Player Matchup

Chaac
Chaac
DishonestCelery
Chaac
Level 49
God Stats
0W - 1L
1,249 SR
Queue Stats
12W - 14L
1,402 Elo+
Party 2
Mercury
Mercury
LaloLalinn
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 280L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
Magicguns2343
Heimdallr
Level 66
God Stats
4W - 4L
1,715 SR
Queue Stats
181W - 196L
1,430 Elo+
Party 2
Agni
Agni
TGmx Osiel21
Agni
Level 61
God Stats
7W - 6L
1,432 SR
Queue Stats
222W - 234L
1,325 Elo+
Solo
Scylla
Scylla
yuwucornio
Scylla
Level 83
God Stats
5W - 6L
1,252 SR
Queue Stats
387W - 416L
1,373 Elo+
Party 1
Team Averages
Level 73
1,430 SR
1,384 Elo+

VS

Team Averages
Level 98
1,567 SR
1,388 Elo+
Xing Tian
Xing Tian
AngelWithASin
Xing Tian
Level 97
God Stats
3W - 0L
1,836 SR
Queue Stats
226W - 220L
1,412 Elo+
Solo
Apollo
Apollo
ExcitedLOOKS
Apollo
Level 119
God Stats
4W - 4L
1,649 SR
Queue Stats
119W - 126L
1,440 Elo+
Solo
Set
Set
JEDIgoneSITH
Set
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
93W - 101L
1,375 Elo+
Solo
Sol
Sol
SSandwich
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,331 Elo+
Solo
Fafnir
Fafnir
fulgore97
Fafnir
Level 87
God Stats
1W - 0L
1,564 SR
Queue Stats
47W - 44L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 20
13,205
734
21,536
20,093
19,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
LaloLalinn
Mercury
20
8 / 2 / 15
14,200
789
12,620
9,967
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Magicguns2343
Heimdallr
20
7 / 5 / 19
13,494
750
17,528
14,200
6,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 15
11,371
632
24,282
14,462
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
yuwucornio
Scylla
19
3 / 5 / 20
11,785
655
20,900
12,795
5,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelWithASin
Xing Tian
20
3 / 3 / 14
13,016
723
9,488
35,645
37,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
20
7 / 6 / 10
13,760
764
13,489
18,401
9,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 8 / 6
12,250
681
8,295
14,975
7,734
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 11
13,302
739
21,988
14,602
7,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
fulgore97
Fafnir
20
3 / 7 / 16
13,112
728
10,977
26,792
34,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
80
29
Kills
23
23
Deaths
29
89
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AngelWithASin
Xing Tian
3
3
14
3.33
L
7
4
20
4.25
W
Apollo
7
6
10
2
W
3
8
6
0.75
L
Mercury
LaloLalinn
Mercury
8
2
15
7.75
L
Heimdallr
Magicguns2343
Heimdallr
7
5
19
3.3
W
7
5
11
2.5
L
4
7
15
1.64
W
Fafnir
fulgore97
Fafnir
3
7
16
1.57
L
Scylla
yuwucornio
Scylla
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,866
Damage
64,237
71,517
Taken
110,415
43,747
Mitigated
96,541
25,803
Healing
45,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AngelWithASin
Xing Tian
9,488
788
2,490
15,938
35,645
37,321
544
14,286
20,589
18,350
0
L
21,536
1,703
1,197
8,362
20,093
19,646
114
13,225
6,868
0
40,111
W
Apollo
13,489
6,040
623
4,886
18,401
9,302
1,572
7,027
11,090
0
49,737
W
8,295
3,624
2,767
1,678
14,975
7,734
618
5,336
9,491
0
20,806
L
Mercury
LaloLalinn
Mercury
12,620
3,895
2,472
2,809
9,967
5,612
0
4,821
5,146
0
19,560
L
Heimdallr
Magicguns2343
Heimdallr
17,528
8,696
438
2,606
14,200
6,922
2,305
7,704
6,496
0
45,155
W
21,988
2,361
2,926
3,384
14,602
7,845
1,275
5,237
9,095
47,072
0
L
24,282
2,575
2,729
2,365
14,462
6,273
676
8,961
5,501
33,274
0
W
Fafnir
fulgore97
Fafnir
10,977
2,161
4,000
7,179
26,792
34,339
992
11,114
14,968
24,559
0
L
Scylla
yuwucornio
Scylla
20,900
2,188
763
2,062
12,795
5,294
570
7,742
5,053
34,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,055
Gold Earned
65,440
170
Minions Killed
198
0
Camps Cleared
0
1,512,450
Distance Traveled
1,584,749
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,016
723
13
1
0
335,449
0
L
Chaac
13,205
734
54
3
0
304,483
0
W
Apollo
13,760
764
69
4
0
289,335
0
W
Set
12,250
681
25
1
0
309,593
0
L
Mercury
14,200
789
12
1
0
397,991
1
L
Heimdallr
13,494
750
36
2
0
270,486
2
W
Sol
13,302
739
72
4
0
344,718
3
L
Agni
11,371
632
22
1
0
242,637
0
W
Fafnir
13,112
728
19
1
0
305,654
5
L
Scylla
11,785
655
46
3
0
296,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role