Player Matchup

Vulcan
Vulcan
EMOBLASTER750
Vulcan
Level 13
God Stats
1W - 2L
1,753 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 2
Mulan
Mulan
GiornoBrando214
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 2
Hercules
Hercules
beeuuk
Hercules
Level 39
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 2
Neith
Neith
demoniopapi
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
keeeeee
Kumbhakarna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,400 Elo+

VS

Team Averages
Level 23
1,480 SR
1,453 Elo+
King Arthur
King Arthur
Nedelka
King Arthur
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ShakurHD
Tyr
Level 28
God Stats
20W - 19L
1,505 SR
Queue Stats
79W - 81L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Wurm200
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
darkwolfs4
Khepri
Level 25
God Stats
2W - 4L
1,323 SR
Queue Stats
60W - 60L
1,480 Elo+
Party 1
Discordia
Discordia
whitewolfsa
Discordia
Level 22
God Stats
8W - 5L
1,573 SR
Queue Stats
55W - 53L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 17 / 5
9,335
389
12,354
18,481
6,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 11 / 7
9,653
402
11,105
19,138
17,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
beeuuk
Hercules
15
2 / 6 / 7
10,160
423
5,886
20,666
18,860
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 7 / 3
13,967
582
22,835
27,361
12,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
keeeeee
Kumbhakarna
13
0 / 6 / 5
9,260
386
6,069
19,961
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nedelka
King Arthur
20
26 / 2 / 15
15,771
657
49,243
40,531
53,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 5 / 6
12,578
524
8,791
20,911
17,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Wurm200
Danzaburou
18
4 / 1 / 10
12,350
515
12,242
12,596
5,777
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
darkwolfs4
Khepri
11
0 / 2 / 7
8,876
370
693
6,518
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
whitewolfsa
Discordia
17
9 / 8 / 7
11,673
486
12,037
13,973
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
18
Kills
47
47
Deaths
18
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
17
5
0.26
L
1
11
7
0.41
W
King Arthur
Nedelka
King Arthur
26
2
15
16.75
W
8
5
6
2.2
W
Danzaburou
Wurm200
Danzaburou
4
1
10
9
L
Hercules
beeuuk
Hercules
2
6
7
0.92
W
Khepri
darkwolfs4
Khepri
0
2
7
1.75
L
13
7
3
2.07
L
Kumbhakarna
keeeeee
Kumbhakarna
0
6
5
0.42
W
Discordia
whitewolfsa
Discordia
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,249
Damage
83,006
105,607
Taken
94,529
72,640
Mitigated
88,253
17,066
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,354
2,848
147
1,574
18,481
6,704
0
3,063
15,190
41,524
0
L
11,105
2,543
0
1,515
19,138
17,181
0
2,349
16,759
0
45,402
W
King Arthur
Nedelka
King Arthur
49,243
6,844
0
17,452
40,531
53,926
766
9,265
31,266
422
141,817
W
8,791
1,681
0
3,475
20,911
17,594
1,117
3,049
17,862
94
80,033
W
Danzaburou
Wurm200
Danzaburou
12,242
5,508
0
4,569
12,596
5,777
5,602
3,549
9,047
0
80,925
L
Hercules
beeuuk
Hercules
5,886
2,199
243
3,005
20,666
18,860
564
1,675
18,738
0
42,807
W
Khepri
darkwolfs4
Khepri
693
165
0
384
6,518
5,471
640
1,792
4,726
10,921
0
L
22,835
15,985
0
10,023
27,361
12,803
415
2,880
23,298
0
127,042
L
Kumbhakarna
keeeeee
Kumbhakarna
6,069
410
0
559
19,961
17,092
0
2,296
17,505
23,448
0
W
Discordia
whitewolfsa
Discordia
12,037
488
0
3,140
13,973
5,485
1,998
768
13,205
42,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
61,248
408
Minions Killed
536
0
Camps Cleared
0
1,949,767
Distance Traveled
1,974,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,335
389
57
2
0
373,435
0
L
Mulan
9,653
402
68
3
0
411,999
3
W
King Arthur
15,771
657
201
8
0
511,745
0
W
Tyr
12,578
524
129
5
0
435,448
1
W
Danzaburou
12,350
515
122
5
0
402,795
0
L
Hercules
10,160
423
76
3
0
410,765
0
W
Khepri
8,876
370
17
1
0
227,405
1
L
Neith
13,967
582
188
8
0
341,323
0
L
Kumbhakarna
9,260
386
19
1
0
412,245
2
W
Discordia
11,673
486
67
3
0
397,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role