Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Clevrah
Zeus
Level 82
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Artemis
Artemis
DIA13LO13LANCO
Artemis
Level 126
God Stats
4W - 3L
1,606 SR
Queue Stats
120W - 114L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
HotGoo
Sun Wukong
Level 16
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Bellona
Bellona
Kirbious
Bellona
Level 26
God Stats
0W - 3L
1,143 SR
Queue Stats
1W - 3L
1,580 Elo+
Party 2
Team Averages
Level 67
1,392 SR
1,411 Elo+

VS

Team Averages
Level 98
1,360 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Clxl
Anubis
Level 99
God Stats
2W - 1L
1,446 SR
Queue Stats
3W - 2L
1,307 Elo+
Party 3
Medusa
Medusa
DJMC24
Medusa
Level 16
God Stats
2W - 1L
1,276 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Kúntchóng
Bacchus
Level 106
God Stats
2W - 0L
1,078 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 4 / 2
9,531
733
18,658
8,958
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Clevrah
Zeus
15
3 / 4 / 2
9,374
721
15,257
8,349
2,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 2
7,738
595
5,624
10,131
3,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
HotGoo
Sun Wukong
16
0 / 2 / 6
8,491
653
11,199
16,171
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bellona
Kirbious
Bellona
12
0 / 5 / 0
6,791
522
3,333
9,625
5,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 5
9,397
723
9,878
8,530
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
15
3 / 1 / 6
8,959
689
3,492
11,684
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Clxl
Anubis
18
10 / 1 / 5
11,565
890
19,774
13,662
7,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DJMC24
Medusa
15
1 / 4 / 8
8,496
654
5,899
13,245
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Kúntchóng
Bacchus
15
2 / 1 / 9
8,829
679
4,492
15,245
17,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
19
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
4
2
1.5
W
Chiron
 
Chiron
3
1
5
5.5
W
Chang'e
 
Chang'e
3
1
6
6
L
Zeus
Clevrah
Zeus
3
4
2
1
W
Anubis
Clxl
Anubis
10
1
5
12.5
L
0
4
2
0.25
W
Medusa
DJMC24
Medusa
1
4
8
1.25
L
Sun Wukong
HotGoo
Sun Wukong
0
2
6
1.5
L
Bellona
Kirbious
Bellona
0
5
0
0
W
Bacchus
Kúntchóng
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
43,535
53,234
Taken
62,366
28,489
Mitigated
37,997
7,667
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,658
1,235
0
619
8,958
3,011
301
3,197
5,761
29,903
0
W
Chiron
 
Chiron
9,878
1,758
1,421
2,433
8,530
3,882
718
3,924
4,364
0
39,699
W
Chang'e
 
Chang'e
3,492
506
4,250
4,318
11,684
4,175
633
7,116
4,190
11,896
0
L
Zeus
Clevrah
Zeus
15,257
736
0
354
8,349
2,171
0
3,698
4,651
36,503
0
W
Anubis
Clxl
Anubis
19,774
749
0
5,922
13,662
7,715
501
7,433
5,649
51,528
0
L
5,624
2,540
0
1,562
10,131
3,134
874
6,207
3,924
0
32,438
W
Medusa
DJMC24
Medusa
5,899
2,453
0
1,817
13,245
5,004
1,372
8,707
4,036
0
28,616
L
Sun Wukong
HotGoo
Sun Wukong
11,199
1,674
0
5,120
16,171
14,778
0
9,807
6,364
457
37,162
L
Bellona
Kirbious
Bellona
3,333
345
0
12
9,625
5,395
0
5,274
4,351
0
9,146
W
Bacchus
Kúntchóng
Bacchus
4,492
713
527
502
15,245
17,221
56
6,276
8,578
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
47,246
237
Minions Killed
289
7
Camps Cleared
7
1,032,722
Distance Traveled
1,096,001
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,531
733
34
3
0
188,637
1
W
Chiron
9,397
723
72
6
3
214,286
2
W
Chang'e
8,959
689
33
3
0
203,495
4
L
Zeus
9,374
721
55
4
2
194,934
2
W
Anubis
11,565
890
92
7
3
220,313
1
L
Artemis
7,738
595
63
5
0
202,074
1
W
Medusa
8,496
654
70
5
1
212,425
0
L
Sun Wukong
8,491
653
70
5
5
237,219
0
L
Bellona
6,791
522
15
1
0
209,858
0
W
Bacchus
8,829
679
22
2
0
245,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role