Player Matchup

Bellona
Bellona
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Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Set
Set
YellowKingKreme
Set
Level 29
God Stats
25W - 31L
1,539 SR
Queue Stats
101W - 91L
1,616 Elo+
Party 1
Thoth
Thoth
hurakanoo
Thoth
Level 29
God Stats
8W - 8L
1,605 SR
Queue Stats
99W - 83L
1,622 Elo+
Party 1
Yemoja
Yemoja
itsKillrCrim
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,649 Elo+
Solo
Neith
Neith
javiben89
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,668 Elo+

VS

Team Averages
Level 19
1,392 SR
1,599 Elo+
Anubis
Anubis
JuulyDonut
Anubis
Level 14
God Stats
8W - 4L
1,636 SR
Queue Stats
13W - 6L
1,648 Elo+
Solo
Hel
Hel
Poopigay
Hel
Level 18
God Stats
2W - 2L
1,207 SR
Queue Stats
44W - 36L
1,571 Elo+
Solo
Chaac
Chaac
RENGOKUBRUTO
Chaac
Level 18
God Stats
27W - 14L
1,683 SR
Queue Stats
39W - 21L
1,653 Elo+
Solo
Pele
Pele
WarOfTheGods07
Pele
Level 29
God Stats
1W - 2L
1,231 SR
Queue Stats
79W - 61L
1,584 Elo+
Solo
Danzaburou
Danzaburou
qZrtt
Danzaburou
Level 16
God Stats
14W - 4L
1,205 SR
Queue Stats
79W - 71L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
0 / 4 / 0
3,791
345
430
2,881
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 3
5,911
537
4,564
6,952
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
hurakanoo
Thoth
9
2 / 3 / 0
5,783
526
3,245
5,380
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
9
1 / 2 / 1
5,599
509
2,614
7,086
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
javiben89
Neith
8
1 / 4 / 1
4,992
454
2,536
7,297
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JuulyDonut
Anubis
11
6 / 2 / 5
6,629
603
7,933
5,185
2,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 5
5,274
479
3,285
4,912
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 0
7,397
672
1,956
4,289
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 0
6,291
572
2,253
6,609
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
qZrtt
Danzaburou
9
3 / 2 / 3
5,988
544
4,245
4,754
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
JuulyDonut
Anubis
6
2
5
4.25
W
0
1
5
2.5
W
3
0
0
3
L
Bellona
0
4
0
0
W
4
1
0
4
L
2
3
3
1.17
L
Thoth
hurakanoo
Thoth
2
3
0
0.67
L
Yemoja
1
2
1
0.75
L
Neith
javiben89
Neith
1
4
1
0.38
W
Danzaburou
qZrtt
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
19,672
29,596
Taken
25,749
7,147
Mitigated
10,859
8,203
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JuulyDonut
Anubis
7,933
505
0
1,739
5,185
2,004
710
1,492
3,693
35,788
0
W
3,285
134
1,368
2,643
4,912
1,983
22
1,273
3,639
21,631
0
W
1,956
326
0
2,239
4,289
3,682
420
687
3,602
0
48,533
L
Bellona
430
187
0
25
2,881
1,274
23
256
2,535
0
2,492
W
2,253
548
0
2,548
6,609
1,958
0
1,333
5,276
0
32,364
L
4,564
2,366
0
2,558
6,952
1,360
0
2,670
4,252
0
25,507
L
Thoth
hurakanoo
Thoth
3,245
58
0
913
5,380
881
593
2,371
2,922
26,419
0
L
Yemoja
2,614
229
950
1,615
7,086
2,068
0
3,075
4,011
17,341
0
L
Neith
javiben89
Neith
2,536
561
0
2,142
7,297
1,564
96
2,846
4,451
0
22,532
W
Danzaburou
qZrtt
Danzaburou
4,245
2,200
0
1,393
4,754
1,232
281
1,074
3,680
0
22,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
31,579
183
Minions Killed
332
0
Camps Cleared
0
880,083
Distance Traveled
995,028
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,629
603
64
6
0
184,916
1
W
Hel
5,274
479
31
3
0
206,347
3
W
Chaac
7,397
672
114
10
0
183,578
1
L
Bellona
3,791
345
8
1
0
120,489
1
W
Pele
6,291
572
73
7
0
227,737
0
L
Set
5,911
537
58
5
0
201,890
2
L
Thoth
5,783
526
44
4
0
196,658
3
L
Yemoja
5,599
509
29
3
0
182,972
1
L
Neith
4,992
454
44
4
0
178,074
3
W
Danzaburou
5,988
544
50
5
0
192,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role