Player Matchup

Achilles
Achilles
Doykia
Achilles
Level 147
God Stats
51W - 8L
1,776 SR
Queue Stats
172W - 44L
1,950 Elo+
Party 1
Rama
Rama
ForceSG
Rama
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 19L
1,866 Elo+
Party 1
Thoth
Thoth
macchiatø
Thoth
Level 160
God Stats
4W - 1L
1,469 SR
Queue Stats
398W - 148L
1,786 Elo+
Party 1
Team Averages
Level 148
1,582 SR
1,867 Elo+

VS

Team Averages
Level 58
1,387 SR
1,376 Elo+
Ra
Ra
CosmicPug
Ra
Level 158
God Stats
3W - 7L
1,655 SR
Queue Stats
316W - 265L
1,739 Elo+
Solo
Hachiman
Hachiman
REENO105
Hachiman
Level 7
God Stats
0W - 2L
1,215 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 2
King Arthur
King Arthur
TechNoLogiclly
King Arthur
Level 8
God Stats
6W - 12L
1,291 SR
Queue Stats
9W - 17L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Doykia
Achilles
12
16 / 1 / 8
9,499
1,055
13,843
10,859
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
ForceSG
Rama
12
5 / 0 / 13
8,185
909
4,449
4,719
2,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
11
5 / 0 / 14
8,356
928
6,819
5,482
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,169
685
4,826
7,514
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
REENO105
Hachiman
7
0 / 11 / 1
5,774
642
1,566
10,746
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TechNoLogiclly
King Arthur
8
0 / 8 / 0
5,532
615
2,192
11,439
4,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
26
Kills
1
1
Deaths
26
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Achilles
Doykia
Achilles
16
1
8
20
W
Rama
ForceSG
Rama
5
0
13
11.5
L
Hachiman
REENO105
Hachiman
0
11
1
0.05
L
King Arthur
TechNoLogiclly
King Arthur
0
8
0
0
W
Thoth
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
8,584
21,060
Taken
29,699
13,674
Mitigated
9,336
6,876
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
312
260
968
7,514
2,063
0
2,194
5,140
24,280
0
W
Achilles
Doykia
Achilles
13,843
4,928
0
4,750
10,859
8,796
336
1,752
8,885
0
27,513
W
Rama
ForceSG
Rama
4,449
3,341
0
1,327
4,719
2,142
1,517
1,923
2,658
0
26,980
L
Hachiman
REENO105
Hachiman
1,566
1,400
0
329
10,746
2,574
0
2,780
7,756
0
8,694
L
King Arthur
TechNoLogiclly
King Arthur
2,192
282
0
212
11,439
4,699
0
1,915
9,227
67
8,147
W
Thoth
6,819
384
0
799
5,482
2,736
74
823
4,599
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
17,475
121
Minions Killed
74
0
Camps Cleared
0
516,002
Distance Traveled
401,527
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,169
685
47
5
0
136,644
1
W
Achilles
9,499
1,055
26
3
0
199,041
1
W
Rama
8,185
909
48
5
0
158,920
3
L
Hachiman
5,774
642
12
1
0
124,859
0
L
King Arthur
5,532
615
15
2
0
140,024
0
W
Thoth
8,356
928
47
5
0
158,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role