Player Matchup

Anhur
Anhur
DueDeck
Anhur
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 122L
1,613 Elo+
Solo
Artio
Artio
Lear4577
Artio
Level 28
God Stats
7W - 7L
1,593 SR
Queue Stats
8W - 9L
1,607 Elo+
Solo
Amaterasu
Amaterasu
Oclura
Amaterasu
Level 21
God Stats
0W - 1L
1,481 SR
Queue Stats
9W - 8L
1,515 Elo+
Solo
Pele
Pele
R0LL0S
Pele
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 171L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
unOEriiE
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,506 Elo+
Party 2
Team Averages
Level 25
1,515 SR
1,553 Elo+

VS

Team Averages
Level 26
1,483 SR
1,526 Elo+
Kukulkan
Kukulkan
Knight_blade137
Kukulkan
Level 29
God Stats
3W - 4L
1,488 SR
Queue Stats
47W - 49L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Magic20925
Cthulhu
Level 29
God Stats
6W - 5L
1,739 SR
Queue Stats
130W - 129L
1,546 Elo+
Solo
Mercury
Mercury
SlipperyJon
Mercury
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
SweatyPalmJustu
Cupid
Level 23
God Stats
1W - 4L
1,190 SR
Queue Stats
42W - 33L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
TimidTommy
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DueDeck
Anhur
19
7 / 7 / 4
12,670
487
15,228
24,484
10,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Lear4577
Artio
2
0 / 1 / 0
6,399
246
288
1,557
342
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Oclura
Amaterasu
19
3 / 6 / 3
12,160
468
7,139
21,115
16,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
R0LL0S
Pele
18
4 / 7 / 3
11,495
442
15,966
22,734
10,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
unOEriiE
Kukulkan
18
2 / 9 / 2
11,068
426
11,009
14,857
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 5 / 8
13,610
523
9,083
16,298
7,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Magic20925
Cthulhu
18
3 / 1 / 2
13,117
505
5,417
13,608
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
SlipperyJon
Mercury
18
1 / 4 / 8
12,904
496
7,028
17,960
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
15 / 5 / 7
17,180
661
30,929
31,785
14,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TimidTommy
Gilgamesh
18
6 / 1 / 11
13,730
528
13,735
23,845
22,621
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
16
Kills
30
30
Deaths
16
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
DueDeck
Anhur
7
7
4
1.29
W
Kukulkan
5
5
8
1.8
L
Artio
Lear4577
Artio
0
1
0
0
W
Cthulhu
Magic20925
Cthulhu
3
1
2
4
L
Amaterasu
Oclura
Amaterasu
3
6
3
0.75
L
Pele
R0LL0S
Pele
4
7
3
0.79
W
Mercury
SlipperyJon
Mercury
1
4
8
1.25
W
15
5
7
3.7
W
Gilgamesh
TimidTommy
Gilgamesh
6
1
11
11.5
L
Kukulkan
unOEriiE
Kukulkan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,630
Damage
66,192
84,747
Taken
103,496
44,306
Mitigated
64,907
12,291
Healing
35,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DueDeck
Anhur
15,228
9,154
0
4,131
24,484
10,596
94
2,036
22,358
0
65,432
W
Kukulkan
9,083
1,013
0
5,028
16,298
7,429
1,747
3,069
13,015
74,214
0
L
Artio
Lear4577
Artio
288
77
57
132
1,557
342
0
187
1,370
1,810
0
W
Cthulhu
Magic20925
Cthulhu
5,417
286
279
1,957
13,608
14,313
1,051
1,149
12,390
60,376
0
L
Amaterasu
Oclura
Amaterasu
7,139
3,062
0
2,720
21,115
16,410
0
4,266
16,554
0
48,669
L
Pele
R0LL0S
Pele
15,966
3,291
0
5,251
22,734
10,455
0
4,572
18,012
0
86,250
W
Mercury
SlipperyJon
Mercury
7,028
2,508
0
3,285
17,960
6,522
1,524
725
17,173
0
83,399
W
30,929
25,700
272
20,008
31,785
14,022
10,987
3,586
27,993
0
135,070
W
Gilgamesh
TimidTommy
Gilgamesh
13,735
3,676
1,039
3,181
23,845
22,621
420
2,056
19,846
596
61,541
L
Kukulkan
unOEriiE
Kukulkan
11,009
1,173
0
0
14,857
6,503
396
3,164
11,633
63,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
70,541
460
Minions Killed
580
0
Camps Cleared
0
1,798,272
Distance Traveled
2,444,418
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,670
487
111
4
0
355,795
2
W
Kukulkan
13,610
523
101
4
0
470,921
0
L
Artio
6,399
246
3
0
0
54,071
0
W
Cthulhu
13,117
505
93
4
0
498,937
1
L
Amaterasu
12,160
468
102
4
0
496,907
1
L
Pele
11,495
442
130
5
0
464,588
0
W
Mercury
12,904
496
125
5
0
537,459
3
W
Cupid
17,180
661
206
8
0
408,838
2
W
Gilgamesh
13,730
528
55
2
0
528,263
5
L
Kukulkan
11,068
426
114
4
0
426,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role