Player Matchup

Fenrir
Fenrir
iJuxo
Fenrir
Level 85
God Stats
0W - 1L
1,253 SR
Queue Stats
98W - 89L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
jordanawesome23s
Kuzenbo
Level 119
God Stats
4W - 4L
1,665 SR
Queue Stats
40W - 24L
1,684 Elo+
Party 1
Eset
Eset
xTrendell
Eset
Level 87
God Stats
2W - 3L
1,744 SR
Queue Stats
121W - 120L
1,571 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,601 Elo+

VS

Team Averages
Level 89
1,516 SR
1,658 Elo+
King Arthur
King Arthur
Breakzero5
King Arthur
Level 129
God Stats
3W - 2L
1,549 SR
Queue Stats
83W - 60L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
DarthUlaire
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 72L
1,617 Elo+
Party 2
Pele
Pele
XDalan22sosaXD
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
iJuxo
Fenrir
18
3 / 10 / 8
16,182
599
25,372
29,752
35,267
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 6
17,378
644
24,739
52,475
107,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
20
4 / 9 / 4
16,654
617
23,276
23,320
12,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breakzero5
King Arthur
20
4 / 4 / 13
16,948
628
21,920
31,904
28,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
DarthUlaire
Aphrodite
20
6 / 6 / 10
17,453
646
26,815
24,292
10,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
12 / 2 / 9
19,185
711
38,320
36,683
28,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
12
Kills
22
22
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Breakzero5
King Arthur
4
4
13
2.63
W
Aphrodite
DarthUlaire
Aphrodite
6
6
10
1.83
W
12
2
9
8.25
L
Fenrir
iJuxo
Fenrir
3
10
8
0.7
L
5
3
6
2.67
L
Eset
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,387
Damage
87,055
105,547
Taken
92,879
155,193
Mitigated
67,608
31,339
Healing
42,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Breakzero5
King Arthur
21,920
2,448
0
1,082
31,904
28,658
217
18,034
13,448
0
79,330
W
Aphrodite
DarthUlaire
Aphrodite
26,815
3,655
15,192
14,392
24,292
10,850
414
14,094
9,962
108,604
0
W
38,320
10,518
0
11,680
36,683
28,100
2,643
15,275
21,102
0
169,057
L
Fenrir
iJuxo
Fenrir
25,372
4,262
0
2,330
29,752
35,267
1,002
5,967
23,785
0
75,132
L
24,739
7,094
796
20,556
52,475
107,380
622
16,777
35,698
79,940
0
L
Eset
23,276
2,817
1,647
6,010
23,320
12,546
870
4,185
19,135
120,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
53,586
296
Minions Killed
394
0
Camps Cleared
0
1,403,637
Distance Traveled
1,439,904
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,948
628
90
3
0
451,999
2
W
Aphrodite
17,453
646
140
5
0
452,239
0
W
Pele
19,185
711
164
6
0
535,666
2
L
Fenrir
16,182
599
62
2
0
431,807
3
L
Kuzenbo
17,378
644
63
2
0
529,981
5
L
Eset
16,654
617
171
6
0
441,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role