Player Matchup

Cthulhu
Cthulhu
DEPRESION666
Cthulhu
Level 17
God Stats
3W - 9L
1,328 SR
Queue Stats
16W - 29L
1,352 Elo+
Solo
Ne Zha
Ne Zha
MMaimyon
Ne Zha
Level 22
God Stats
2W - 6L
1,395 SR
Queue Stats
83W - 60L
1,658 Elo+
Solo
Poseidon
Poseidon
Shefuenjeru
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
feliciaamorioo
Kukulkan
Level 14
God Stats
35W - 54L
1,681 SR
Queue Stats
122W - 169L
1,527 Elo+
Solo
Apollo
Apollo
jacki_dasilva
Apollo
Level 7
God Stats
8W - 7L
1,668 SR
Queue Stats
103W - 95L
1,611 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,530 Elo+

VS

Team Averages
Level 22
1,454 SR
1,574 Elo+
Nemesis
Nemesis
BurritoAtisuto
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,663 Elo+
Party 1
Scylla
Scylla
Nevita
Scylla
Level 47
God Stats
2W - 3L
1,311 SR
Queue Stats
51W - 52L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
NoobieAtSmite
Gilgamesh
Level 28
God Stats
39W - 36L
1,589 SR
Queue Stats
124W - 147L
1,553 Elo+
Solo
Artemis
Artemis
chabob
Artemis
Level 5
God Stats
10W - 3L
1,500 SR
Queue Stats
111W - 38L
1,682 Elo+
Solo
Sobek
Sobek
shmebulock69420
Sobek
Level 15
God Stats
2W - 4L
1,372 SR
Queue Stats
7W - 17L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEPRESION666
Cthulhu
10
0 / 1 / 3
5,937
424
1,857
6,014
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
MMaimyon
Ne Zha
13
5 / 4 / 1
7,701
550
9,518
10,512
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Shefuenjeru
Poseidon
7
0 / 7 / 1
5,467
391
1,184
6,294
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
10
1 / 5 / 0
6,099
436
1,562
6,225
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 1
6,834
488
1,007
7,844
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
7,868
562
4,770
8,137
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Nevita
Scylla
12
5 / 1 / 4
7,995
571
7,323
7,774
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NoobieAtSmite
Gilgamesh
14
6 / 1 / 1
9,200
657
3,888
12,137
4,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
chabob
Artemis
14
4 / 1 / 1
8,714
622
5,490
4,304
1,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 4
7,010
501
2,495
6,772
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
21
22
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Cthulhu
DEPRESION666
Cthulhu
0
1
3
1.5
L
Ne Zha
MMaimyon
Ne Zha
5
4
1
1.38
W
Scylla
Nevita
Scylla
5
1
4
7
W
Gilgamesh
NoobieAtSmite
Gilgamesh
6
1
1
6.5
L
Poseidon
Shefuenjeru
Poseidon
0
7
1
0.07
W
Artemis
chabob
Artemis
4
1
1
4.5
L
Kukulkan
1
5
0
0.2
L
1
5
1
0.3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
23,966
36,889
Taken
39,124
12,223
Mitigated
15,453
6,123
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,770
1,412
0
3,572
8,137
2,950
53
1,157
6,898
0
29,460
L
Cthulhu
DEPRESION666
Cthulhu
1,857
62
21
705
6,014
2,814
0
1,669
4,345
18,641
0
L
Ne Zha
MMaimyon
Ne Zha
9,518
1,201
0
3,637
10,512
3,533
0
3,217
7,295
0
47,388
W
Scylla
Nevita
Scylla
7,323
1,332
0
2,562
7,774
2,057
41
614
7,038
39,629
0
W
Gilgamesh
NoobieAtSmite
Gilgamesh
3,888
1,309
0
2,352
12,137
4,540
844
724
11,315
0
48,124
L
Poseidon
Shefuenjeru
Poseidon
1,184
405
0
210
6,294
1,364
99
1,132
5,162
15,572
0
W
Artemis
chabob
Artemis
5,490
2,105
0
295
4,304
1,278
2,120
621
3,593
0
56,449
L
Kukulkan
1,562
268
0
113
6,225
2,043
0
2,551
3,674
31,040
0
L
1,007
59
0
1,437
7,844
2,469
234
1,249
6,595
0
38,568
W
2,495
168
0
2,260
6,772
4,628
0
945
5,677
13,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
40,787
315
Minions Killed
366
0
Camps Cleared
0
1,252,901
Distance Traveled
1,327,466
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,868
562
55
4
0
253,216
3
L
Cthulhu
5,937
424
40
3
0
237,221
5
L
Ne Zha
7,701
550
82
6
0
280,139
10
W
Scylla
7,995
571
87
6
0
275,168
4
W
Gilgamesh
9,200
657
82
6
0
266,643
4
L
Poseidon
5,467
391
41
3
0
214,638
0
W
Artemis
8,714
622
119
9
0
220,849
0
L
Kukulkan
6,099
436
62
4
0
275,692
0
L
Apollo
6,834
488
90
6
0
245,211
3
W
Sobek
7,010
501
23
2
0
311,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role