Player Matchup

Medusa
Medusa
Crimson FR
Medusa
Level 16
God Stats
10W - 7L
1,625 SR
Queue Stats
11W - 8L
1,488 Elo+
Solo
Ah Puch
Ah Puch
PapaChonker
Ah Puch
Level 124
God Stats
8W - 5L
1,450 SR
Queue Stats
163W - 185L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
vernenidia
Gilgamesh
Level 128
God Stats
3W - 2L
1,527 SR
Queue Stats
90W - 101L
1,423 Elo+
Party 2
Team Averages
Level 89
1,534 SR
1,474 Elo+

VS

Team Averages
Level 37
1,484 SR
1,202 Elo+
Nike
Nike
CykoShaman
Nike
Level 69
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 35L
1,234 Elo+
Party 1
Chang'e
Chang'e
MamaDeathEye13
Chang'e
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 34L
1,067 Elo+
Party 1
Susano
Susano
kevinpointa23
Susano
Level 15
God Stats
5W - 12L
1,402 SR
Queue Stats
10W - 31L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crimson FR
Medusa
13
9 / 0 / 13
9,823
819
10,771
4,770
1,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
PapaChonker
Ah Puch
14
8 / 2 / 12
10,223
852
5,829
5,828
1,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
vernenidia
Gilgamesh
12
7 / 0 / 12
9,497
791
9,857
8,085
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
6,937
578
3,969
14,017
5,556
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,963
580
2,854
10,185
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 8 / 1
7,682
640
4,074
10,713
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
24
Kills
2
2
Deaths
24
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Crimson FR
Medusa
9
0
13
15.5
L
1
9
0
0.11
L
0
7
1
0.07
W
Ah Puch
PapaChonker
Ah Puch
8
2
12
7
L
1
8
1
0.19
W
Gilgamesh
vernenidia
Gilgamesh
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
10,897
18,683
Taken
34,915
7,943
Mitigated
13,019
4,726
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Crimson FR
Medusa
10,771
4,153
0
1,180
4,770
1,627
346
360
4,410
0
39,026
L
3,969
1,019
662
590
14,017
5,556
0
1,850
12,167
0
17,855
L
2,854
844
1,009
1,084
10,185
3,731
0
2,140
8,045
14,205
0
W
Ah Puch
PapaChonker
Ah Puch
5,829
268
0
2,494
5,828
1,647
730
878
4,950
51,421
0
L
4,074
390
0
0
10,713
3,732
0
1,943
8,770
0
24,243
W
Gilgamesh
vernenidia
Gilgamesh
9,857
3,128
0
1,052
8,085
4,669
920
2,088
5,997
0
28,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
21,582
171
Minions Killed
92
0
Camps Cleared
0
637,576
Distance Traveled
511,103
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,823
819
52
4
0
235,491
0
L
Nike
6,937
578
35
3
0
177,144
1
L
Chang'e
6,963
580
26
2
0
164,444
0
W
Ah Puch
10,223
852
85
7
0
218,760
2
L
Susano
7,682
640
31
3
0
169,515
4
W
Gilgamesh
9,497
791
34
3
0
183,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role