2,580
793
0
2,734
8,270
2,521
534
903
7,275
0
34,402
W
6,475
1,041
329
3,697
5,938
1,671
656
3,429
2,509
51,969
0
W
7,678
2,051
0
125
8,162
2,463
0
2,915
5,247
0
42,686
L
7,026
268
0
2,614
7,995
4,032
0
4,348
3,424
47,995
0
W
Chang'e
OnakoCookie
Chang'e
6,475
1,040
78
4,591
10,040
4,682
0
0
10,040
27,440
0
L
Apollo
Synror
Apollo
4,407
2,739
0
3,336
7,209
2,094
0
803
6,406
0
55,395
W
Terra
THERAURU
Terra
2,443
262
487
3,589
10,170
4,594
0
5,016
5,154
22,325
0
W
2,043
1,741
0
2,005
6,103
1,839
0
512
5,591
0
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
35,597
409
Minions Killed
393
0
Camps Cleared
0
1,170,615
Distance Traveled
1,217,127
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,769
598
95
7
0
247,519
2
L
Xing Tian
6,193
476
28
2
0
260,084
2
L
Tsukuyomi
6,473
498
81
6
0
253,456
1
W
Ra
7,967
613
119
9
0
266,176
5
W
Da Ji
7,341
565
80
6
0
267,407
3
L
Anubis
6,507
501
96
7
0
209,508
6
W
Chang'e
6,586
507
58
4
0
216,694
0
L
Apollo
6,864
528
109
8
0
200,048
0
W
Terra
6,231
479
33
3
0
250,675
2
W
Anhur
7,472
575
103
8
0
216,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role