Player Matchup

Kuzenbo
Kuzenbo
Masters
Gansit0
Kuzenbo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
HeNoobAngel
Cerberus
Diamond I
Level 160
God Stats
5W - 12L
1,520 SR
Queue Stats
405W - 359L
2,540 MMR
Solo
Agni
Agni
Diamond I
Nayhoo
Agni
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Renjaru
Rama
Masters
Level 132
God Stats
17W - 5L
1,906 SR
Queue Stats
224W - 180L
2,841 MMR
Solo
Thanatos
Thanatos
Diamond II
sam4soccer2
Thanatos
Diamond II
Level 160
God Stats
7W - 4L
1,783 SR
Queue Stats
132W - 80L
2,408 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,642 SR
2,158 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,679 SR
2,326 MMR
Izanami
Izanami
Diamond I
AutoSpeed
Izanami
Diamond I
Level 128
God Stats
2W - 2L
1,582 SR
Queue Stats
153W - 136L
2,358 MMR
Solo
Apollo
Apollo
Diamond I
Marbach
Apollo
Diamond I
Level 159
God Stats
8W - 3L
1,853 SR
Queue Stats
712W - 657L
2,515 MMR
Solo
Vamana
Vamana
Grandmaster
SoloOrTroll
Vamana
Grandmaster
Level 160
God Stats
5W - 4L
1,687 SR
Queue Stats
439W - 361L
2,707 MMR
Party 1
Janus
Janus
Masters
cinoroBo
Janus
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
lShane
Set
Masters
Level 158
God Stats
10W - 6L
1,775 SR
Queue Stats
313W - 244L
2,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gansit0
Kuzenbo
18
6 / 8 / 15
13,721
490
15,513
27,948
43,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
HeNoobAngel
Cerberus
20
1 / 6 / 11
15,072
538
17,011
27,679
40,568
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Nayhoo
Agni
20
5 / 6 / 9
14,782
528
17,095
15,621
8,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Renjaru
Rama
20
7 / 6 / 4
17,546
627
18,717
18,393
7,456
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
sam4soccer2
Thanatos
20
6 / 8 / 8
14,289
510
21,573
26,790
16,975
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SobekTiamatTsukuyomiYemojaHeimdallr

VS

Bans
Sun WukongAthenaLokiKing ArthurCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AutoSpeed
Izanami
20
6 / 8 / 15
16,520
590
16,245
32,500
15,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Marbach
Apollo
20
4 / 7 / 12
17,907
640
13,721
23,727
6,827
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
8 / 2 / 10
21,533
769
21,020
29,078
24,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
cinoroBo
Janus
20
8 / 5 / 12
17,816
636
21,744
18,014
6,252
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
lShane
Set
20
8 / 3 / 10
17,506
625
17,364
22,727
12,718
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
25
Kills
34
34
Deaths
25
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
AutoSpeed
Izanami
6
8
15
1.69
L
Kuzenbo
Gansit0
Kuzenbo
6
8
15
1.69
L
Cerberus
HeNoobAngel
Cerberus
1
6
11
1.08
W
Apollo
Marbach
Apollo
4
7
12
1.43
L
Agni
Nayhoo
Agni
5
6
9
1.58
L
Rama
Renjaru
Rama
7
6
4
1.5
W
Vamana
8
2
10
6.5
W
Janus
cinoroBo
Janus
8
5
12
2.8
W
Set
lShane
Set
8
3
10
4.33
L
Thanatos
sam4soccer2
Thanatos
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,909
Damage
90,094
116,431
Taken
126,046
116,271
Mitigated
66,413
44,284
Healing
32,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AutoSpeed
Izanami
16,245
8,328
0
8,106
32,500
15,789
1,817
13,412
19,088
4,982
69,508
L
Kuzenbo
Gansit0
Kuzenbo
15,513
3,889
0
834
27,948
43,074
99
7,556
20,154
31,990
0
L
Cerberus
HeNoobAngel
Cerberus
17,011
1,047
0
7,128
27,679
40,568
0
5,191
22,434
119,818
0
W
Apollo
Marbach
Apollo
13,721
9,707
0
6,837
23,727
6,827
2,680
6,124
16,797
0
125,254
L
Agni
Nayhoo
Agni
17,095
2,214
0
7,296
15,621
8,198
846
2,889
12,684
125,881
0
L
Rama
Renjaru
Rama
18,717
13,542
0
6,782
18,393
7,456
2,299
3,772
14,587
0
145,503
W
Vamana
21,020
7,614
0
9,884
29,078
24,827
431
11,578
16,807
13,384
153,795
W
Janus
cinoroBo
Janus
21,744
975
1,044
4,215
18,014
6,252
2,226
11,071
6,943
128,626
0
W
Set
lShane
Set
17,364
8,282
0
2,577
22,727
12,718
4,621
8,706
13,965
0
160,974
L
Thanatos
sam4soccer2
Thanatos
21,573
5,993
0
22,244
26,790
16,975
378
6,681
19,993
0
111,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,410
Gold Earned
91,282
890
Minions Killed
1,027
0
Camps Cleared
0
2,648,831
Distance Traveled
2,881,833
34
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,520
590
93
3
0
530,408
20
L
Kuzenbo
13,721
490
24
1
0
537,820
8
L
Cerberus
15,072
538
241
9
0
570,335
3
W
Apollo
17,907
640
216
8
0
510,739
10
L
Agni
14,782
528
245
9
0
496,382
5
L
Rama
17,546
627
243
9
0
485,173
9
W
Vamana
21,533
769
284
10
0
624,926
6
W
Janus
17,816
636
228
8
0
606,522
5
W
Set
17,506
625
206
7
0
609,238
8
L
Thanatos
14,289
510
137
5
0
559,121
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role