Player Matchup

Olorun
Olorun
Alaa_sami879
Olorun
Level 28
God Stats
28W - 20L
1,603 SR
Queue Stats
114W - 97L
1,487 Elo+
Party 2
Pele
Pele
C12_ICARUS
Pele
Level 18
God Stats
5W - 4L
1,478 SR
Queue Stats
84W - 61L
1,501 Elo+
Party 2
Ymir
Ymir
Cruzer685
Ymir
Level 13
God Stats
2W - 1L
1,844 SR
Queue Stats
11W - 8L
1,463 Elo+
Solo
Danzaburou
Danzaburou
MegaYakxza
Danzaburou
Level 15
God Stats
5W - 6L
1,754 SR
Queue Stats
87W - 77L
1,503 Elo+
Party 2
Tyr
Tyr
Yarbleu10
Tyr
Level 15
God Stats
10W - 7L
1,697 SR
Queue Stats
79W - 54L
1,524 Elo+
Party 2
Team Averages
Level 18
1,675 SR
1,496 Elo+

VS

Team Averages
Level 12
1,435 SR
1,361 Elo+
Kukulkan
Kukulkan
Meeesrine_
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
Vectorcs4
Danzaburou
Level 18
God Stats
13W - 8L
1,671 SR
Queue Stats
150W - 148L
1,581 Elo+
Solo
Loki
Loki
ZeiSko
Loki
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Athena
Athena
luctor242
Athena
Level 17
God Stats
3W - 2L
1,194 SR
Queue Stats
24W - 28L
1,451 Elo+
Solo
Set
Set
maho-bey
Set
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
30W - 23L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
3 / 2 / 2
5,364
671
2,505
3,689
1,117
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 4
6,079
760
5,517
5,060
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
8
2 / 1 / 5
5,307
663
2,241
5,803
3,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
MegaYakxza
Danzaburou
8
3 / 0 / 2
4,999
625
2,555
2,905
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 1
5,633
704
2,874
4,263
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Meeesrine_
Kukulkan
5
0 / 1 / 0
3,609
451
804
1,420
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Vectorcs4
Danzaburou
9
2 / 2 / 0
5,076
635
4,566
6,025
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
ZeiSko
Loki
5
1 / 3 / 0
4,055
507
1,688
3,404
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
luctor242
Athena
7
0 / 4 / 0
4,276
535
2,112
6,999
3,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 5 / 0
3,882
485
1,842
5,637
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
3
3
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
2
2
W
5
0
4
7
W
Ymir
2
1
5
4.5
L
Kukulkan
Meeesrine_
Kukulkan
0
1
0
0
W
Danzaburou
MegaYakxza
Danzaburou
3
0
2
4
L
Danzaburou
Vectorcs4
Danzaburou
2
2
0
1
W
2
0
1
2.5
L
Loki
ZeiSko
Loki
1
3
0
0.33
L
Athena
luctor242
Athena
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
11,012
21,720
Taken
23,485
8,598
Mitigated
7,648
5,544
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,505
1,276
238
1,145
3,689
1,117
595
608
3,081
27,722
0
W
5,517
2,686
0
999
5,060
1,441
0
671
4,389
0
32,324
W
Ymir
2,241
23
0
1,041
5,803
3,143
272
401
5,402
13,086
0
L
Kukulkan
Meeesrine_
Kukulkan
804
497
0
0
1,420
345
374
0
1,420
8,025
0
W
Danzaburou
MegaYakxza
Danzaburou
2,555
1,032
0
136
2,905
989
500
60
2,845
0
16,017
L
Danzaburou
Vectorcs4
Danzaburou
4,566
1,925
0
2,890
6,025
1,715
124
840
5,185
0
31,773
W
2,874
240
0
1,985
4,263
1,908
226
1,090
3,087
0
22,490
L
Loki
ZeiSko
Loki
1,688
421
0
915
3,404
739
0
300
3,104
0
10,202
L
Athena
luctor242
Athena
2,112
435
99
246
6,999
3,036
0
2,842
4,157
10,354
0
L
1,842
1,120
0
776
5,637
1,813
0
764
4,873
0
15,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
20,898
227
Minions Killed
148
0
Camps Cleared
0
800,774
Distance Traveled
642,595
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,364
671
46
6
0
130,577
1
W
Pele
6,079
760
69
9
0
181,485
0
W
Ymir
5,307
663
20
3
0
154,785
3
L
Kukulkan
3,609
451
17
2
0
90,938
0
W
Danzaburou
4,999
625
38
5
0
151,660
0
L
Danzaburou
5,076
635
55
7
0
135,874
2
W
Tyr
5,633
704
54
7
0
182,267
3
L
Loki
4,055
507
31
4
0
120,838
1
L
Athena
4,276
535
14
2
0
145,449
1
L
Set
3,882
485
31
4
0
149,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role