Player Matchup

Athena
Athena
BunBunMum
Athena
Level 18
God Stats
26W - 22L
1,508 SR
Queue Stats
232W - 203L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
DepressionXD321
Zhong Kui
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
68W - 46L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kakashisenpai35
Tsukuyomi
Level 28
God Stats
3W - 1L
1,261 SR
Queue Stats
68W - 83L
1,392 Elo+
Solo
Discordia
Discordia
abeile
Discordia
Level 18
God Stats
4W - 2L
1,819 SR
Queue Stats
148W - 119L
1,493 Elo+
Party 2
Ullr
Ullr
kronoxmx
Ullr
Level 29
God Stats
1W - 1L
1,237 SR
Queue Stats
41W - 57L
1,461 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,449 Elo+

VS

Team Averages
Level 15
1,532 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Jack-elgatito
Ne Zha
Level 26
God Stats
9W - 11L
1,738 SR
Queue Stats
110W - 114L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
JayDookie046
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
MoneyMike88
Amaterasu
Level 10
God Stats
8W - 15L
1,363 SR
Queue Stats
13W - 26L
1,322 Elo+
Solo
Izanami
Izanami
fluffy_insanity_
Izanami
Level 25
God Stats
8W - 8L
1,558 SR
Queue Stats
10W - 18L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BunBunMum
Athena
11
1 / 1 / 6
7,400
493
2,461
7,058
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DepressionXD321
Zhong Kui
17
17 / 0 / 0
10,414
694
11,441
8,118
8,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Kakashisenpai35
Tsukuyomi
12
4 / 1 / 2
7,544
503
4,317
5,493
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
abeile
Discordia
15
13 / 1 / 4
9,471
631
11,746
7,263
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
0 / 1 / 2
7,100
473
2,120
5,581
1,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 12 / 0
5,857
390
1,612
9,866
2,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
5,167
344
839
5,078
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JayDookie046
Baron Samedi
9
2 / 10 / 0
5,897
393
3,636
11,170
4,176
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
MoneyMike88
Amaterasu
9
0 / 9 / 0
5,765
384
2,293
11,456
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 0
7,207
480
5,742
9,664
2,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
35
Kills
4
4
Deaths
37
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
12
0
0
W
Athena
BunBunMum
Athena
1
1
6
4
W
Zhong Kui
DepressionXD321
Zhong Kui
17
0
0
17
L
0
3
0
0
L
Baron Samedi
JayDookie046
Baron Samedi
2
10
0
0.2
W
Tsukuyomi
Kakashisenpai35
Tsukuyomi
4
1
2
5
L
Amaterasu
MoneyMike88
Amaterasu
0
9
0
0
W
Discordia
abeile
Discordia
13
1
4
15
L
2
3
0
0.67
W
Ullr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
14,122
33,513
Taken
47,234
17,257
Mitigated
16,095
13,887
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,612
1,318
0
0
9,866
2,810
722
6,341
3,461
0
22,213
W
Athena
BunBunMum
Athena
2,461
684
0
1,588
7,058
3,355
174
16
7,042
18,278
0
W
Zhong Kui
DepressionXD321
Zhong Kui
11,441
2,957
0
5,581
8,118
8,400
1,902
423
7,695
64,271
0
L
839
161
87
1,130
5,078
1,420
0
1,689
3,239
0
12,229
L
Baron Samedi
JayDookie046
Baron Samedi
3,636
1,010
92
1,108
11,170
4,176
72
6,403
4,418
13,727
0
W
Tsukuyomi
Kakashisenpai35
Tsukuyomi
4,317
1,242
0
2,045
5,493
1,582
598
1,272
4,221
0
26,499
L
Amaterasu
MoneyMike88
Amaterasu
2,293
1,441
0
2,088
11,456
4,970
0
5,996
5,332
0
31,659
W
Discordia
abeile
Discordia
11,746
1,972
0
2,961
7,263
2,337
0
1,546
5,717
53,314
0
L
5,742
3,452
0
2,643
9,664
2,719
323
4,480
5,136
0
50,438
W
Ullr
2,120
1,165
0
1,712
5,581
1,583
2,166
379
5,202
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
29,893
370
Minions Killed
235
0
Camps Cleared
0
1,340,468
Distance Traveled
1,025,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,857
390
34
2
0
219,872
0
W
Athena
7,400
493
30
2
0
307,200
1
W
Zhong Kui
10,414
694
133
9
0
251,097
0
L
Ne Zha
5,167
344
28
2
0
120,489
0
L
Baron Samedi
5,897
393
12
1
0
200,364
0
W
Tsukuyomi
7,544
503
43
3
0
292,453
0
L
Amaterasu
5,765
384
59
4
0
234,416
1
W
Discordia
9,471
631
95
6
0
276,640
0
L
Izanami
7,207
480
102
7
0
250,789
3
W
Ullr
7,100
473
69
5
0
213,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role