Player Matchup

Jing Wei
Jing Wei
Gold IV
BadCPU
Jing Wei
Gold IV
Level 119
God Stats
211W - 185L
1,512 SR
Queue Stats
342W - 347L
1,524 MMR
Solo
Ymir
Ymir
Bronze III
DarkxxSoldiers
Ymir
Bronze III
Level 107
God Stats
2W - 2L
1,804 SR
Queue Stats
22W - 21L
1,350 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
ThatsNotABrick
Cu Chulainn
Bronze III
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 2L
1,588 MMR
Party 1
Thor
Thor
Bronze III
TheLastKage8
Thor
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,500 MMR
Solo
Janus
Janus
Gold II
wz THOR wz
Janus
Gold II
Level 145
God Stats
4W - 6L
1,531 SR
Queue Stats
340W - 336L
1,488 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,614 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,446 SR
1,492 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ItsJordannHOE
Aphrodite
Bronze III
Level 124
God Stats
2W - 2L
1,570 SR
Queue Stats
5W - 4L
1,503 MMR
Solo
Izanami
Izanami
Gold V
ShowStopper2002
Izanami
Gold V
Level 89
God Stats
2W - 3L
1,188 SR
Queue Stats
95W - 115L
1,419 MMR
Party 2
Da Ji
Da Ji
Gold V
Silversword67
Da Ji
Gold V
Level 103
God Stats
15W - 15L
1,473 SR
Queue Stats
29W - 30L
1,540 MMR
Party 2
Ares
Ares
Gold I
UwUNemesisOwO
Ares
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadCPU
Jing Wei
16
3 / 4 / 3
10,417
521
13,866
18,813
7,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 6
8,248
412
5,578
17,296
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ThatsNotABrick
Cu Chulainn
15
4 / 7 / 0
9,378
469
14,004
17,324
9,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 3 / 2
9,330
467
8,477
14,376
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
16
2 / 3 / 3
9,849
492
12,609
10,703
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaDanzaburouTsukuyomiScyllaTiamat

VS

Bans
SobekArachneAnhurNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
12 / 0 / 2
12,464
623
18,441
20,588
17,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
ItsJordannHOE
Aphrodite
17
2 / 3 / 5
10,835
542
7,094
16,816
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 3
10,410
521
13,537
15,913
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
10,050
503
7,352
15,242
6,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 10
9,965
498
12,381
15,707
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
23
23
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
2
13
L
Jing Wei
BadCPU
Jing Wei
3
4
3
1.13
L
1
6
6
0.67
W
Aphrodite
ItsJordannHOE
Aphrodite
2
3
5
1.5
W
2
5
3
0.7
W
5
3
7
2.83
L
Cu Chulainn
ThatsNotABrick
Cu Chulainn
4
7
0
0.57
L
3
3
2
1.33
W
2
2
10
3.5
L
Janus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,534
Damage
58,805
78,512
Taken
84,266
40,006
Mitigated
52,278
15,322
Healing
39,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,441
2,224
0
8,322
20,588
17,288
0
1,810
18,714
162
85,190
L
Jing Wei
BadCPU
Jing Wei
13,866
10,175
0
4,488
18,813
7,576
0
3,617
15,196
0
84,505
L
5,578
1,393
0
2,322
17,296
12,780
0
6,670
10,626
21,024
0
W
Aphrodite
ItsJordannHOE
Aphrodite
7,094
395
5,538
10,206
16,816
7,535
846
5,967
10,547
80,279
0
W
13,537
10,036
0
5,068
15,913
5,670
6,165
2,806
13,055
0
75,828
W
7,352
1,797
1,085
5,919
15,242
6,480
0
2,963
12,135
0
51,948
L
Cu Chulainn
ThatsNotABrick
Cu Chulainn
14,004
2,653
0
1,044
17,324
9,502
222
4,279
13,045
0
57,538
L
8,477
1,257
0
5,883
14,376
6,029
0
2,275
12,101
0
68,563
W
12,381
815
0
3,132
15,707
15,305
0
3,895
11,628
35,059
0
L
Janus
12,609
570
0
1,585
10,703
4,119
0
2,726
7,977
73,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
53,724
521
Minions Killed
555
0
Camps Cleared
0
1,797,232
Distance Traveled
1,886,372
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,464
623
144
7
0
426,957
3
L
Jing Wei
10,417
521
144
7
0
365,891
4
L
Ymir
8,248
412
19
1
0
294,352
3
W
Aphrodite
10,835
542
162
8
0
368,735
7
W
Izanami
10,410
521
150
8
0
327,208
1
W
Da Ji
10,050
503
68
3
0
383,977
7
L
Cu Chulainn
9,378
469
94
5
0
359,154
3
L
Thor
9,330
467
117
6
0
385,277
11
W
Ares
9,965
498
31
2
0
379,495
3
L
Janus
9,849
492
147
7
0
392,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role