Player Matchup

Fenrir
Fenrir
CCTass
Fenrir
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
83W - 109L
1,328 Elo+
Solo
Tyr
Tyr
CLTX GUY
Tyr
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
764W - 744L
1,454 Elo+
Party 2
Neith
Neith
I Alex I JDS I
Neith
Level 26
God Stats
10W - 6L
1,728 SR
Queue Stats
46W - 39L
1,510 Elo+
Party 3
Olorun
Olorun
Rbuc2021
Olorun
Level 106
God Stats
1W - 6L
1,500 SR
Queue Stats
198W - 209L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
Xxlittlet15xX
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 236L
1,488 Elo+
Party 2
Team Averages
Level 55
1,546 SR
1,447 Elo+

VS

Team Averages
Level 56
1,633 SR
1,476 Elo+
Gilgamesh
Gilgamesh
Nuffl
Gilgamesh
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
27W - 10L
1,704 Elo+
Party 1
Khepri
Khepri
S4pphirestar
Khepri
Level 36
God Stats
3W - 4L
1,667 SR
Queue Stats
38W - 34L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Skiiz_Yx
Ao Kuang
Level 37
God Stats
7W - 2L
1,245 SR
Queue Stats
101W - 103L
1,335 Elo+
Solo
Persephone
Persephone
Topuck8559
Persephone
Level 13
God Stats
2W - 0L
1,978 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Eset
Eset
speedroaster01
Eset
Level 34
God Stats
3W - 2L
1,521 SR
Queue Stats
109W - 127L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCTass
Fenrir
4
0 / 2 / 0
3,841
427
1,024
2,313
578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,449
494
1,385
6,910
2,744
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
6 / 1 / 0
5,667
630
4,071
5,755
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Rbuc2021
Olorun
7
0 / 3 / 5
4,555
506
2,620
6,669
3,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
Xxlittlet15xX
Baron Samedi
8
0 / 4 / 0
4,526
503
515
5,359
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nuffl
Gilgamesh
11
7 / 0 / 0
6,732
748
5,931
4,175
1,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
7
1 / 4 / 0
4,522
502
2,137
5,662
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Skiiz_Yx
Ao Kuang
11
2 / 0 / 0
5,877
653
1,595
5,114
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Topuck8559
Persephone
10
4 / 0 / 0
6,446
716
3,216
2,941
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
4,956
551
3,542
4,209
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
15
16
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CCTass
Fenrir
0
2
0
0
L
0
6
0
0
L
6
1
0
6
W
Gilgamesh
Nuffl
Gilgamesh
7
0
0
7
L
Olorun
Rbuc2021
Olorun
0
3
5
0.83
W
Khepri
1
4
0
0.25
W
Ao Kuang
Skiiz_Yx
Ao Kuang
2
0
0
2
W
Persephone
Topuck8559
Persephone
4
0
0
4
L
Baron Samedi
Xxlittlet15xX
Baron Samedi
0
4
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,615
Damage
16,421
27,006
Taken
22,101
9,889
Mitigated
8,042
7,057
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CCTass
Fenrir
1,024
300
0
559
2,313
578
0
524
1,749
0
6,277
L
1,385
411
0
632
6,910
2,744
0
0
6,910
0
14,876
L
4,071
1,520
0
1,200
5,755
1,489
430
3,078
2,479
0
23,624
W
Gilgamesh
Nuffl
Gilgamesh
5,931
2,438
0
288
4,175
1,964
204
105
4,070
0
33,927
L
Olorun
Rbuc2021
Olorun
2,620
979
1,289
2,824
6,669
3,122
582
4,111
2,364
17,897
0
W
Khepri
2,137
263
0
562
5,662
2,840
0
1,661
4,001
7,971
0
W
Ao Kuang
Skiiz_Yx
Ao Kuang
1,595
373
0
839
5,114
1,529
0
578
4,514
33,515
0
W
Persephone
Topuck8559
Persephone
3,216
286
0
732
2,941
738
320
166
2,751
30,046
0
L
Baron Samedi
Xxlittlet15xX
Baron Samedi
515
195
0
553
5,359
1,956
39
2,313
3,014
17,930
0
W
3,542
530
99
282
4,209
971
0
579
3,630
20,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
28,533
159
Minions Killed
249
0
Camps Cleared
0
669,812
Distance Traveled
815,643
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,841
427
20
2
0
95,047
0
L
Tyr
4,449
494
32
4
0
162,300
0
L
Neith
5,667
630
51
6
0
137,322
2
W
Gilgamesh
6,732
748
70
8
0
174,370
1
L
Olorun
4,555
506
20
2
0
135,183
2
W
Khepri
4,522
502
7
1
0
139,367
0
W
Ao Kuang
5,877
653
74
8
0
188,160
0
W
Persephone
6,446
716
61
7
0
151,573
0
L
Baron Samedi
4,526
503
36
4
0
139,960
3
W
Eset
4,956
551
37
4
0
162,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role